Perfect World (or 完美世界, commonly abbreviated as PW), is a 3D adventure and fantasy MMORPG with traditional Chinese settings. The franchise is easily recognisable especially in Southeast Asia, as it is one of the most popular and recognisable IP from China. With the original title first debuted in 2006, Perfect World now has more than 10 sequels and expansions to the original PC, 3 mobile versions, and even a remastered console version is in the making.
Over a decade ago, Perfect World (known as 完美国际2 in China) was the first game to incorporate a very in-depth character customisation, the most in-depth in ANY game, and was widely known to the players the freedom of almost editing every aspect of the character's body that can be modified with no exception to even distorting the character's look. Now, the developers have developed a new character customisation system based on the new developed engine, while retaining the essence of what was once great about this game. The new customisation will be powered by the upgraded engine with new physics design that will reshape and allow the character model's bone, skin texture, hair, facial expressions, and physical movements to look more realistic. This feature is currently in the midst of development, and the latest progress is what the video has presented above.
Perfect World Mobile on the other hand is a next-gen mobile game based on the same Perfect World IP, featuring high quality game contents that promises to retain the "classic" feeling of the same old MMORPG 14 years ago. The game retains the old (remastered) beautiful BGMs, old playable classes and races, familiar in-game places and cities, massive and seamlessly open game world map, and more. Perfect World Mobile recently won the Most Anticipated Mobile Online Game Golden Plume Award in China. The game is currently being bombarded with over 10 million pre-registered players during the closed beta testing few months ago.
Another game based on the Perfect World IP is a fast-paced action combat game designed for console platforms, and will be powered by Unreal Engine 4. Skills won't just be a plain button smashing, as QTE feature will be used for combos. Pressing different keys will trigger different follow-up effects. No release date is currently announced, although Alpha will supposedly begin in a couple of months.
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