In Fallout 4, I creatively used the rename feature on any items I wanted keep permanently. By putting a * in the name it floated all my favorite weapons and armor to the top so I never needed to worry about accidentally scrapping them. If I did accidentally scrap something this wasn't really that big of a deal since it was single player game and you could just reload a save if you screwed up and wanted the item back that badly. Renaming gear is not an option in Fallout 76 (understandably, that's a lot of extra data they would need to store) nor is reloading a save.
The solution in many other games that have a similar dismantling mechanic is to have the ability to "lock" items in your inventory. Protecting it from any kind of accidental deletion, selling etc until unlocked again.
In an online game that is asking players to invest 10's if not 100's of hours and one of the core game play loops revolves a loot & salvage mechanic, this feature is absolutely mandatory in my opinion.
What do you think?
© Post "Wouldn’t it be nice to be able to “Lock” weapons / armor in your inventory to prevent accidental scrapping?" for game Fallout.
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