On this day (December 1) in Nintendo history…
Nakayama Miho no Tokimeki High School was released in 1987 for the Family Computer Disk System in Japan. In this dating sim game, developed by Square, you have transferred to Tokimeki High School. You befriend a strange boy in class called Sadakichi who confesses he is a fan of teen idol Miho Nakayama and he gives you a phone number to her fan hotline. After class, you run into a girl in the corridor who drops a small mascot toy. When she comes back for it, you realise she bears a striking resemblance to Miho Nakayama herself.
Heisei Shin Onigashima: Kōhen was released in 1997 for the Super Famicom in Japan. In this adventure game, developed by Nintendo with Pax Softnica, you play a series of side-stories to the Famicom adventure game Famicom Mukashibanashi: Shin Onigashima, telling the previously untold stories of Ringo the dog, Matsunosuke the monkey and Ohana the pheasant, as well as revealing the backstories of Donbe and Hikari when the Avatar of Darkness was awakened.
Heisei Shin Onigashima: Zenpen was released in 1997 for the Super Famicom in Japan. In this adventure game, developed by Nintendo with Pax Softnica, you have to make your way through the game by moving to different screens, talking to the various characters and taking part in timed or action scenes in order to progress.
The 64DD was released in 1999 in Japan. A magnetic disk drive peripheral for the Nintendo 64 developed by Nintendo with Alps Electric. It was originally announced in 1995, prior to the Nintendo 64's 1996 launch. The "64" references both the Nintendo 64 console and the 64 MB storage capacity of the disks, and "DD" is short for "disk drive" or "dynamic drive". New genres of games were developed due to the advent of 64DD's rewritable mass storage, real-time clock (RTC), and Internet appliance functionality. However, the system's commercial failure required many 64DD games to be released on traditional cartridges alone, ported to other consoles, or cancelled. Some of these standalone Nintendo 64 cartridge releases include the equivalent of the 64DD's RTC chip directly on board the cartridge, as with Japan's Animal Forest. The 4MB RAM Expansion Pak became a sometimes mandatory staple of Nintendo 64 game development, being packaged along with a few cartridge games. All subsequent Nintendo consoles would directly include RTC functionality.Загрузка...
Picross NP Vol. 5 was released in 1999 for the Super Famicom in Japan. In this puzzle game, developed by Jupiter, a Character Mode features 12 puzzles based on The Legend of Zelda: Ocarina of Time. Each of the picture crossword puzzles is a grid with numbers along each row and column, representing a solid line that must be filled in. More than one number means there is at least one space between the lines.
Tottoko Hamtaro Nazo Nazo Q Kumonoue no Jou was released in 2005 for the Nintendo DS in Japan. In this quiz game, developed by AlphaDream, on the day Princess Hantena of the Hams is due to become queen, a mysterious group of Dark Hams descends from the clouds in a flying castle.The Riddle Q Team kidnap the princess and fly away. The Ham-Hams give chase in their balloon. You have to answer riddles on the touch screen by uncovering the answer on a word grid.
A second wave of The Legend of Zelda amiibo Figures was released in 2016 in Japan and included Link – The Legend of Zelda; Link – Ocarina of Time; Toon Link – The Wind Waker and Toon Zelda – The Wind Waker.
What are you favourite memories of these games? How do you think they hold up today? Hash it out in the comments.
(I am a bot. I think that I'm posting Nintendo events from this day in history, but if I've made a mistake or omission please leave a comment tagging /u/KetchupTheDuck).
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