Game Title: Sekiro: Shadows Die Twice
- PlayStation 4 (Mar 21, 2019)
- Xbox One (Mar 21, 2019)
- PC (Mar 21, 2019)
Publishers: 方块游戏 (Asia), Activision (Excluding Japan and Asia)
Sekiro: Shadows Die Twice is a masterpiece that you can not miss for nothing.
Sekiro: Shadows Die Twice is a truly new expression of the design philosophy that FromSoftware has spent years refining. Shifting gears a bit in the setting, story, and gameplay, the spirit of Dark Souls is still clearly the driving factor here.
Overall, I can’t get enough of Sekiro despite being terrible at playing it. It’s a great evolution of the Soulsborne experience with impressive new traversal and combat mechanics in a beautiful world loaded with odd characters and challenging enemies.
While Sekiro certainly shares DNA with the previous Soulsborne games, fundamental sword-fighting battle mechanic changes leave it feeling fresh. However, as the old saying goes, when you live by the sword, you die by the sword, and players need to be aware that this is a game that will see you die many, many times.
It's another keeper so long as you're ready to strap in for a tough ride.
I still have a lot of game ahead of me, but it’s clear that Sekiro thrives on the relationship between engagement and posture.
Sekiro is a great realization of a fantastical Shinobi journey, with challenging but rewarding action-packed gameplay and intricate level design that encourages exploration. Sekiro stands on its own next to acclaimed Souls titles and puts FromSoftware on the action stage with a flourish. At first you hit a wall, then you become the wall the game hits against, and it feels wonderful.
Sekiro is a wild ride through narrative twists and shocking boss battles, and an amazing triumph or crushing defeat is only ever seconds away
GameMAG – Russian –
9 / 10
Sekiro: Shadows Die Twice is another great game from FromSoftware that changes the usual formula and creates something new and great on a familiar foundation.
Tamoor Hussain –
9 / 10
From Software takes its unique brand of challenging gameplay to the stealth-action genre, and delivers something unforgettable.
Jonathan Bushle – French –
9 / 10
Sekiro is a wonderfull game, with great fights, a lot of exploration and a nice, very nice artistic direction. A must have.
Sekiro: Shadows Die Twice manages to live up to its monstrously high expectations in nearly every way. Its high-risk combat system is as satisfying as it is punishing, and its level design begs you to explore every inch of the world. While its locations and enemies aren't as varied as in previous From Software games, you'll hardly notice when you're locking swords with opponents across several beautiful settings. Sekiro tells an intriguing tale about loyalty and mortality packed with surprises and easy-to-miss side stories.
Death is one of many constants players have come to expect from a From Software title alongside a well-designed world, a gameplay loop that rewards risk and experimentation, and a fair challenge.Загрузка...
Sekiro refines the Dark Souls gameplay, adding stealth mechanics and a perfect combat system based on evading and parring attacks. The japanese setting, art style and open map design complete an amazing game, which, again, can be too difficult for some players. Review in process.
Brandin Tyrrel – 9.5 / 10
Sekiro: Shadows Die Twice is a stylish, focused stealth-action take on the FromSoftware formula that evolves in a different and refreshing direction. It may be a bit easier than a Souls game, but it's something amazing all its own.
In all, Sekiro has been difficult to master but has never felt unfair. I found myself actually, sincerely getting good, and the process felt great.
Richard Scott-Jones – Unscored
Sekiro is probably the most difficult FromSoft game since Demon’s Souls, but that’s an oversimplification. There is a moment when the new combat system just ‘clicks’ – though it’ll keep screwing with you after that point, of course – and with a little thought, observation, and determination, you’ll often be able to find some trick to give you an edge.
Dave Tach – Unscored
Sekiro meets me with just as much effort and enthusiasm as I’ve put into it. It lets me know I’m capable and skilled, and that I can figure it out.
I feel bad for any other games releasing in 2019 because as far as I'm concerned, Sekiro Shadows Die Twice has game of the year, all sewn up.
Sekiro: Shadows Die Twice is a welcome change for the developer solidifying FromSoftware's skills and expertise in tackling bigger challenges and improving on past successes. A superb effort all around; whether it's the intricate combat system, the world and how you explore it, or the relentless challenge by the world and its bosses, this is an epic journey that never lets go of you. If you're looking for a challenging game with blisteringly fast action that you'll have to work hard to conquer then Don't Think Twice.
Sekrio: Shadows Die Twice continues FromSoftware’s dominance, showcasing that it’s on another level when it comes creating action games in fantastical worlds. You’re going to die, and you’re go die a lot. But these brilliant gameplay systems that come together to form experiences that we don’t see in other triple-A games is why people get excited for what Hidetaka Miyazaki is doing at FromSoftware.
Sekiro: Shadows Die Twice is an incredible blend of story, gameplay and world design. I don't think it trumps Bloodborne, personally, but it may well be the next best game that FromSoftware has created.
9 / 10
TrueGaming – Arabic –
Sekiro gave me an overwhelming sense of freedom in gameplay as there is a whole lot of technique and tools that'll make you feel like a true Ninja once you've mastered them.
Little hints and echoes to FromSoft’s past output is in there for those looking hard, but Sekiro is its own one-armed animal.
I’m now several hours in, and I cannot stop thinking about it now that I’ve torn myself away for a moment.
It’s FromSoftware at its most confident, at its most unapologetic. It’s Bloodborne but faster, with fewer crutches yet somehow more fair. It’s also one of the best games released so far in what’s already looking like a strong 2019.
Sekiro: Shadows Die Twice is an incredible game that was crafted from the ashes of a Tenchu reboot
It's definitely harder than Dark Souls, but the sense of satisfaction you feel after defeating powerful titans is a reward in itself. The more you play, the stronger you become. I can't wait to see where this title takes me in terms of story and gameplay when I'm close to the end.
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