HearthStone

The Secret to triple Legend: 550 games with secret Hunter on 3 Servers, Analysis and Meta Adjustments.

hearthstone 8 - The Secret to triple Legend: 550 games with secret Hunter on 3 Servers, Analysis and Meta Adjustments.
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Hi I am Alpha110

This is a repost of an earlier guide on competitive HS, with a more appropriate title.

I play Hunter mainly with my favorite deck being Secret Hunter. I have ample experience with the deck with over 550 Games with the current deck. I have also played Secret Hunter at wild Legend and numerous versions since witchwood in standart. Currently I am Legend on EU and NA and Asia as I climbed from 50 this month there. I had a nice 12-1 streak on NA to get easy legend just recently. As well as a 7-0 with deathstarv3 list on Asia.

In order to facilitate discussion on upcoming adjustments I will post here my final Legend decklisst, and explain my choices where I see it necessary. As with every deck there are the core cards, for Secret hunter I see them at approx. 25 cards. Then there is a pool of 4-8 cards that can change depending on the meta.

Card Choices (c) = core (f) = flex (t) = tech

General Mulligan: (a) = allways, (c) = consideration (t) = toss (m) =matchups dependant

The worse the matchup the more aggressive the mulligan.

Some comments….

The lists vary quite a bit as they represent an evolution of deck and meta game.

I will post all three list to show that process.

