My 1 hour and 1 minute in the Fallout 76 B.E.T.A.

fallout 8 - My 1 hour and 1 minute in the Fallout 76 B.E.T.A.

What I commented on the megathread for issues:

Alright, let me get this straight. I am a fan of Bethesda. I am a fan of Fallout. I was not paid to do this review.

I hopped on at 3 minutes past midnight, 24th October 2018 and played Fallout 76 till 1:04AM. Let me tell you; I loved it.

The atmosphere was perfect, the gameplay had me hooked, and I felt like I was playing a Fallout game. I had lots of people playing in my server, and I teamed up with a random and we took a few pictures! It was great fun. The gunplay was good and the melee was great, the new creatures that I saw sparked curiosity in me, and I loved every minute of my playtime.

Key things I enjoyed:

-Huge world



-Melee mechanics

-New enemy types

-Vault 76

-The cat and mouse-esque story

-and a lot more!

Key bugs I noticed:

-A few framerate issues when fighting multiple enemies, like wild mongrels

-A few framerate issues when traversing the wasteland

-When my controller disconnected while my PipBoy was up, I had to go off the PipBoy and back on to it to use it

-Screen freezing when going to the map, the menu and social

I played on a Day 1 Xbox One, had a stable internet connection and really enjoyed my 1 hour in the B.E.T.A.

Now, I really did enjoy this beta! It lived above my expectations, and shocked me despite the expected issues. Now, I have some things that I believe and maybe others believe need to be changed/fixed.

Changes I think should happen:

-V.A.T.S. It needs a desperate change, as it doesn't look realistic whatsoever. I have no problem with it staying as it is as I don't use it much anyways, but handing a player aimbot in place of old mechanics, imo, wasn't a great idea. I can understand V.A.T.S is a key part of Fallout and needed to be in there, but I'm not a big fan of how they've done it, although they tried their best to make it work.


-Drop rates. I understand that building and C.A.M.Ps are a main focus, and junk is a focus in PvP also, but that is all I'm finding. Bullets are incredibly hard to come by, as well as food and drink.

-Enemy placement. In my honest opinion, the enemies were scattered so much that I found about 1 group of scorched, and some wild animals like a mongrel and mole rats. I think you need to make them more frequent, but not too much as you see them everywhere.

Fixes needed:

-Loading time issues. People have been complaining about loading time issues, and being disconnected because it takes too long or overheating. Major.

-Controller issues. Whenever my controller disconnects in my PipBoy, I have to close it's menus and bring it back up again to use it. Minor.

-Framerate issues. In places like rocky hills/mountains, I will have a few spikes of framerate drops. Same when facing multiple enemies with a melee weapon/melee with a gun. Keep in mind I gave this a go on a Day 1 Xbox One. Major.

-Screen freezing. A lot of games have this, for example DayZ, when you bring up a menu the screen freezes for a second during transition. It can be jarring and needs to be fixed. Minor.

Now for the postives! I really enjoyed this beta, and really felt like I was playing another Fallout game, with the same atmosphere and dark humour that 1, 2, 3, NV and 4 have. I mainly went looking for bugs, since I didn't want to spoil the story for myself, so don't question me on that part. All in all a solid hour of gameplay, and I cannot wait to play more and really sink some time into this game when it gets tuned to BST for a day.

Thanks for making a great experience, Bethesda!

EDIT: Formatting


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