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The Sniper: Ghost Warrior games are badass and awesome. I don’t get the hate.

Gamingtodaynews1g - The Sniper: Ghost Warrior games are badass and awesome. I don’t get the hate.

CI Games are the ultimate pariah of video game developers. I swear they could have released Red Dead Redemption 2 and it would have been lambasted. For years, they’ve been shat on for releasing cheaply made games using recycled assets.

Ok, I get it. But you have to understand the context behind this. In Poland, they didn’t have access to the latest, greatest hardware. Consoles weren’t really a thing until CDPR started taking off, and even now they are ridiculously, ridiculously expensive. Yes, the price is the same as here in the UK. But when I visit Poland, I feel rich. And I’m not, by any stretch of the imagination. Polish gamers (for the most part) grew up with a shite NES clone, the Pegasus, and PCs.

As a result, cheaply priced CI Games were the thing in Poland. For the gamers of the UK and USA, the games were pish. Try playing Hell in Vietnam without wanting to vomit over your keyboard. Released in 2007, the same year we got COD 4, it’s simply not comparable. But the beauty of these games is that they were affordable, and shareable. Even today most of them run pretty well on modern systems. Gamers in Poland at the time didn’t have the hardware to run COD 4, so this is what they got.

The landscape started to change around 2010, the same time that Sniper: Ghost Warrior managed to sneak its way into Western markets. Two things happened. Firstly, that game blew up and sold a huge amount of copies. Secondly, Poland started to become somewhat of a behemoth in the video games industry. Their liat of titles includes, but is not limited to:

  • The Witcher
  • Ghostrunner
  • Bulletstorm
  • Cyberpunk
  • Dead Island

Suddenly faced with an influx of money and an interest in Polish games from the Western market, CI Games did what anyone would. They looked at trends, doubled down, and made a sequel. And another. And another.


Now look, I’m not going to sit here and pretend that the ghost warrior series is some god-tier, genre-defining invention that oozes with originality and innovation, because it doesn’t. However, what it does do, and very well in my opinion, is provide a fun experience.

We’re so spoilt with our choice of games now that it’s easy to shit on anything. For some reason that I don’t understand, ghost warrior is a favourite target for critics. Take this sample of the IGN review for Ghost Warrior 3:

“Its mechanics mostly competently echo those more popular franchises, but it doesn’t do any single thing notably better. Most of the time a new game in a thriving genre has a unique idea that distinguishes it and gives it a reason to exist, but not Sniper: Ghost Warrior 3”.

What? How often do we see real innovation in video games? Does Breath of the Wild really do anything we haven’t seen before? Let’s be real, it’s open-world Tomb Raider-lite. The original Red Dead Redemption is extremely well-loved, but again, it’s basically wild-west GTA. Ghost Warrior 3 received a score of 5.5/10 from IGN. Criticised for being too similar to Far Cry, as if that franchise has had an original idea since Far Cry 2, excluding Blood Dragon and Primal which weren’t even mainline entries.

It’s not just IGN either, there’s a whole bandwagon of critics that love to junp down the series’ throat and from what I’ve seen in online game communities, there are plenty of regular gamers who just can’t stand it.

I don’t really know where I’m going with this. I suppose my point is, games shouldn’t have to be unique or groundbreaking. They should be fun. I’m having an absolute blast with ghost warrior. I feel like a super sneaky, murderous sniper maniac. That’s kind of the point and I think it nails it.

TL;DR: ignore what the masses say and go blow some heads up on a super cool sniping series.

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