I tried making one of those hero concepts, so here you go. Please tell me if I should nerf/buff some stuff.
Arctic Commander Ramirez:
Skin: Artic Assasin from BR (without goggles).
2 star evolution helmet: googles added.
3 star evolution backbling: overtaker added (from BR).
description – Snare specialist that uses enhanced snare damage to freeze enemies into place and deal massive amounts of damage.
1 star: SHOCKWAVE – The Soldier emits a shockwave, knocking back enemies within 1 tile range and dealing a base of 91 energy damage.
level 1 – Steady Aim – Reduces recoil by 29%.
level 2 – Ammo Recovery I – Damaging an enemy with an assault weapon has a 16% chance to generate 1 ammo for the equipped weapon.
level 5 – Debilitating shots – Dealing ranged damage applies one stack of Vulnerability, increasing damage taken from all sources by 5% on the target for 15 seconds. Stacks up to 3 times.
level 8 – (NEW) Tipped Bullets – dealing damage to a husk will have a 30% chance to snare it. Will not work if the weapon being used causes affliction.
2 star: LEFTY AND RIGHTY – Equips two pistols that fire 6 times per second, dealing 57 base physical damage per shot, for 10 seconds.
level 12 – Hold Still – Replace Shockwave knockback with increased impact and 2.5 second enemy stun.
level 15 – (NEW) Ice Cold – Snared husks have a 10% chance to be frozen into place for 3 seconds.
level 18 – Advanced Tactics – Ranged weapon damage increased by 10%. Health increased by 10%.
3 star: FRAG GRENADE – The Soldier throws a frag grenade detonating after a few seconds, dealing a base of 101 energy damage in a 0.5 tile radius.
level 25 – Pull the Pin – Reduces the cost of Frag Grenades to 15 energy.
level 30 – (NEW) Breaking the Ice – Frozen husks take 100% more damage.
Waste not want not (Increases ammo capacity of all weapons by 15%)
Flashbang (Frag Grenades do away with knockback in favor of increased impact and stunning enemies for 2.5 seconds)
– Replace Hold Still (level 12) with Shock and Awe (Shockwave applies Slow to damaged targets, reducing their movement and attack speed by 50% for 4.5 seconds.).
– Make Shock and Awe have a small chance (12%) to cause affliction, a 70% chance to slow like normal and an 18% chance to miss on 1 particular husk
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