Gaming News

A Bittersweet Goodbye | The History of Call of Duty on the Nintendo Wii U

Gamingtodaynews1b - A Bittersweet Goodbye | The History of Call of Duty on the Nintendo Wii U
Loading...

At E3 of 2011, many third party developers announced that they would be supporting the Nintendo Wii U with their games when the console was released. One of the many third party developers that pledged their support to the Nintendo console was Activision, the creators of the hit series Call of Duty. Call of Duty on Nintendo platforms was something that was not unheard of in the gaming world. The Nintendo Gamecube received 2 Call of Duty games on its platform. The Nintendo Wii received every single Call of Duty game except for Modern Warfare 2. And on top of that, four Call of Duty Games were released for the Nintendo DS, a handheld that severely lacked power, but somehow they were able to make those games run on the Nintendo DS’s hardware.

However, despite the Wii U performing poorly, the Nintendo Wii U did receive two Call of Duty games on their console. Call of Duty Black Ops 2 and Call of Duty Ghosts were both released for the Nintendo Wii U, and for today’s video, I want to go back and look at the history of these games on the Nintendo Wii U because these were the last two Call of Duty games to come to a Nintendo platform. So without further ado, let us dive into the video.

Call of Duty Black Ops 2:

The first of those two Call of Duty games that were released on the Nintendo Wii U was Call of Duty Black Ops 2. Call of Duty launched worldwide on November 12th of 2012 on other platforms, but with the Wii U releasing on November 18th of 2012, Black Ops 2 was actually one of the many launch titles for the Nintendo Wii U.

Call of Duty Black Ops 2 story:

Call of Duty Black Ops 2 is held in high regard for its multiplayer aspect, however, as someone who has always enjoyed the Call of Duty campaigns, I first want to talk about Black Ops 2’s campaign before diving into its multiplayer.

Here in Call of Duty Black Ops 2, the game's campaign follows up the story of Black Ops and is set in the late 1980s and 2025. In the 1980s, the player switches control between Alex Mason and Frank Woods, two of the protagonists from Black Ops, while in 2025, the player assumes control of Mason's son, David. Both time periods involve the main characters pursuing Raul Menendez, a Nicaraguan cartel leader. Raul Menendez is responsible for kidnapping Woods in the 80s and later sparking a second Cold War in 2025. Throughout the campaign, you will play each mission, doing whatever it takes to survive to the very end. You will use a variety of weapons, meet a variety of people, and you will embark on a campaign that keeps you on the edge of your seat as you try to stop the worst that has to come.

However, the really interesting thing about Call of Duty Black Ops 2’s campaign is that it is the first campaign to offer multiple endings. During the game, you have strike force missions, which appear during the 2025 timeline. Depending on how you play these missions and what decisions you make can affect how the game turns out for you at the very end. Overall, it makes the campaign a lot of fun here to play on all platforms, including the Nintendo Wii U.

However, whenever people think of Call of Duty Black Ops 2, it is not the campaign that first pops into their mind. Whenever people debate on the topic of, “Which Call of Duty multiplayer is the best in the franchise,” Black Ops 2 is consistently brought up and in fact, it is probably the game that people would vote to be “best Call of Duty multiplayer” besides games like Modern Warfare 2.

Call of Duty Multiplayer:

If you have ever played Call of Duty on Nintendo platforms, there are typically things taken out of those versions just so the games can come to whatever console that they were made for and unfortunately, that is the case here with Black Ops 2 on the Nintendo Wii U.

However, the core maps that were initially released, weapons, and everything else that launched with the core game on other platforms was all here on the Wii U. But, despite there being some elements taken out of Black Ops 2, Black Ops 2 on the Nintendo Wii U probably offered the most unique experience when it comes to playing a Call of Duty game, and that is primarily due to the multiple ways you could play this game!

*First Way to Play the Game*

When it came to Call of Duty Black Ops 2 on the Nintendo Wii U, the first way one could play this game is by using the Wii and Nunchuck method that was first introduced on the Nintendo Wii. Using this method allowed players to aim with their Wiimote, while using the Nunchuck to move around in the game. While I was never a fan of the Wii and Nunchuck method for Call of Duty, it was always nice of them to incorporate that into Black Ops 2 on the Wii U because it became an easy transition for those people who loved the Call of Duty games on the Wii.

*Second Way to Play Black Ops 2*

If you are like me and prefer a more standard controller, you could also play Call of Duty Black Ops 2 with the Nintendo Wii U pro controller. This controller offered the closest thing to playing on other hardware like the Playstation 3, but at the same time, it did take me a little time to get used to the button and stick layout on this controller. However, this was not the most unique way to play Call of Duty Black Ops 2 on the Wii U.

*Third Way to Play Black Ops 2*

Another way that you could play Call of Duty Black Ops 2 on the Nintendo Wii U was with the Wiimote and the Wii pro controller plugged into the Wiimote. This was a good way to play Call of Duty if you like the pro controller feel, but did not have the Nintendo Wii Pro Controller.

