This weeks topic is: Jump Fatigue
We would like to set specific focused feedback on Jump fatigue to base your conversation on, potential talking points are:
- Is Jump fatigue a necessary mechanic?
- Does it raise the skill ceiling or lower it?
- Should jump fatigue be adjusted in any way or is it fine as is?
- How does jump fatigue negatively and positively influence the flow of the game?
- How does jump fatigue affect build battles, does it benefit or negatively impact them?
Keep all discussion regarding this topic within this thread and give negative and positive feedback on this topic. You are free to express and discuss your feelings on this topic, its place in the current meta and anything which you may think should be changed about it. Try to implement and keep conversation based on the points set above but if you have an interesting unmentioned angle or perspective feel free to bring it up.
Discuss what you really enjoy or really dislike about it, any and all conversation/feedback is welcome and accepted within your comment as well.
Keep discussion relating to the topic set, any irrelevant content would be subject to removal. Please remember that the sub rules still apply.
Please feel free to access the focused feedback wiki page to review all the past threads compiled here.
© Post "Focused Feedback – Jump Fatigue" for game Fortnite.
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