Game Title: YIIK: A Postmodern RPG
- PlayStation 4 (Jan 16, 2019)
- PC (Jan 16, 2019)
- PlayStation Vita (Jan 16, 2019)
- Nintendo Switch (Jan 16, 2019)
Developer: Ackk Studios
Publisher: Ysbryd Games
"a bevy of other crazy micro games that would make even Wario proud"
Do not, under any circumstances, buy this game in its current state. YIIK is an aggressive yet sleepy-eyed assault on your money and your free time that needs a lot of work.
Unfortunately, YIIK ultimately fails to deliver in its execution, and it's difficult to recommend for anyone that isn't willing to sit through 25 hours of drudgery for a few hours of psychedelic brilliance.
Conspiracies, depression, Soul Survivors, oh my!
I ended up loving the whole ridiculous thing, and it’s a great play, and something different, for anyone who likes RPGs.
I can honestly say that YIIK: A Postmodern RPG is one of the most hands-on and unusual RPGs I’ve played in a while. There are a lot of QTEs within the game, almost every attack and literally every defence will require you to grab your controller and test those reflexes, but you get used to it after a while. The game may not be a ‘looker’ with its simplistic design, but it all adds to the charm.
With its brilliant writing, equally as good voice acting, intuitive combat and progression system, and overall quirkiness – I can’t help but recommend this game to all RPG fans.
Despite stunning art direction, a kicking soundtrack, and some interesting story points, it's not an enjoyable game for the most part, thanks to its clunky combat, tedious grinding, and poor puzzle design.
Though not without its faults, specifically on the dialogue front, YIIK is a fun well crafted RPG that has been years in the making.
Despite a few wonky issues with combat at times, YIIK: A Post-Modern RPG more than succeeds in delivering a fascinating and unique tale that isn't afraid to get bizarre and humorous while still making you sympathize with its cast and keeping you on the edge of your seat.
YIIK is a game that will capture the heart of anyone with an affinity for old-school RPGs and absurd, informed, dorky humour, but it'll take patience and perseverance to see it for what it really is.
YIIK: A Postmodern RPG is a dazzling explosion of stylistic presentation and compelling strangeness. This might go down as “EarthBound for a new generation,” and much like EarthBound, the quality is difficult to score, since it is based less on the precision of design and more on an intangible, heartfelt payoff. While some gamers may not see anything special going on here, YIIK will likely really resonate with some players. If a Weird Stuff RPG appeals to you, strap in and prepare for a wild ride. Surreal themes aside, if you're simply looking for an RPG experience on the Switch with far-out visuals, YIIK should satisfy your turn-based desires.
The experience might be muddied by a few rougher edges, like the consistently grating load times and some of the discomforting battle quirks, but more often than not, I came away impressed by how well everything came together in spite of some issues. The ambition and scope of this lengthy indie epic is impressive, taking big swings and, despite the numerous inspirations, carving its own distinct path. If you want your Japanese-style RPG to do to New Jersey what Shin Megami Tensei does to Tokyo, then YIIK is the closest you'll ever get.
YIIK: A Postmodern RPG tried to do something different on PS4 but just forgot to pack in the fun factor that someone expects when diving into a video game.
Which is why I find myself not angry with, but disappointed in YIIK. Where other games that draw heavily from the most celebrated of surreal ‘90s RPGs feel suffused with caring characters that carry the player through a harsh and weird world, YIIK comes off as callous, ignorant and (when the story finally begins picking up steam in its sixth or seventh hour) simply too late to be the groundbreaking experience that it so tries to be.
YIIK is an ambitious little RPG with an intriguing premise and engaging battle mechanics that is ultimately let down by some poor pacing and a very unruly inventory management system. In a game where stats matter so much, this is a pretty big issue to have. Regardless, if you can see past its flaws, there's a kooky game here with a weird but wonderful plot and a lovable cast to enjoy.
YIIK: A Postmodern RPG, sadly, never shines as brightly as it does during its opening hours. There's enjoyment to be had here, sure, especially for anyone with love for the '90s – but all of the references to Chrono Trigger and Pogs in the world can't balance out the pleasure-less battle system and overly complicated levelling up mechanics.
A surreal, weird, and original RPG quite unlike anything else in the (Soul) space, YIIK's heart beats stronger than its technical shortcomings.
An old school RPG that falls short of its ambitions in both story and gameplay.
A unique story and modernized-retro appeal aren't enough to overcome its tedious dialogue, repetitive combat, and obnoxious main character.
YIIK: A Post-Modern RPG is an earnest love letter to the culture and video games of the 1990s. Its novel take on JRPG combat pairs with an abundance of style and a memorable soundtrack to make a charming yet familiar experience.
YIIK has been a bit of a strange one for me. Whilst I enjoyed seeing the quirky story through to its conclusion and loved exploring the wonderfully crafted world, the repetitive battle system and poorly executed levelling up system left me feeling a little underwhelmed. Neither aspect was particularly game-breaking nor did they make YIIK end up feeling like a bad game, but they did stand out a lot as I made my way through the fairly lengthy adventure.
It’s definitely going to be a divisive experience for gamers though and it certainly won’t tick enough boxes to warrant a purchase for everyone. For me though, YIIK did enough right to make it recommendable for fans of RPGs or those who like a truly surreal experience – it’s far from perfect, but it still manages to offer an enjoyably bizarre journey that I was glad to be a part of.
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