*Fourth Way to Play Black Ops 2*

Hands down, the most unique way of playing Black Ops 2 on the Nintendo Wii U was with the Wii U gamepad. Like I mentioned earlier, with Activision taking out certain elements of the game to get Black Ops 2 to the Wii U, they did add in some unique Wii U Gamepad features that make playing on the gamepad quite the experience.

  1. First and foremost, and probably my favorite thing about the Wii U gamepad on Black Ops 2 is the fact that you can play Call of Duty on the Gamepad all by itself. This idea was revolutionary, and no other platform had the ability to do this with their controller. In fact, while I was in college, my roommate and I would play Call of Duty Black Ops 2 all the time, and I would use my Gamepad for my own individual screen, while he would use the pro controller and the tv. Having this setup allowed us to have our own individual screens.
  2. Secondly, you also have the ability to call in score streaks on the Wii U gamepad in online multiplayer. Depending on the situation, I would sometimes use the Wii U’s touch screen functionality to call in my score streaks. It’s not something that you have to use, but it is nice that they added it to the game.
  3. Thirdly, you have the ability to change your class without having to bring up the start screen. I always found this to be a really nice feature because the spawn times on Black Ops 2 were pretty quick. It was just a lot easier to look down at the gamepad, change my class, and then continue in my online match.

Overall Thoughts on Black Ops 2:

However, since the Wii U did poorly during its lifecycle, Black Ops 2 sold hardly any copies of the game. It’s such a shame too, because the Wii U port is actually a very well done port. Besides not having some of the extras that the other platforms got, I’ve never really had any issues with Black Ops 2. Since the game didn’t sell all that well, the peak player count during its prime was around 3,000 people. Compared to around the 500,000 mark I saw on Call of Duty Black Ops on the Wii, it was definitely a drastic difference here on the Wii U.

As we know, Call of Duty is a yearly release. Many people may not agree with Call of Duty releasing a brand new game every year, but the model has worked for them. However, in 2013, Call of Duty Ghosts was released for the Nintendo Wii U, and little did Nintendo owners know, Call of Duty Ghosts here on the Wii U would be the last Call of Duty game to be released on the Nintendo Wii U.

Intro to Call of Duty Ghost on the Wii U:

Even though Call of Duty Black Ops 2 did not sell as well as they thought it would, Activision decided to give the Nintendo Wii U one last chance. So on November 5th of 2013, Call of Duty Ghost would be released for the Nintendo Wii U.

Call of Duty Ghost is a game that either people really enjoyed, or people really did not like to play. I leaned more towards the “did not like to play” category, however, the best part about Call of Duty Ghost in my opinion is the campaign.

Загрузка...

Campaign Story:

Call of Duty Ghosts starts off with Elias Walker telling his sons about the legend of how the Ghosts appeared. However, during that time, the Federation takes over the space station of the Orbital Defense Initiative, a superweapon that has the ability to cause mass destruction. The people on board try to stop them from taking over, but they fail to do so, so the weapon ends up firing on the United States of America, causing mass chaos.

Ten years later, and the war between the United States and the Federation has come to a stalemate. Logan and Hesh are a part of the military, and soon enough they become a part of Ghosts. Here in Call of Duty Ghosts, you will travel from mission to mission, doing whatever it takes to claim victory. Your main goal throughout the game is to capture Gabriel, a former Ghosts operative who has been brainwashed and is being used by the Federation. However, things do not go your way in Ghosts, and the story definitely keeps you on the edge of your seat.

Honestly, Call of Duty Ghosts is probably my favorite campaign out of all the Call of Duty games that I have played. The story is fantastic, the missions are great, and they just did a really good job at telling the story throughout the entire game. Plus, the game leaves you on a massive cliffhanger, and I am still hoping and waiting for a Call of Duty Ghosts 2 to come out sometime in the future!

Online Multiplayer:

Call of Duty Ghosts on the Nintendo Wii U was released with all the original content that was on the other platforms. However, just like with Call of Duty Black Ops 2, there were elements of the game that were taken out, and of course, the Nintendo Wii U did not get any DLC the entire time. But, just like Black Ops 2, the Nintendo Wii U offered different unique ways to play Call of Duty Ghosts.

*First Way to Play the Game*

When it came to Call of Duty Ghosts on the Nintendo Wii U, the first way one could play this game is by using the Wii and Nunchuck method that was first introduced on the Nintendo Wii. Using this method allowed players to aim with their Wiimote, while using the Nunchuck to move around in the game. While I was never a fan of the Wii and Nunchuck method for Call of Duty, it was always nice of them to incorporate that into Ghosts on the Wii U because it because there were people that preferred to play Call of Duty with the Wiimote and Nunchuk just like they did on the Nintendo Wii.

*Second Way to Play Ghosts*

If you are like me and prefer a more standard controller, you could also play Call of Duty Ghosts with the Nintendo Wii U pro controller. This controller offered the closest thing to playing on other hardware like the Playstation 3, but at the same time, it did take me a little time to get used to the button and stick layout on this controller. However, this was not the most unique way to play Call of Duty Ghosts on the Wii U.

