Fallout

Found this interesting video from several months ago. In it, Todd Howard explains how 76 is meant to be built up on a month-to-month basis with help from the community. Looking at how things have played out since launch, they seem to be following that statement.

fallout 2 - Found this interesting video from several months ago. In it, Todd Howard explains how 76 is meant to be built up on a month-to-month basis with help from the community. Looking at how things have played out since launch, they seem to be following that statement.

Here's an article with the video if you're interested:

https://www.gamesradar.com/fallout-76s-todd-howard-says-its-built-to-be-supported-on-a-month-to-month-and-week-to-week-basis/

And a quote from the Godd himself (taken from the article):

"And the way the whole system is built, connected, we can add things the players like more of, change parts of the game. And that part is really, really exciting for us: that we have the game that we're launching, but then we also have the game that it's gonna be a year from now and two years from now. And we're gonna do that with the community, so that makes it extra great."

This right here stands out to me. I'm enjoying this game, but it's clear it has many issues. Bugs aside this game's biggest problem for me is it's lack of depth: there are lots of things you can do, but many of them lack any reason to go and do them.
After seeing this, though, I feel like that was partially on purpose. In one month, Bethesda has improved C.A.M.P.s, added several PC standards, and fixed numerous bugs, all thanks to community feedback. It's clear they want to build this game with our help.

This game is far from perfect but it's getting better because of this collaboration, and knowing that fills me with hope.

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