Fusion cores draining unacceptably fast when using VATS

fallout 7 - Fusion cores draining unacceptably fast when using VATS

I’m hoping to bring more visibility to this issue so that it can be addressed. It’s understandable that using VATS is linked to fusion cores and action point drainage when in power armor. I like the principle of that particular in-game mechanic and I know it’s intended. However, the amount consumed is significantly higher than what could be deemed reasonable, and it is definitely not sustainable for VATS-dependent builds.

I’ve put many, many hours into both a high-level melee character and a high-level VATS critical rifleman character. My melee character is burning through fusion cores at an acceptable level but my VATS character burns through them far too quickly. I have no issue with fusion core reserves on my melee character whereas my VATS character can’t seem to find them fast enough. I anticipate that some folks will retort that I shouldn’t be living in my power armor, but if my melee character can do it without breaking a sweat, why can’t my VATS character, too, with just a bit more farming instead of making it my main objective when playing that character?

If I use VATS as much in power armor as when running around without stepping into it, I could easily drain through my stockpile of fusion cores alarmingly faster than I can farm them in the wild. This includes capturing power plants to generate cores for collection, fast travelling to various known PA spawning locations to gather them from any PA frames that spawn if they haven’t already been scavenged by others, and farming enemies that are known to drop them as loot. Each shot taken while in power armor and using VATS visibly drops the amount of power left in the fusion core. This is true even when using the perk that reduces fusion core consumption greatly.

The stop-gap solution seems to be that those of us with VATS builds shouldn’t use our PA if we want to use VATS unless we’re sitting on a tremendous amount of fusion cores. This is far from ideal and detrimental to gameplay because I’ve literally burned through 10 fully-charged fusion cores within 30 minutes of running my routine route to farm various locations while clearing them of enemies, using VATS and sneaking about for additional damage.


For ease of reference, I’ve gathered a few links to other related threads on this issue, as follows (kudos to the original posters):

  • https://www.reddit.com/r/fo76/comments/aiafvz/last_night_i_discovered_that_vats_and_pa_are_not/
  • https://www.reddit.com/r/fo76/comments/a7he9s/some_observations_on_fusion_core_drain/
  • https://www.reddit.com/r/fo76/comments/ad2yw8/can_someone_explain_the_fusion_cores_on_power/
  • https://www.reddit.com/r/fo76/comments/abw2vl/i_didnt_realize_how_much_vats_was_affecting_my/
  • https://www.reddit.com/r/fo76/comments/a769xj/so_i_thought_i_was_going_crazy_until_i_did_more/
  • https://www.reddit.com/r/fo76/comments/a89xsv/power_armor_draining_your_fusion_cores_too/
  • https://www.reddit.com/r/fo76/comments/9yhylx/fusion_cores_and_vats/

My proposed solution would to revisit the values of fusion consumption related to VATS and decrease those values to a small percentage of what they are currently. Fusion core consumption in relation to VATS is in a very bad place right now and definitely needs some attention. It’s so bad that even tapping the button to target things in VATS has a noticeable impact on your fusion core charge, and using stored critical strikes makes your fusion core gauge drop faster than the gas gauge needle in a beastly jet car flooring it at the race track.

TL;DR = See title, I added links to other threads bringing this up for ease of reference, hoping to have this issue addressed. 😛

Whether you read through this wall of text which critted you for over 9000 or not, here’s a teddy bear! ʕ•ᴥ•ʔ

Thanks for your time.

Source: Original link

© Post "Fusion cores draining unacceptably fast when using VATS" for game Fallout.

Top 10 Most Anticipated Video Games of 2020

2020 will have something to satisfy classic and modern gamers alike. To be eligible for the list, the game must be confirmed for 2020, or there should be good reason to expect its release in that year. Therefore, upcoming games with a mere announcement and no discernible release date will not be included.

Top 15 NEW Games of 2020 [FIRST HALF]

2020 has a ton to look forward to...in the video gaming world. Here are fifteen games we're looking forward to in the first half of 2020.

You Might Also Like

Leave a Reply

Your email address will not be published. Required fields are marked *