I know a lot of gamers on this sub know not to take review scores too seriously. Unless the game is smaller, or has less hype surrounding it, reviews of new games always have flaws. The studio could be paid to give it a good score, a game could fail to live up to expectations, a game maybe wasn't what the reviewer expected, and of course, being the "hot new thing" naturally makes it seem better than it actually is.
However, I never hear people talk about retrospectives. Of course, at first glance, there doesn't seem to be any problem. Everything I mentioned is basically nonexistent with older games. Publishers don't care about the public opinion of a game that already came out, expectations are already set, anybody who's played it knows what it's like, and people aren't hyped about games that already came out.
That last one was a lie. Yes, older games DO have hype surrounding them, and they CAN influence your opinion. I recently began playing Pokémon SoulSilver, and many Pokémon fans consider it to be peak Pokémon, even more so than Pokémon Black and White, and the sequels to those games. While I am enjoying SS, it's underwhelming compared to what people hype it up to be, especially after playing Gen 5, or even Gen 6 first. I feel similar about other games, like Super Mario Galaxy, and Final Fantasy 9. Neither are bad, but people act like they're the peak of the series, when there's games in that series that did everything it did, better.
In addition, the opposite can be true as well, which isn't really something that happens with reviews of new games. There are games that may look bad in trailers, yes, but usually that's because they are. However, I expected Super Mario Sunshine to be a game that I'd play once and then try to forget about it, and honestly? I'd probably hate the game if I expected better. The FLUDDless levels were terrible, and there were some things I'd rather never have to do again. But the level design for the sandbox levels are outstanding, and FLUDD is a better addition to the Mario games than Cappy in my opinion. Those don't save a bad game neccesarily, but expecting the bad made me appreciate the good a lot more.
Sometimes a series' current direction could be what influences people's opinions of the past. While we're on the topic of Mario games, Super Mario 3D World was a critical and commercial success, with lots of ups and downs in its public opinion. It wasn't a "true" 3D Mario, yes, but at the time, who cared? This game exists, and it's AMAZING!
Well, people started to care. Over time, 3D World looked less and less like a 3D Mario and more and more like an NSMB game. People started to look at it more critically, and became aware of it's many flaws.
And then Super Mario Odyssey came out, and made 3D World look like a game for babies. A massive sandbox world, with all sorts of ways to face each problem. It felt like Sunshine's true successor… compared to a New Super Mario Bros. game but you can move in 8 directions opposed to 2. People dogged on 3D World, and it became basically forgotten.
But recently, 3D World's made quite the resurgence in popularity. People admire the linear level design, the co-op, post game, and level themes that were almost never present in Mario games. Now that we have a new "true" 3D Mario, and hype for that game died down, people can look at it with an open mind.
So overall, even if somebody's looking at a game retrospectively, remember that those can very well be influenced by the public.
Source: Original link
© Post "We all know that reviews and opinions of recent games will likely be influenced by hype. If a game doesn’t meet expectations, or if a game does meet them, the score may be higher or lower. But what about retrospectives? Because those can still be affected by factors besides a game’s quality." for game Gaming News.
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