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Is Cyberpunk 2077 genuinely ambitious enough to allow for said ambition to be used as defense of criticism?

Gamingtodaynews1b - Is Cyberpunk 2077 genuinely ambitious enough to allow for said ambition to be used as defense of criticism?

Often when people talk about the quality of Cyberpunk, there are some who will say that many of the game's issues can be explained away, or excused, by the ambitious nature of the game.

I've been thinking about this a bit recently. After watching a few videos about both the actual game and its development, you keep seeing people talking about the, again, ambitious nature of the game.

Which is why I'm asking this question here. Is it? Like, is it really ambitious? People often talk about how "a game like this has never been made before" and I suppose yes, it's for the most part fair to say that an RPG made in this way set almost entirely within a city is a fairly unique concept. But just because something is unique doesn't make it ambitious. And I just can't bring myself to believe that anything about the game is particularly ambitious.

Because the game is just The Witcher 3 in a city, yeah? Without being overly-reductive, I don't think it's unfair to say Cyberpunk 2077 is, by and large, Witcher 3 in a city. And the city is big, certainly, and pretty detailed for such a size too. But nothing about the game screams ambition, for me. It doesn't even really whisper ambition.

The story is fine. Telling a story about mortality, and fear of death, even for one living a violent life, and a death out of your control, is fine. I mean, Red Dead Redemption 2 just did that, and better, but that's fine. The gameplay is largely rooty-tooty-point-and-shooty. There's a little more going on here than just that obviously, you've got some hacking and some melee combat. The loot system is, IMO, the worst ever. I could make an entire post on why it's bad and what I believe would be a far, far better progression system but, y'know, for now, whatever. And the game looks pretty good. Unless you look at it funny, then it might just explode.


But outside of that, there's really nothing. Every other facet is half-baked, non-existent, or frankly just quite shit. I don't want this to be a big criticism post because that defeats the actual purpose of the post, but just to name a few: lame non-main side quests (sider quests?(the ones where you're just given a 7 second phone call, 3 paragraph email, and 12 guys to shoot)), lackluster civilian AI, literally non-existent driving AI, also non-existent police systems, crippling lack of variety in tasks.

I'm not even going to go on. The game just has very little going on except the shooting of the men in the masks and the funny hats. If this game had the interactivity of Yakuza, the diversions of Saints Row, the character interactions of Persona, the destruction of Red Faction, then yeah, I'd say it was ambitious. If even one of those things, then yeah. Big ambition.

But just having a large city that is mostly just a backdrop is not ambitious to me. But what about to you? I'd really like hear everyone's opinion on this.

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