### Alpha's Secret Hunter Pre nerf meta (Legend EU)

# Class: Hunter

# Format: Standard

# Year of the Dragon

#

# 2x (1) Secretkeeper (c) / (a)

# 1x (2) Explosive Trap(1c2f), 2(heavy token meta) / (t)/(m)

# 1x (2) Freezing Trap(1c2f) (c)

# 2x (2) Rat Trap(1c1) Very good against mage, guaranteed contender (a)

# 2x (2) Snake Trap (2c) Very good against tokens, guaranteed contender without tradable minion on board (a)

# 1x (2) Snipe (1c) (c)

# 2x (2) Sunreaver Spy (c) (on coin with secret)

# 2x (3) Animal Companion (c) / (c)

# 2x (3) Deadly Shot (1c2f)/ (m) (mage)

# 2x (3) Kill Command (c)/(t)

# 2x (3) Masked Contender (c) (a)

# 1x (3) Unleash the Hounds (1c2f) / (m) Druid 2x in final deck

# 1x (4) Houndmaster Shaw (f) (c/t) (with 1-4 curve) not in final deck.

# 2x (4) Lifedrinker 2c (t) Good to manipulate letal clock.

# 1x (4) Marked Shot (1c2f) / (t) (keep vs warrior) 2x in final deck

# 1x (5) Harrison Jones (f/t) / (m) (rogue) (on coin better) not in final deck.

# 1x (5) Subject 9 depending (c) (a) on coin and depending on curve)

# 1x (5) Zilliax (c) (t) not in final deck.

# 2x (6) Unleash the Beast 1c2f(m) (warrior) (reason for 2 is consistency, and card advantage,

# 1x (10) Zul'jin (m) Warrior, just to prevent long games and improve ladder efficiency.

#

AAECAR8KhwTJBK4GkAfbCYDzAqCAA6eCA5uFA+aWAwqeAagCtQPHA8UImPAC7/EC9YkD+ZYDvpgDAA==

### Alpha's Secret projected for post prep-nerf meta. Version 2.0

### Alpha's Secret hunter 2.0 (Legend on NA after Nerf)

# Class: Hunter

# Format: Standard

# Year of the Dragon

#

# 2x (1) Secretkeeper

# 1x (2) Explosive Trap

# 1x (2) Freezing Trap

# 2x (2) Rat Trap

# 2x (2) Snake Trap

# 1x (2) Snipe

# 2x (2) Sunreaver Spy

# 2x (3) Animal Companion

# 2x (3) Deadly Shot

# 1x (3) Eaglehorn Bow

# 2x (3) Kill Command

# 2x (3) Masked Contender

# 1x (3) Unleash the Hounds

# 1x (4) Houndmaster Shaw

# 2x (4) Lifedrinker

# 1x (4) Marked Shot

# 1x (5) Subject 9

# 1x (5) Zilliax

# 2x (6) Unleash the Beast

# 1x (10) Zul'jin

#

AAECAR8KhwTJBK4G2wn+DIDzAqCAA6eCA5uFA+aWAwqeAagCtQPHA8UImPAC7/EC9YkD+ZYDvpgDAA==

#

# To use this deck, copy it to your clipboard and create a new deck in Hearthstone

# Generated by HDT –
hsreplay - The Secret to triple Legend: 550 games with secret Hunter on 3 Servers, Analysis and Meta Adjustments.https://hsreplay.net

### Secret Hunter DeathstarV3-list legend on Asia 7-0 Newest list small sample size but best vs aggro and still good vs control.

# Class: Hunter

# Format: Standard

# Year of the Dragon

#

# 2x (1) Secretkeeper

# 2x (2) Explosive Trap

# 2x (2) Freezing Trap

# 1x (2) Rat Trap

# 2x (2) Snake Trap

# 1x (2) Snipe

# 2x (2) Sunreaver Spy

# 2x (3) Animal Companion

# 2x (3) Eaglehorn Bow

# 2x (3) Kill Command

# 2x (3) Masked Contender

# 2x (3) Unleash the Hounds

# 2x (4) Lifedrinker

# 2x (4) Marked Shot

# 1x (5) Subject 9

# 2x (6) Unleash the Beast

# 1x (10) Zul'jin

#

AAECAR8ErgaY8AKnggObhQMNngGoArUDxwOHBMkE2wn+DO/xAvWJA+aWA/mWA76YAwA=

#

# To use this deck, copy it to your clipboard and create a new deck in Hearthstone

I wanted his Imput so I booked a lesson and i went 7-0 and got legend. This list is better vs aggro while retaining value vs control. Deadly is not necessary if you got enough early game. 2x unleash is good vs wide boards and can find letal. The secrets are better to get bow charges.

General tips…

This deck has a great matchup-spread only really losing hard to resurrect priest as well as tokken druid.

There are some nuances how to play it. Some general tips:

  1. Until you are experienced in mulligan open hs replay get your deck select opponent class set rank to 5 if you have supscription and have a look. Then you will get a rough idea how aggressive you have to be in mulligan. Basically vs low winrate matchups more aggressive to increase variance.
  2. Ideal is secret keeper snake/rat contender or if coin secret (rat, snake) sunreaver spy (much better on coin), Subject nine is always hard to toss back if you have a good curve as mentioned def keep it.
  3. Cards that are matchup specific: Vs mage deadly is really good, vs shaman bow is good (kill his angler), vs druid unleash, vs warrior unleash the beast, Zuljin, vs rogue Harrison.
  4. Btw versus certain classes you can ignore one big threat if you have freezing up (not mage) and just kill their small minions and go face with rest, beware zilliax though as he has rush. I won vs paladin with a 8/8 on bard for like 5 turns.

Mulligan guide:

The generall mulligan is quite easy… secret keeper, snake/rat trap, contender, companion. (sunreaver spy if it fits curve (good use of coin) with secret) no 4 drop, sub nine..

There is some matchup specific cards:

druid: unleash.. even more aggressive mulligan for secret keeper snakes, contender…

Hunter: Early Synergy secret keeper, snake trap; if you have contender/secret keeper keep rat (card advantage secret), Sunreaver good if you have coin and secret as well as contender or companion.

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Mage: early synergy cards, snipe is highest winrate secret, deadly is a keep as well.

Paladin: Secret keeper is especially important vs secret paladin as well as Sub nine.

Priest: Early synergy cards to gain board advantage, Deadly shot is good as well, Sub nine is always a keep.

Rogue:Early synergy cards to gain board advantage, Rat trap is best secret (however the class is in flux now )

Shaman: Early synergy cards to gain board advantage Bow for angler.

Warlock: Early synergy cards to gain board advantage, explosive is very effective as well as unleash.

Warrior: Sub nine, Early minions, secret keeper, contender, spy. If you have early cards you can consider keeping unleash or zuljin but not both.

