Alright, so, I know that sounds weird. But I think it's true. I'll try to explain.
Griefers are functionally indistinguishable from Raiders. Think about it,
Radiers: – Attack you unprovoked – Steal your stuff because they're too lazy to earn it themselves – Destroy your property just for fun – Usually stay in one location (their camps and bases) – Are bloodthirsty – Are honestly not very good people – Couldn't care less about your feelings and actually enjoy seeing you unhappy or angry (because they're bad people)
Griefers: – Attack you unprovoked – Steal your stuff because they're too lazy to earn it themselves – Destroy your property just for fun – Usually stay in one location (not super applicable, but most griefers are people who grind for weapons and levels, so they are common near The Whitespring and Cranberry Bog) – Are bloodthirsty – Are honestly not very good people – Couldn't care less about your feelings and actually enjoy seeing you unhappy or angry or Triggered (because they're bad people)
Bethesda wanted players to be Raiders. The bloodthirsty maniacs who want to watch the world burn as they rake in the caps through extortion and murder. Once a guy walked into my CAMP holding a Fat Man and demanded I drop all my scrap or he'd blow us both to Kingdom Come, which was very Raidery. Earlier my CAMP was under attack, and when I got back, it was utterly obliterated, no walls, no roofs, no furniture. Literally not a single thing survived (except my scarcrow, which stood watching the ruins like a royal jackass). This was a dick move. I was angry, and I ran out of steel, concrete and plastic repairing my home (It was a big bloody place, sprawling across a cliffside. It took a lot to fix). But… Would a Raider not be just as cowardly? A Raider would destroy an innocent house while the owner was gone, just to be an ass.
The punishment for griefing is abysmal, don't get me wrong. It's easy to exploit the bounty system to just keep your caps via a friend. There's a way to become 100% impervious to player attacks (seriously, only a jerk would do so). Etc, etc, etc.
But griefing will always exist. And as I think about it, I grow to accept that griefing and raiding are one in the same.
They might dress nicer than Raiders and use exploits or Power Armour to stay ahead of the curb. But they're still Raiders. Disorganized, unaffiliated villains of the Wasteland, who rise to power through pure ruthlessness and psychotic violence.
Yes, there is a point where it gets too far (verbal abuse in chat, hunting a single player until they have to change servers, etc) but I think that we shouldn't be so hard on Griefers. They're just doing what they need to to survive.
That said, I'm hoping Bethesda will make factions a thing. Like… Uh, what's that thing in GTA Online? Gangs? It shows your group under your name, and you have ranks and a banner and stuff. Something like that would be cool. Then we could get a proper group going to defend ourselves, help others get the resources to survive griefing and such. A proper Responders type thing.
Uh… To conclude; I think The Griefers are just the newest and most deadly raider tribe in Appalachia, and we don't need to be quite so hard on them.
Er, not to say that you're not allowed to be hard on them. You guys are free to do whatever you want. I'm not trying to defend griefing, either, I don't grief, I don't like getting griefed, but it's ways good to play Devil's advocate now and then.
May you be granted Mothman's wisdom, fellow Vault Dwellers, so you may decide for yourself whether I have a good point or I'm just an idiot.
(… This post doesn't break any rules, does it?)
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