CoD: Black Ops 4

Dec. 3 Update: 1.08 Title Update – MP and Zombies Stability, Spawn and Scorestreak Adjustments, Challenge Fixes, CWL Custom Game Adjustments, Blackout HUD Updates + more

Today’s 1.08 title update is all about gameplay and stability improvements across all three modes, as we set the stage for an even bigger update next week. Stay tuned for the intel on everything new coming soon to Multiplayer, Zombies, and Blackout.

In Multiplayer, we’ve implemented a round of stability updates for a smoother online experience, including fixes for crashes related to specific modes, Scorestreaks, and Specialists that could affect players at various points in MP matches. We’ve also adjusted Hardpoint spawns, tweaked the Care Package and Hellstorm Scorestreaks, updated CWL Custom Game rules, addressed various Challenge issues, and more. See below for the full patch notes for all the new details.

We’ve added a host of stability improvements in Zombies to prepare for next week’s big update, including new crash fixes specific to each map and additional fixes across the board. Stay tuned for more information on what’s in store for the Black Ops 4 Zombies experience starting next week.

For our Blackout players: prepare for big changes coming to the game. We’ve got an extensive set of features, events, and more surprises planned for the future of Blackout, and we’re excited to share more details on everything coming in our next update in a dedicated post later this week. In the meantime, we’ve added enemy Calling Card, Emblem, and Echelon information to the player HUD and Killcams in today’s update, and we’re bringing the Zombies Origins Character Missions and the Blightfather event to our Xbox One and PC players tomorrow!

Here’s what’s new in this week’s 1.08 update:


SUMMARY

  • Multiplayer
    • Stability improvements
    • Hardpoint Spawn adjustments on Seaside
    • Care Package and Hellstorm adjustments
    • Player identity HUD updates
    • Challenge fixes
    • CWL Custom Game updates
    • Misc. gameplay fixes
  • Zombies
    • Stability improvements across all maps
    • Dark Ops Challenge adjustment
  • Blackout
    • Killcam and HUD identity updates

PS4 AND XBOX ONE

We’ve made the following updates to the game on PS4 and Xbox One, with PC to follow tomorrow with PC-exclusive changes:

Read:  Blackout game mode ideas

MULTIPLAYER

  • Spawns
    • Spawn adjustments made for Hardpoint on Seaside.
  • Gameplay
    • Added Calling Card and Emblem for killed enemies to the player HUD.
  • Stability – Fixed crashes that could occur:
    • When a UAV was active while another player was joining the match.
    • When a player disconnected during a Hellstorm strike.
    • When a Seeker attacked a player in certain situations.
    • When Firebreak’s Reactor Core killed a player that was disconnecting.
    • In Kill Confirmed when collecting the tag of a disconnected player.
    • In Safeguard when the Robot was shut down in certain situations.
    • During the Specialist Draft when another player disconnected.
  • Scorestreaks
    • Care Package
      • Improved Care Package landing physics.
      • Addressed issues with the Care Package getting stuck and being flung off the map.
    • Hellstorm
      • Addressed an issue that would allow the Hellstorm to lock onto targets that were under roofs and not reachable by the missile.
  • Challenges
    • 100 Percenter
      • 100 Percenter Calling Card now properly unlocks in the Calling Cards menu once earned.
    • Bring the Pain
      • Kills with the Dual Wield Saug 9mm now properly track toward this Challenge.
    • Got Rocks
      • Vehicle destructions now properly track toward this Challenge.
  • CWL Custom Games
    • Sensor Dart is no longer restricted.
    • Hellion Salvo launcher is no longer restricted.
    • Torque is no longer restricted.
    • Select Spawn is now disabled.
    • Players will now spectate other players instead of their own death position in CWL Hardpoint.
  • Gear
    • Stim Shot will now be fully charged on respawn.
  • Miscellaneous
    • Addressed an issue where the player’s class could change mid-game if the Create-a-Class menu was not closed prior to spawning.
    • Addressed an issue where Gestures would get stuck in a loop and could not be interrupted by the player.

ZOMBIES

  • Stability
    • General – Fixed crashes that could occur:
      • In multiple situations when a player disconnected from the game.
      • Occasionally when calculating stats at the end of a round.
      • When disconnecting the controller during the loading screen could lead to multiple "reconnect controller” messages.
      • When using Deadshot Dealer.
      • In rare instances when triggering Winter’s Wail.
      • In rare instances when triggering alternative ammo type FX.
      • In rare instances when hint text displayed in Rush.
      • In rare instances when a Stoker died.
      • In rare instances while disconnecting while downed.
      • In rare instances when a player disconnected while using the Viper and Dragon or Ragnarok DG-5.
    • Voyage of Despair – Fixed crashes that could occur:
      • When the Blightfather used his tongue attack.
      • While activating the Sentinel Artifact.
      • While using fast travel.
      • During the Wonder Weapon quest.
    • Blood of the Dead – Fixed crashes that could occur:
      • During the third step of the Main Quest.
      • When a Hellhound died after falling too far outside the map.
      • In rare instances while running the unfinished Magmagat across the map.
      • In rare instances when a Hellhound was killed.
    • Classified – Fixed crashes that could occur:
      • When a player disconnected while interacting with the door to the room containing McNamara in the Main Offices.
      • When triggering Nova Crawler spawn FX.
      • When Nova Crawlers used the teleporter.
      • In rare instances when a player disconnected while teleporting.
    • IX
      • Fixed a crash that could occur when the Blightfather’s projectiles fired.
  • Miscellaneous
    • Moved one of the Dark Ops Master Calling Cards to the correct tab.
Read:  If you emerge as the MVP of the losing team, you should be awarded a decent amount of XP for your “Valiant Efforts”

BLACKOUT

  • Gameplay
    • Added Calling Card, Emblem, and Echelon for killed enemies to the player HUD.
    • Added enemy Calling Card, Emblem, and Echelon to Killcam.

GENERAL

  • Stability
    • Fixed a crash that could occur during Torque’s Combat Training in Specialist HQ when an enemy was entangled in the Razor Wire.
    • Fixed a crash that could occur during Ajax’s Combat Training in Specialist HQ when killing an enemy in certain situations.

Check back tomorrow when we deploy our 1.08 update on PC and this week’s new rotation of Featured playlists! See you then.

-Treyarch

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