|Green||Trinket||Vial Rack||When drinking a Potion of Speed or Strength, the effect will spread to all allies within 15 metres, with a 66% reduction in duration||5 Keys|
|Blue||Repeater Pistol||Holy Fervour Repeater||Extra Capacity, Hail of Doom||Witch Hunter||4 Keys|
|Orange||Great Axe||Langktromm Az-Dreugi||Perfect Balance, Swift Slaying
||Dwarf Ranger||6 Keys|
|The White Rat||Easy||0/40 Bomb Kills||Increased Damage (2hr) + 1 Key|
|Castle Drachenfels (DLC)||Nightmare||0/1 Tomes Collected||25 Orange Gems + 1 Key|
|Engines of War||Easy||0/10 Damage Avoidance||Increased Stamina (1hr)|
|Reikwald Forest (DLC)||Normal||0/1 Rat Ogres Slain||20 Green Gems|
|Ram the Manparts||Hard||0/4 Team Protection: Death||30 Blue Gems|
|Engines of War||Nightmare||0/2 Grimores Found||40 Orange Gems|
2/6 DLC, 1 keys behind DLC, 0 Last Stand, 1 Doubles
Vial Rack: Not good, the reduction is very harsh, use the blue or orange.
Repeater Pistol: Extra Cap is really great. HoD is a discount rupture, but it will get the job done. Not Salty's most effective ranged weapon.
Great Axe: Bardin's best weapon, not gonna recommend this one though. I love backstab + berserking (the red) because the backstab lets you destroy Roger. A good starter weapon would be bloodlust + dev blow.
Please click on the link on each weapon for trait recommendations and other nice tips. Heres the full discussion. Check out the older threads for more opinions.
© Post "[Vermintide1] Quests and Contracts (November 8, 2018)" for game Warhammer: Vermintide.
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