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Please Note Epic Staff may comment on the AMA later on today
Q: Are there plans for new traps or trap improvements in the foreseeable future? u/Kindalagging
A: Yes. We will be adding a cool new wall trap in the latter half of Season 8, and plan to continue adding traps in the future.
Are there any plans to revamp the daily coin system. Not so much earning them but better uses for them.
In Season 8 Daily Coins are being removed entirely and replaced by Gold. Existing daily coins will be converted to Gold.
This is still in active development!
We're using what we call Beta Storms to experiment with new missions and existing missions. Experiments will include playing with shorter mission times.
Have you guys talked about expanding the storm shields in any way? For example a lot of people here have suggested an "endless" mode for storm shields similar to Frostnite with waves of enemies of increasing difficulty. u/chrisd848
There are a suite of improvements planned for Storm Shields that are currently in development. These are tentatively planned for some time in Season 9. This includes…
Q: Are there plans to buff melee weapons/ninjas in general? u/NotMyFortniteAccount
A: The Hero Loadout gave Ninjas a significant buff, both in the power of their abilities and by moving Shadow Stance into the base kit of the class and improving its effects. The Hero Loadout also provides a greater…
Still the plan! We're still making major changes to the game. Once we feel like the game is ready for everyone we'll go free. We love you too!
Q: Will there be a time sometime soon where you guys re-visit Plankerton and give it the proper biome? u/demonjoefrance
A: In Season 8 we are introducing a new visual update in Plankerton that significantly changes the look of the zone, and are much more run-down in tone to show the progression in t…
We're thinking about it, what kind of stuff would you like to see?
We're giving 240 Gold per 100 Daily Coins.
Q: Also, are you planning to fix technical performance on/remove the Deathbursts? u/NotMyFortniteAccount
A: Deathbursts are on our radar as something to improve, although we don't have a solid timeframe for this yet. In addition to performance, we also want to try and introduce a bit more counterpla…
Q: With the Hero rework almost here, can we expect to see more StW-specific Heroes, and less ports from BR? Perhaps an even mix of them? u/claricia
A: There will continue to be new Save the World content, we have new Heroes coming in 8.0
How does the Save The World team manage their tasks? Is there a certain group working on big projects like the hero loadout while another works on weekly content such as Frostnite challenges or is it a different system?
Managing STW is done via a series of planning and priority meetings. Tasks are tracked in a software called Jira. We start by planning at a high level what we want the next ser…
We're aiming to do a visual revamp of the Blaster soon and are always considering new enemy types.
We're not resetting gold and we removed the gold cap.
Vouchers can be used to recruit any Event heroes in the Collection Book that can not normally be recruited. Vouchers can not be used on Core heroes and Expansion heroes, but they can be recruited for the usual Flux/manual cost. We'll be granting additional Flux, manuals, and other resources when 8.0 launches as well.
Let's just say he's cool as ice.
Our artists and level designers have made some amazing visual design updates that will be in some zones starting tomorrow.
Most likely, no. However, you never know what you may discover.
My favorite right now is the Storm King because I've wanted a boss of that magnitude since we started developing the game.
Yes! See our other answer! They are stickied at the top.
We're going to be adding some awesome SSD improvements in seasons after 8.
We're experimenting with different types of area content, but going to take some time. Really want to see bigger maps!Загрузка...
You'll get an amount based on your ACCOUNT Level. It will be anywhere from 2-6 >
EDIT: This will be based on your account level, not power level.
We do want to update the HUD but it won't be in S8, but we agree we can do better here.
Don't want to make specific promises for your account, but we do have a check rolling out in 8.00 that will attempt to grant missed materials around this bug. Thanks for your patience!
We've started shipping now! If you've earned one, keep an eye on your mail box!
We aren't happy with how obscured Mission Alert quotas currently are, and are planning to make changes to them, tentatively in the late season 8 or early season 9 timeframe. The design isn't completely nailed down yet, so we can't share further details at this time.
We're planning on a bunch of SSD quality of life improvements soon. Won't be season 8 though.
The Vindertech weapon set is being moved into the Expansion section at the start of Season 8.
We're still iterating through the AFK system. We believe we haven't exhausted all our options in making this system better. We're going to be making more improvements in season 8, some visible and some not (we don't want people to game the system). Please sending us feedback, it does make the system and the game better.
Cool stuff tomorrow and some throughout the season.
Yes you will, at the same ratio as the conversion (240 Gold per 100 Coins)
Yes. Carbide should be available for recruitment (for a voucher) on the Blockbuster page.
Yes, we have plans to continue adding banners. We love them!
They are starting to ship now 🙂
10 Mutant Storms and 5 Beta Storms, per day!
Revamping the collection book's functionality/rewards is on our radar, though unlikely to be within the next season or two.
Not in 8.00 but thanks for raising this – needs a discussion for sure. There are potentially balance and performance concerns here, but ideally each player would get full benefit from abilities.
We've made some balance adjustments to gadgets in 8.00 to make some other options more competitive. We'll be keeping an eye on these and iterating going forward.
Right now we do action people through the reporting system, but we're actively working on improving on AFK detection in general, with hopes of booting AFK players out of match more accurately/quickly in the future. Still needs multiple iterations.
They've started shipping this week
That was a bug!
You can hit them back with the pickaxe, which i think is really fun. I've seen a lot of amazing strats from the community on how to counter propane huskies.
In the new loadout system you should be able to make heroes that are really strong at melee.
Before the game launched we built an extra tier of crafting ingredients as a future-proofing thing, but they were never supposed to be released into the wild. We don't have any short-term plans to add an additional tier of items to the game, but if we eventually do release an additional tier, we will likely create new crafting materials instead of using the existing ones.
Q: Please be honest, on scale of 1-10 how annoying is it to deal with us – the Save the World community? u/StW_FtW
A: Definitely not annoyed! We value your feedback and many of us read it daily.
One of the best ways to work with us is being constructive in your feedback. Being able to clearly explain an issue or a change in a constructive way definitely helps us ingest all of the feedback and deliver it in a clear way to the development team.
When we rework Twine Peaks for endgame players we will extend the difficulty bands up, and Tier 5 crafting materials will be much more common in these higher-difficulty missions.
We built out the Tier 6 crafting materials back before launch as a future-proofing thing, so we could eventually bump up the power level of our items, but they were not supposed to be available in the wild. Even if we eventually add an additional tier, we'll create new crafting materials instead of reusing those old ones.
O. M. G.
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