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Am I overreacting?

Gamingtodaynews1e - Am I overreacting?

So I often struggle to stick with a class in MMORPGs because, whilst I am never quite sure what I want to play, I kind of lean towards the sword and board style. There's a lot I like about it, it's group orientation, it's durability, the reactionary and slowed down pace, and the aesthetic of the class. Ideally speaking it seems like exactly what is best for me.

The problem I have is that I get extremely apprehensive about these classes because they are usually tanks, tanking of itself though isn't my problem since I actually rather enjoy it.

My problem is in two parts, the first is PVP. One of my favourite things to do in the late game of an MMO is PVP, but it seems that so few games support tanks in PVP properly and often leave them hopelessly short on damage and therefore useless, or hopelessly short on durability in comparison to the damage ratio of other classes, and therefore useless. I remember my time in WOW during Legion when I was playing a Protection Paladin, I did quite literally thousands of damage at a time when people could do as much as a hundred thousand, yet my durability was so low that I couldn't outlive anyone either.


The second problem I have is with the class archetype itself seemingly being phased out. Many games now days do still have the classic sword and board class, but there seems to be a trend towards either removing tanking all together from games, or replacing the sword and board experience with what you could essentially summarise as a 'tanky dps'. As an example, in BDO Warriors used shields up to lvl 56 and then they almost never used the shield again in favour of the greatsword for years (up until recently at least).

So this leads on to the point I am trying to make. I can't seem to commit myself to this class style because I am constantly worried that it won't work out in the end. Whether because the class itself is too weak to function in PVP, or because the game doesn't adequately support the class in end game content. The even bigger issue is that because of this apprehension I end up getting so stressed over it that even if I am playing a game where the end game does support PVP, and it doesn't replace or leave my class obsolete, I end up wanting to reroll out of fear anyway.

So what should I do? Should I ignore these concerns? Should I take them seriously and consider a different but similar class archetype? Do I look for games that only support this kind of style and avoid those that don't? I could really use some outside perspective on this so thanks for reading.

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