*Third Way to Play Ghosts*

Another way that you could play Call of Duty Ghosts on the Nintendo Wii U was with the Wiimote and the Wii pro controller plugged into the Wiimote. This was a good way to play Call of Duty if you like the pro controller feel, but did not have the Nintendo Wii Pro Controller. Plus, this way was also the cheaper route if you did not own a Nintendo Wii U pro controller.

*Fourth Way to Play Ghosts*

Hands down, the most unique way of playing Ghosts on the Nintendo Wii U was with the Wii U gamepad. Like I mentioned earlier, with Activision taking out certain elements of the game to get Ghosts tp the Wii U, they did add in some unique Wii U Gamepad features that make playing on the gamepad quite the experience.

  1. First and foremost, and probably my favorite thing about the Wii U gamepad on Ghosts is the fact that you can play Call of Duty on the Gamepad all by itself. This idea was revolutionary, and no other platform had the ability to do this with their controller. When I was in college, my roommate and I would play Call of Duty Ghosts on the Wii U, and he would use a controller and I would play on the Gamepad. It was definitely better than having to share the same tv in split screen mode. Plus, since I couldn’t see the tv all that well, it was nice to be able to have a screen that I could see. Also, the Wii U gamepad was super ergonomic, so I never got tired of holding the Wii U gamepad in my hand while I was playing Call of Duty Ghosts online.
  2. Secondly, you also have the ability to call in score streaks on the Wii U gamepad in online multiplayer. Depending on the situation, I would sometimes use the Wii U’s touch screen functionality to call in my score streaks. It’s not something that you have to use, but it is nice that they added it to the game.
  3. Thirdly, you have the ability to change your class without having to bring up the start screen. I always found this to be a really nice feature because the spawn times on Ghosts were pretty quick. It was just a lot easier to look down at the gamepad, change my class, and then continue in my online match.

Overall Thoughts On Call of Duty Ghosts:

When it comes to Call of Duty Ghosts, the campaign is probably my favorite out of all the Call of Duty games. However, I am not the biggest fan of Ghosts multiplayer. Call of Duty Ghosts has bigger online maps, which makes the gameplay slower unfortunately. And quite honestly, I prefer the faster pace Call of Duty’s, so it is no wonder that I’m not the biggest fan of Call of Duty Ghosts online multiplayer.

However, Call of Duty Ghosts was the last Call of Duty game to a Nintendo platform, so I tend to cut this game some slack. Overall, it’s not a terrible game, but it isn’t the best in my opinion.

Overall Thoughts on the Call of Duty Black Ops 2 and Ghosts on the Wii U:

Despite Call of Duty Black Ops 2 and Call of Duty Ghosts not being super popular on the Nintendo Wii U, I really enjoyed playing both of these games. I preferred Call of Duty Black Ops 2’s multiplayer over Call of Duty Ghosts multiplayer, but I have to admit, the campaign’s story in Ghosts is fantastic, and I’m still waiting for a Call of Duty Ghosts 2 game to come out in the future. While the community on both of these games are small, it’s still a lot of fun to hop on multiplayer from time to time to play a couple of online games. Unfortunately, the only thing that you can play is team deathmatch since I prefer domination, but at the end of the day, I’m just happy to see that both of these games still have people playing them. I do not think that either one of these games will lose the last bit of their player base until the games servers are shut down for good.

Personal Thoughts on COD not coming to a Nintendo platform anymore:

At the end of the day, it is quite sad that after Call of Duty Ghosts for the Nintendo Wii U, Call of Duty ceased to release another Call of Duty game on the Wii U, and that has even continued over to the Nintendo Switch, despite the success that the Switch is seeing in terms of sales.

It does not surprise me that Call of Duty stopped producing games after the dreadful turn out on the Wii U. The Nintendo Wii U only sold north of 13 million units of hardware. And on top of that, both of the Call of Duty games did not sell well on the Nintendo Wii U, so it is to not surprise that Activision pulled their support from Nintendo.

Will Call of Duty ever come back to a Nintendo platform? Nobody knows at this point, but from what I’ve been seeing, I don’t think we are going to see Call of Duty on the Nintendo Switch anytime soon.

We could argue the fact that they cannot ignore the success of the Nintendo Switch, but I personally think they just do not want to take the time or resources away from other platforms to make a Call of Duty game for a Nintendo platform. All in all, I think they are missing out on more money, but at the end of the day, it is up to them whether or not they think making Call of Duty for a Nintendo platform is worth the risk. All in all, here's to hoping that they keep the online servers on both of these games up for a couple of more years, because it will be a sad day when the servers go down for these games on the Nintendo Wii U.

Source: Original link


Loading...
© Post "A Bittersweet Goodbye | The History of Call of Duty on the Nintendo Wii U" for game Gaming News.


Top 10 Most Anticipated Video Games of 2020

2020 will have something to satisfy classic and modern gamers alike. To be eligible for the list, the game must be confirmed for 2020, or there should be good reason to expect its release in that year. Therefore, upcoming games with a mere announcement and no discernible release date will not be included.

Top 15 NEW Games of 2020 [FIRST HALF]

2020 has a ton to look forward to...in the video gaming world. Here are fifteen games we're looking forward to in the first half of 2020.

You Might Also Like

Leave a Reply

Your email address will not be published. Required fields are marked *