- Scrapping to learn building plans: Much like scrapping weapons lets you learn the plans to build mods, scrapping junk in the world could give you a chance to unlock the plan to build that junk item as a static CAMP object. Just add a "Junk" tab to the build menu and fill it up with plans to unlock.
- Invisible Displays: Same concept as the existing display cases, except it only holds one item and the display itself is just a small invisible platform that can only be seen in build mode and can be built anywhere in a CAMP. Since Displays don't work in shelters, this method would be a bit more limited.
- Atomic Shop bundles: Sell packs of themed junk items that can be built as static CAMP decor. For examples: An "Office Junk Bundle" could contain dirty and clean variants of the typewriter, telephone, desk fan, clip board, pen, pencil, etc. A "Kitchen Junk Bundle" could have clean and dirty variants of a bread box, coffee tin, cooking oil, cooking pans & cake pans, plates, silverware, etc. A pre-war food bundle, with clean/dirty variants of sugar bombs, fancy lad snack cakes, salisbury steak. blamco mac & cheese, etc. Believe it or not Bethesda, people will actually give you money for this (myself included) and there are enough junk items already in the game that you could even have special bundles for Fallout 1st.
- *EDIT* Another possibility, Unlocking plans to build junk items through a question similar to Biv's alcohol recipe quests. e.g., you get a quest from a junk tinkerer or something and you go find a typewriter for them. When you bring it back, you learn the plan for that junk item. It could be a daily quest with literally hundreds of potential unlocks.
Decorating settlements with junk was one of the best aspects about building and customizing settlements in Fallout 4, and not being able to do it in 76 is one of the most consistent complaints I've heard from previous Fallout players and builders alike (that and not being able to display outfits and armor, but we know that's coming at least). The current display cases work fine for some things, but they don't offer much in the way of customized theming and decorating
I wonder if there's some technical reason why they can't do it, or if there was a conscious design decision made to not let us use junk as CAMP decor? This seems like such an easy win, and from a technical standpoint doesn't seem that difficult; if they can routinely add plushies and potted plants and other random decor to the atomic shop and as building plans in-game, surely they can choose to do that for objects that currently exist in the game too, right?
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