Lately I've been doing some work with scrapers and data visualization, so as a bit of practice, I took a crack at taking a closer look at this season's four person leaderboard. As most of you know, botting has been a problem for quite awhile, and despite the bans handed out last season, it appears botters are running rampant yet again. That being said, I wanted a better grasp on just how big of an issue this is, so with that in mind, let's get to the data.
For starters, the following #s were drawn from Season 17's leaderboard for the Americas server on July 7th, 2019, which is the 52nd day of the season. While leaderboards track the top 1000 clears, I was more interested in what's going on at the highest levels of the game, so samples were selected from four person parties with a GR148 or higher clear. Players with foreign characters in either their clan tag or player name were excluded since the OCR package I was using couldn't process those correctly and manually entering in that data didn't seem like a fun enough time for a weekend experiment. Ultimately, a sample size of 120 players was drawn.
From these 120 players, the following #s came about:
- The average paragon was 3517.
- The average total hours played across all classes was 773 hours, approximately 14hrs and 50mins per day since the start of the season, but in reality it's actually a bit higher since downtime for server maintenance and unplanned maintenance was not taken into consideration.
- Necromancer was by far the most popular class by "play" time, with an average of 383hrs and 31mins logged.
- Witch Doctor was by far the least popular class by play time, with an average of just 2hrs and 30mins. This average is a bit deceiving due to a couple outliers of heavy play. 75% of sample players logged less than 1hr on WD, with many not even reaching lvl70 – most likely just using WD to get Swamp Land Waders via Kanai's Cube. Ouch.
- Rifts completed and bounties completed were all over the place, so I can't say too much about these.
The following is a scatter plot depicting total hours played (y-axis) and paragon (x-axis):
The red guide line marks 936 hours played this season so far. 41 of the 120 players have exceeded an average of 18hrs of play per day, every day. An average like that is humanly possible for a short while, but nearly two months? Highly unlikely that any of these players above the line are legitimate (not botting or account sharing). 100 of 120 players have exceeded an average of 10hrs per day, every day. Streamers, students, retirees, homemakers… possibly legit to hit hours like those, but still leaning towards guilty. While this sample was from GR148+, there are quite a few players in the GR139-145 range that are also well over a 1000 hrs logged this season. It seems there is a belief that not clearing a 150 might make it safer to bot? Last season we saw people without 150 clears get banned so hours played probably (hopefully) carries more weight than clears when it comes to manual reviews for banning.
Can I include a "Players most likely to be banned" list? I'm not sure about the rules here regarding player aliases. If allowed, I guess I'll add it in the comments section.
At some point I'll probably do a more comprehensive look, it would be kind of neat to see class play time distributions changes from season to season and region to region. Unfortunately there's no reliable API for this stuff (at least not that I am aware of), so it would involve quite a bit of scraping.
Anyways, that's about all I've got for now, I still have some other charts to put together but probably won't get to it until next weekend – will post when its all available online and you can sift through interactively. If there's something you're curious about, lmk and I'll try to get back to you. Cheers.
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