Namely, manual saves, VATS fix, and console enabled.
Currently finishing Automatron and I encountered that bug — the one where if you shoot the robots down off the conveyor belts the fight never ends. I sat there patiently for about five minutes listening to the Mechanist tell Sparky something about using the Tesla Coils before I reasoned that my game might be bugged. Thank goodness there are a few beds you can save in throughout this massive dungeon, but you have to get through a swarm of robots that can OHK you to even reach them. If I didn't have console enabled to skip to the next stage of the quest, I would have had to do the entire thing over again, which just isn't fun.
As a side note, the fight is over now, but the little animation where the mechanist's room opens up never played (I had to no clip inside to talk to the Mechanist). Is there a way to trigger that animation outside of the script (Sparky is also still alive in this alternate timeline —
I really like the disease, food, sleep, and water mechanics. The reduced carryweight is a tad annoying in a game that's all about resource hording, but there are ways around it. The damage scaling is fine too, namely the fact that player damage isn't reduced by 75% like Skyrim's "legendary" difficult. There are "fewer" bullet sponge enemies, but it still feels like you have to shelf spam to level 20 in Sanctuary just to have fun in the early game. I've gotten to the point where I die far less often than once per level, but when I do die, it is such a
Oh yeah, speaking of
TL;DR – Fallout 4 feels like an incomplete game without survival mode, but it really needs some mods to fully enjoy it. Feel free to tell me to
P.S. I don't know what I did to upset the delete bot but I've gone back and censored anything that might trip it up.
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