Gaming News

I feel like a lot of games are way too complex and/or require too much commitment nowadays.

Gamingtodaynews1b - I feel like a lot of games are way too complex and/or require too much commitment nowadays.
Loading...

I'm nearly 27 years old, and I don't have nearly the same mental stamina or attention span now than I did when I was younger. Even then, when I was younger I really struggled to stay committed to a single video game most of the time, and a game would typically hold my attention for a week at most.

That said, when I had friends over on the weekends and did stuff like play Rock Band 2 or LAN StarCraft: Brood War on the many old computers that I owned, then I'd get more into the games I was playing. But, even though I'd remain somewhat enthusiastic about these games, I wouldn't continue playing them through the week.

Around the time I dropped out of high school, when I was 19 years old, there was a period of time I spent in relative isolation, where I ended up becoming more committed to some of the video games I enjoyed playing, though the game I dedicated myself to were almost exclusively retro singleplayer titles. Carmageddon was one that I sunk many hours into, another was One Must Fall 2097.

Keeping that in mind, I find that when I actually sit down and play video games nowadays, which is rather rare, they're almost always retro or at least retro-style singleplayer games that allow me to save my progress, don't penalize the player much for dying, if at all, don't follow much of a story, and have arcade-style gameplay that I can intuitively pick up and play even after not touching a particular game for months or years.

A couple of great titles I've found that meet these criteria are Carrie's Order Up, and Pixelships Retro, both of which are retro-style indie games made by semi-obscure developers. I play the former every so often when I feel like it, often as a way of testing to make sure things are working properly when I install a fresh copy of Linux, and the latter I've been playing a little bit lately ever since I saw footage of it in one of ADG's filler videos.

Anyway, I've lost much of the interest I used to have in multiplayer gaming, because I never have the dedication or attention span to adequately compete online in any games, and I'm also no longer in high school, so I don't have easy access to friends that can come over and play stuff with me in person.

I also find a lot of popular singleplayer games to be too complex and epic in scope for my liking. For whatever reason, I just have an aversion to modern-style games that attempt to have a cinematic feel, or have tons of content, or have a graphical style that attempts photorealism. I don't exactly know how to describe it or why I have this aversion, other than that I find that playing these games can be overwhelming.

Загрузка...

That's not to say I never enjoy them, but like, I picked up The Witcher 3 once and played it for about three hours straight, then put it down and never really played it again even though I found myself to be rather impressed with it. The game was too dizzyingly complex for me to fully process on PC, and when I tried it again on my mother's PS4, I found it to be downright unplayable due to the limits imposed by playing with a controller.

I've tried asking for suggestions on what I should play before, though I wasn't verbose enough with what I was looking for, because people kept suggesting me roguelikes. Ugh. I feel like I'd enjoy a lot of them if it weren't for the whole aspect of permadeath, or losing your saves when you die. I once asked about save backup utilities for these games, and got a bunch of dismissive responses from people telling me that it's "cheating" and that it'd ruin those games. The way I play video games, I just want to have some fun in short bursts, and I don't want to see hours of progress I put into a character go to waste because I screwed up. I know full well that a lot of roguelikes would have their difficulty "ruined" by not having permadeath or allowing players to undo deaths, but I don't give a damn.

Another thing I should mention, I've been using various flavors of Linux as my main operating systems for about the past five years, and I think a lot of my enthusiasm and interest in gaming has diminished because of all the hoops I have to jump through just to get games to run. If I wasn't so stubborn about being a Linux fanboy, I'd just run Windows because I at least know how to get shit done with it. I don't really even know why I insist on using Linux at this point, though I do tend to miss a few of its features whenever I go back to Windows.

Anyway, I know that this post brushes up against some of the retired topics, and you can go ahead and remove this if it's too close to them, but it's something I've really been needing to rant about for a long time, and it's hard to find people who really seem to understand.

EDIT: "Thank you" to whoever downvoted this, now nobody is going to see it. Downvoting a new post that's sitting at one point with no comments is a major dick move, and I really wish Reddit had some kind of protection against it.

Source: Original link


Loading...
© Post "I feel like a lot of games are way too complex and/or require too much commitment nowadays." for game Gaming News.


Top 10 Most Anticipated Video Games of 2020

2020 will have something to satisfy classic and modern gamers alike. To be eligible for the list, the game must be confirmed for 2020, or there should be good reason to expect its release in that year. Therefore, upcoming games with a mere announcement and no discernible release date will not be included.

Top 15 NEW Games of 2020 [FIRST HALF]

2020 has a ton to look forward to...in the video gaming world. Here are fifteen games we're looking forward to in the first half of 2020.

You Might Also Like

Leave a Reply

Your email address will not be published. Required fields are marked *