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Fallout’s dialogue is overrated and doesn’t deserve to be some sacred cow. Its worldbuilding and lore are enough to carry a simple adventure story. The real star of the game is the actual gameplay and world design

Gamingtodaynews1e - Fallout's dialogue is overrated and doesn't deserve to be some sacred cow. Its worldbuilding and lore are enough to carry a simple adventure story. The real star of the game is the actual gameplay and world design
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This is an unpopular opinion no doubt, but I'm sure it'll spark a discussion.

When was Fallout ever considered to have good writing? I was always under the impression it was an edgy open world RPG with dark humor, funny oneliners, and bizarre characters. But reading comments on Reddit and YouTube would have you believe the original Fallout games (and New Vegas) are akin to great literature. (This is disregarding speech checks and dialogue options, I'm simply referring to the script, and voice performances)

I find Fallout's dialogue (including the first two games) incredibly corny and edgy, and I'm amused that people hold it so high as a franchise standard. Take New Vegas for example, people commend that final exchange with Legate Lanius. I mean, just look at the way the dude looks and sounds. It's hard to take it seriously lol. The whole thing reminds me of some Nerf standoff on YouTube budgeted by a couple 11 year olds in their living room. This is just one of many scenes in the game I feel this way about. I also find the presentation lacking since the player doesn't speak at all. The idea of inserting yourself in the role only amplifies the corniness imo. It's already hard to visualize the open world as this great expanse since it's just a video game with technological constraints, and the lack of a voiced protagonist makes me feel like I'm reading a choose-your-adventure Goosebumps novel rather than actually existing in the scene. This applies to Fallout 3 as well, but with less angst. I don't think it's fair to compare the first two games because of how cruel time's been to them. They are painfully outdated. To me, they exist as brilliant lore precursors, giving the rest of the franchise its mood and temperature. They are virtually unplayable by today's standards.

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Anyway, I don't love the writing because I find it actually good. I love the writing because it is corny and edgy. It has an endearing quality to it. Not "so bad it's good" territory, but close. I think the writing is commendable for lore purposes. Not because it carries convincing emotions. Maybe I'm being a bit harsh. It's still a great scene. But you can't deny that extra juicy layer of angst Fallout New Vegas has haha. It could also be a matter of perception -the script is good, but the lack of high-budget presentation either hurts it, or makes it come across as corny.

TL;DR: I'm surprised Fallout, despite having some of the most amazing open worlds in the gaming medium, gets most of its positive rep from the cheesy writing.

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