Hi reddit, hi Epic Games,
So since you made it very easy for everyone with a decent PL and good weapons to farm Survivor EXP by adding quad rewards of the same kind to 4 Player missions, it would be absolutely awesome if your Servers could actually handle the load of monsters they spawn.
Every single game (that is not repair the shelter, because even at 4 player missions there are still barely any monsters), me and my Team are getting killed by a Blaster that was either already dead or at a completely different place.
Sometimes there is literally just one frame between me beeing at 200k HP and death. And no, I'm not talking about FPS lags, I'm at a somewhat stable 60-70 fps, which is quite a bit lower the 120+ I get in solo missions, but still way too high to cause any kind of lags.
I assume this mainly happens at high level missions because as far as I know the higher the missionlevel, the more monsters will spawn. So if you don't have these lags, but you are barely at Canny please don't comment "but I don't have these issues, maybe its your computer, mimimi".
So please, as a QoL change for your hardcore players that will keep the game alive over the long term, improve the server quality or rework the way 4Player missions work to stronger, but less monsters, so we don't have to deal with diashows and Deaths from Monsters that weren't even on our screen before.
Thank you, LittleWhite1996
© Post "Hey Epic, it would be really awesome if we could actually play the 4 Player PL100 missions without lagging so hard that you literally get “100 to 0” ‘d in one frame" for game Fortnite.
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