As we all know there is only one sniper Hero in the game and that is TEDD Shot Jess. She is an awesome Hero don't get me wrong but i think a Constructor fits better to be a Sniper since this class is the most defensive.
So here is my concept for a Sniper Constructor:
A constructor who waits inside his BASE to gain increased sniper rifle damage.
-Automated Defenses (Increases BASE connectivity by 1 building piece.)
-NEW PERK! Lucky Shot (While inside BASE the constructors critical hit rating with snipers is increased by 18%.)
-Safety Protocols (Increases damage resistance of structures within area of BASE by 6%.)
-Fully Contained (Increaes the damage reflected by BASE by 50%.)
-Big Brother (Increases BASE connectivity by 1 building piece.)
-NEW PERK! Don't leave! (While inside BASE, every 10 seconds, the constructors sniper rifle damage increases by 5%, stacks up to 50%. If the Constructor leaves BASE then he will loose stacks over time: 10% Sniper rifle damage every 10 seconds)
-Electrified Floors (Enemies within area affected by BASE take damage every 2 seconds)
-NEW PERK! The longer you wait (While inside BASE, every 10 seconds, the constructors headshot damage with sniper rifles increases by 2,5%, stacks up to 25%. If the Constructor leaves BASE then he will loose stacks over time: 5% headshot damage every 10 seconds.)
Lucky Shot (While inside BASE the constructors critical hit rating with snipers is increased by 18%.) Requires: Constructor primary hero.
This is my concept/idea for a sniper constructor.
What do you think about it?
UPDATE 1: I increased the damage gain over time and changed the system once the constructor leaves BASE. Instead of loosing all his stacks instantly he will loose it over time.
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