Hell, I enjoy the entire franchise really and I haven't been playing all that long; I believe 15 was the first one I actually tried, but don't quote me on that. Either way, this is one of the only games in the "simulation" genre that I actually enjoy. I usually go for action, adventure, and RPGs, but I have been known to dabble in "management" titles, be them city, amusement park, zoos, etc. You also have the fact that none of my gaming buddies play these games and will usually call me out for playing them if I'm in a party. That said, even though I have no one to play multiplayer with, the SP aspect keeps me coming back whenever a new installment is released. I'm actually starting to think that finding out what I enjoy would take away some of the interest. There's just something about it and I'm glad there is.
Before I wrap this up, there are a few things I'd like to ask – starting with…
Is there a method of "teleporting" vehicles from the shop to the farm without having to travel back and forth? Up until about 30 minutes ago, I have been going to the shop, towing things back to the farm, and then resetting the vehicle I used and flipping to it back at the shop. At least until I discovered a little bit ago how amazing using the dolly and low loader are which already helps greatly, but I just want to make sure there's nothing faster. It just feels a bit tedious having to drive a harvester at 12 to 15 MPH from one side of the map to the other.
How do you guys keep your lines/passes straight? Since I started playing the games, I've always hoped they would add a mechanic that would show guidelines to help keep everything nice and straight – obviously said option would be togglable. I fear this may only be a mod thing and since I'm on PS4, I don't believe I'll ever have that and missing spots or keeping straight will continue to irritate the hell out of my OCD.
Can anyone explain why there are so many pieces of equipment that seemingly accomplish the same goal? I mean, you have plows, but you also have subsoilers that can be used instead. There are cultivators, both with and without the ability to sow as well and the same can be said in regards to Disc Harrowers, Power Harrowers, Seeders, and Planters – all doing the same thing. I will say that I know planters are for cotton and I assume that could be the case for all of them – each doing the same job just with a slightly different outcome.
I could probably just look through the wiki or something, but that would take away the enjoyment I get from typing long posts out with a mechanical keyboard. I just can't get enough of that sweet clicky-clack.
I feel like there was something else I wanted to ask and/or say, but I'm drawing a blank at the moment – it's been a long day.
Anyway, I suppose I'll leave it at that for now, so if you made it to this point, I wanna say thank you for making it through that wall of text. I may edit this post in the future provided I either remember what else I wanted to ask or discover something else.
Even though I have no idea what it's actual meaning is, I set the flair as fluff since it sounds like "admiration" or whatever. Or… it could mean something else entirely..
© Post "I’m not entirely sure why, but I absolutely adore this game." for game Farming Simulator 19.
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