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On This Day in Nintendo History: Donkey Kong GB: Dinky Kong & Dixie Kong; Art Style: PiCTOBiTS; Art Style: NEMREM; Clubhouse Games Express: Card Classics; Dragon Quest VI: Realms of Revelation and more

Gamingtodaynews1g - On This Day in Nintendo History: Donkey Kong GB: Dinky Kong & Dixie Kong; Art Style: PiCTOBiTS; Art Style: NEMREM; Clubhouse Games Express: Card Classics; Dragon Quest VI: Realms of Revelation and more
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On this day (January 28) in Nintendo history…

  • Donkey Kong GB: Dinky Kong & Dixie Kong was released in 2000 for the Game Boy Color in Japan. In this platformer game, developed by Rare, Donkey Kong and Diddy Kong have gone missing in the Northern Kremisphere once again, and it's up to Dixie Kong and Kiddy Kong to face King K. Rool and the mad machine KAOS. This is a Japan exclusive version of Donkey Kong Land III with added colour but lacking some animations and dialogue.

  • Art Style: PiCTOBiTS (known as Art Style:PiCOPiCT in Europe and Art Style: PiCTOPiCT in Australia) was released in 2009 for DSiWare in Japan. In this puzzle game, developed by skip Ltd., jump into the world and put your brain to the test with this colourful new game. You have blocks of six different colours, and the idea behind the game is to build up pictures of classic NES Nintendo characters. The blocks are known as PiCTOs and you can place them freely on the screen using the stylus. You have to use these PiCTOs to erase the Deca PiCTOs (groups of PiCTOs) falling from the top of the screen by combining blocks of the same colour together.

  • Art Style: NEMREM (known as Art Style: ZENGAGE in North America) was released in 2009 for DSiWare in Japan. In this puzzle game, developed by skip Ltd., you have to slide the rows and columns of coloured cells (the squares) to match the colours of the cores (the beads). There are over 100 puzzles to play through with increasing difficulty and new challenges such as cells that can't be moved. The simple gameplay is accompanied by peaceful graphics and ambient sound effects, such as trickling water, to create a calm atmosphere.

  • Clubhouse Games Express: Card Classics (known as A Little Bit of… All-Time Classics: Card Classics was released in 2009 for DSiWare in Japan. In this classic game, developed by Agenda, Blackjack, five-card draw, two variants of Last Card (referred to as Last Card and Last Card Plus), and President feature.

  • Hobo Nichi Rosenzu 2009 was released in 2009 for DSiWare in Japan. In this reference software, developed by Nintendo, find city transport maps covering the cities of Tokyo, Osaka, Nagoya, Sapporo, Hiroshima and Fukuoka. The maps include railway and subway links. You can search for station names by name or by touching them on the map. Append notes and photos to customise your own routes. The 2010 update, which included bullet train routes, was offered for free to those who purchased the 2009 version.

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  • Sujin Taisen: Number Battle (known as Number Battle in North America) was released in 2009 for DSiWare in Japan. In this puzzle/strategy game, developed by Mitchell Corporation, a new kind of board game combines puzzle and strategy in a battle of wits. Take turns against human or computer opponents to reach a target score, by placing numbered tiles on the board. Score points by linking the arms of each tile in various ways: tiles with the same number or sequence of numbers, and tiles in a loop. Also look out for special squares that affect play in new ways.

  • Photo Clock was released in 2009 for DSiWare in Japan. In this utility, developed by Nintendo, a clock displays photos taken with the Nintendo DSi Camera in the background. Select between analogue and digital displays, 12 and 24 hours and change the time without changing the time set to the Nintendo DSi. You can also set an alarm function.

  • 2-in-1 Solitaire (known as Touch Solitaire in North America) was released in 2009 for DSiWare in Japan. In this classic game, developed by Nintendo, in Spider, the aim is to stack cards in full suits so they are cleared from the game. Any top card can be moved, however, sequences of cards in a suit can be moved together. When no plays can be made, more cards are dealt. In Klondike, the aim is to place all 52 cards into the Foundations, built up by suit from Ace to King. Until cards can be moved to the Foundations, they must be stacked from high to low in alternating colours.

  • Dragon Quest VI: Realms of Revelation (known as Dragon Quest VI: Realms of Reverie in PAL territories) was released in 2010 for the Nintendo DS in Japan. In this role-playing game, developed by ArtePiazza, it's the final encounter… you and two comrades make your way through the deep forest and ride swiftly astride a great dragon to the keep of a fiend named Murdaw. As you traverse the lonely corridors, a sense of unease settles over your party, and it's not long before you reach the throne room and an epic encounter begins…

What are you favourite memories of these games? How do you think they hold up today? Hash it out in the comments.

(I am a bot. I think that I'm posting Nintendo events from this day in history, but if I've made a mistake or omission please leave a comment tagging /u/KetchupTheDuck).

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