Due to the Character Limit on Reddit / BethNet I'm going to do by "Type" Bug Roundups and then link them to a main thread.
Bugs – Display:
Bugs – UI:
Issue: Friends list will "Blank out" and Fail to Recover. (Ticket Submitted on 02-12-2019)
Friends list will bug out and show no active Friends, and the only way to accept team invites is through the map.
Other characters on the same account however will have functional friends lists.
Issue: Friends list will report "Unable to Sync Your Friends list…." (Ticket Submitted on 02-12-2019)
Friends List will Blank out, and report "Unable to Sync your Friends list" Your Friends list will be Temporarily unavailable. Please Try again later."
This can persist for days, or weeks at a time.
Appears to be linked to a friends list overflow / too many friends.
When your Friends list Syncs, Immediately remove all unneeded friends, in my case I had to remove 45 friends, dropping me to 30, the second time it happened.
Issue: Logging into the BethNet launcher and starting the game with a Xbox Linked account locks the friends list.. (Ticket Submitted on 02-12-2019)
When a player logged into the BethNet launcher, then launched Fallout '76 with an BethNet Account linked to his Xbox his Friends list "Blanked" and Failed to recover.
Logging onto another Xbox does not resolve the issue.
Creating another character does not resolve the issue. (Reported by Tanaas)
Issue: Entering the pip-boy right after logging makes you unable to do anything but relog. (Ticket Submitted on 02-12-2019)
Reported more by console users than PC, but still an issue there.
Entering the Pip-Boy immediately after getting in world can lock the player out of being able to perform any activities until you re-log. (Reported by z3rosun)
#Power Armor HUD
Issue: 21:9 Power Armor HUD Display does not Fill the screen. (Ticket Submitted on 02-12-2019)
About 1/8th of the screen on each side (total of 1/4th of the total screen side) is not filled with any UI Element, breaking immersion.
Expand the Nif for the HUD to the full 21:9 size, leaving the Texture as non-tile.
Adjust the texture to have some extra elements for the additional space.
Both should be fairly easy to do.
#Player Trade Interaction
Issue: The "Inspect" is mapped to X, and "Show Offers only was mistakenly mapped to it as well. (Ticket Submitted on 02-12-2019)
Ongoing cause of Frustration amount both the Console and PC Player Base, it is IMPOSSIBLE to inspect a Legendary, especially a multi-star legendary in a Player to Player Trade.
This has resulted in "Thief" as players have misrepresented items, and generally slows down the whole process exceptionally.
Remap the "Show Offers only" Hotkey. It should be ANYTHING but X
Issue: Trades for "0" Caps can bug and charge Seller full price. (Ticket Submitted on 02-12-2019)
Often when giving an item over in barter (or gift) for zero caps, the buyer will see a cost of XX displayed when they go to accept the offer as a pop-up,
but it remains “zero” in the trade window. The work around is to set the item price to 1 cap.
Issue: V.A.T.S not working properly for energy weapons and legendary 2 shots weapons. (Ticket Submitted on 02-12-2019)
V.A.T.S not working properly for energy weapons and legendary 2 shots weapons
Displaying 95% hit chance while actually hitting 1 time out of 4); same issue was happening in Fallout 4 with "low speed projectile weapons" such as plasma rifle, so it is probably related to the mechanics of the V.A.T.S itself unable to properly works in real time. . (Reported by z3rosun)
#Vendor Trade Interaction
Issue: Vendors show "0" Caps when they have 200. (Ticket Submitted on 02-12-2019)
Vendors will report Zero caps, and the only way to get the actual number is to try and sell one or more items.
This likely leads players to think the Vendors are not refreshing, and is resulting in ongoing frustration.
Bugs – Graphics:
Issue: Godrays show through objects. (Ticket Submitted on 02-12-2019)
Godrays still going through geometry: Sunrays still occasionally appear through plain ground (mountain slopes) or building walls.
Didn't seem to be an issue in Fallout 4. (Reported by RebelofWar)
Issue: Massive Performance Drop in "Windowed Mode" After December 11th & January 10th Updates. (Ticket Submitted on 02-12-2019)
Regardless of Graphics settings, Low to Ultra, first 30 FPS lost, then another 30 FPS with the following update, in windowed mode.
21:9 Without Windowed Mode 144 FPS at "Splash" Screen, 90 FPS in game, for both Low and Ultra.
21:9 With Windowed Mode 52 FPS at "Splash" Screen, 32 FPS in game, for both Low and Ultra.
16:9 Without Windowed Mode 144 FPS at "Splash" Screen, 90 FPS in game, for both Low and Ultra.
16:9 With Windowed Mode 52 FPS at "Splash" Screen, 32 FPS in game, for both Low and Ultra.
Until December 11th Update, maintained 90 FPS Stable at all times in Windowed Mode.
#Player Trade Interaction
Issue: Change Player to Player "Trades" to an Empty Offer Window Rather than full inventory load. (Ticket Submitted on 02-12-2019)
Requested hundreds, if not thousands upon thousands of times.
Every single MMO with player trading has had a "open" trade window where players offer and can counter offer items, "money" and other resources.
Loading the full inventory is not only "clunky" there is significant and noticeable lag that occurs when trading with players, indicating this is also a burden on the servers themselves.
Either Add a second trade option, a "open" window, or rebuild the Trade UI to be an Drag and Drop pool to drop items into for offering and countering.
Please add bugs and suggestions that have been missed.
Unofficial but Comprehensive Bug Roundup – Armor & Underarmor – Feb 2019
Unofficial but Comprehensive Bug Roundup – Perks – Feb 2019
Unofficial but Comprehensive Bug Roundup – Power Armor – Feb 2019
Unofficial but Comprehensive Bug Roundup – Quests – Feb 2019
Unofficial but Comprehensive Bug Roundup – UI, Display and Graphics – Feb 2019
Unofficial but Comprehensive Bug Roundup – Weapons – Feb 2019
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