Diablo 3

the OCD corner: Diablo is /insert_genre_here

diablo19 - the OCD corner: Diablo is /insert_genre_here

-Action rpg

-Hack and slash

-Dungeon Crawler

well, my personal opinion is that it's a particular blend of all this genres, that I usually call in steam tags, or elsewhere, "diablo-like".

My definition:

page: http://diablolike.blogspot.com/2017/03/diablo-like-subgenre-of-action-role.html


A subgenre of action role-play-videogame (arpg) with Hack'n'Slash gameplay, named after the homonymous Blizzard videogame series.

As reported in the Hack and Slash definition in Wikipedia, great confusion is generated from indiscriminated use of arpg and hack'n’slash definitions, where the first term is too generic and could apply to “any rpg thatcan be played with a controller (cit.)", and the latter can refer both to weapon-based beat-em ups (god of war, bay-onetta, devil may cry) or just simple and plain beat-em ups (Golden axe).

A Diablo-like (also called in pejorative sense "Diablo clone") features all this specifications at the same time:

• isometric/top down field of view

• real-time, action combat

• emphasis put on mouse use (movement, main attack, interaction with scenario "point-and-click")

• loot : wearable items, quest items, power-ups, gold, etc. (usually pickable by click on a text label: different colors, different rarity/quality)

• great attention to char performance development: leveling leads to increase of stat/skill points, manyclasses available

• only one character controlled by the player (opposite to party control seen in crpg)


The main focus of the game itself is not on a deep sto-ryline, relations with npcs or plot twists, like in other rpg subgenres, but instead great emphasis is put on the sheer “power” growth of the player-controlled character: improving its performance (meticulously monitored through mathematical parameters, like DPS or int/dex/str/vit).

This subgenre usually shows great replayability value,because to reach top level with a character, multiple pthroughs are required (Diablo 3 allows an adventure mode, playing an alternate gamemode instead of replay-ing the main campaign).

The possibility of creating multiple characters, each with different stat/skills’ assignation, extends further the game lasting appeal.

Notable titles:

• Diablo series

• Sacred series (1-2 and dlcs, 3rd episode is a isometric beat em up )

• Nox

• Fate series

• Titan Quest

• Grim Dawn

• Path of Exile

• Darkstone: Evil Reigns

• The Incredible Adventures of Van Helsing

• Loki: Heroes of Mythology

• Deathspank

• Kult: Heretic Kingdoms

• Legend: Hand of God

• Torchlight

Notable exceptions and “borderline” titles:

• Borderlands series (First person shooter gameplay,

with small progression in char building, mainly relying on higher level weapons)

• Dungeon Siege I-II (party based, pausable to give

orders, stil respects some other criterias)

• Silverfall (same as above)

Source: Original link

© Post "the OCD corner: Diablo is /insert_genre_here" for game Diablo 3.

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