Matchup tips: I'll try to keep it short.

Druid: (35%) aggressive mulligan (going first is a big advantage as you can get a secretkeeper and buff it) , try to use the secrets to you advantage, trade his tokkens (try to set up a rat with acornbearer kill. The key is a good unleash (best with leok) and a bad draw from him.Then you try to trade his tokkens and keep board under control while getting some face damage in. It's important to understand how hard you will be punished. The win comes of zuljin mostly.

Hunter: (even) If its secret hunter key is secret keeper, If you run harrison you will have a advantage in cards once he gets the bow up and you pop the secrets on the harrison turn.

Mage: (favored)Build a board deadly shot his giant win.

Paladin: (even) Mulligan for Secret keeper to punish his secrets, subject nine. Similar to mage in a way remove his big treats with freezing or deadly.

Priest: Good or bad matchup, Depends on deck. Nomi is good Resurect is awefull. Usual mulligan, if you feel that the priest is not a good player try to snipe his auctioneer. Rat and deadly shines in this matchup. Resurect Priest (deadly shot is important, just try to smorc hard, and hope his draw is suboptimal.

Rogue: (unclear due to nerfts) aggressive mulligan for secretkeeper rat, snakes, contender, Harrison if you have him, sub nine. Deadly can be good vs edwin, Try to be aggressive until his turn 3, then remove his key minions, set up good traps, remove the pick, even wait a turn if he has no minion (harrisson on greenskin is much better xd). Use unleash the beast to clear his minions. Get letal protection from sub nine, play around edwin by having a good board state. The key in my oppinion is that you have a early rat as its severly limits him. Another key is stacking bow damage.

Shaman: (favored to even(murloc)) Vs contol you are looking to build a good board with out overcommiting into turn 5 setting up a snipe can be good vs muckmorpher, the key in the end is to overload his boardclear ability and win of zuljin while clearing with deadlyshot till you get there. Vs murloc try to win the board, the bow is good for that…. Punish with secrets/ unleash. Vs mage its do i have a answer for giant vs shaman do i have it vs angler turn 2….

Warlock: (favored to even) Vs control, curve out remove the giant drake… try to kill them before jaraxuss. Vs aggro… Good use of secrets and unleash as well as setting up good removal is the key.

Warrior: Prioritze face damage, set up a good zuljin, make him use his 2 brawls befrore zuljin, set up good frezzing traps. Try to get frency off marked shot and putt it on huffer… Play the weapon turn 6 then punish his project harrioson with yours to draw into zuljin.

————————————————————————————————————————————————————–

Replays: Just select ones.

Vs Warrior (blisterguy) (mechatun/jeppetto)


https://hsreplay.net/replay/cBt5yPG7TEV68bR3SZBwGg

Was afraid of mecha xd. Weird ending.

Vs Hunter Mirror

BURtZtcfpwMnfJvrY83etN - The Secret to triple Legend: 550 games with secret Hunter on 3 Servers, Analysis and Meta Adjustments.
https://hsreplay.net/replay/BURtZtcfpwMnfJvrY83etN

Flare mvp. 4 Health comeback. Good baited for him.

Vs Mage
3gMnad4U92TMV5AncACcq4 - The Secret to triple Legend: 550 games with secret Hunter on 3 Servers, Analysis and Meta Adjustments.https://hsreplay.net/replay/3gMnad4U92TMV5AncACcq4

Deadly turn 9 the key.

Vs Bad druid https://hsreplay.net/replay/E9mbxdhwzX6jVDZn9ESzvS

Vs Good Druid https://hsreplay.net/replay/ZspzEwGCG4beeZceShUiu4

Vs Paladin
https://hsreplay.net/replay/5vRrwK5QeRDXnkneRY5P4j

3 Shivalla to pop rat in one turn.

vs Priest
QbWwTRcnN7N9wnkKRBK975 - The Secret to triple Legend: 550 games with secret Hunter on 3 Servers, Analysis and Meta Adjustments.https://hsreplay.net/replay/QbWwTRcnN7N9wnkKRBK975

Nomi is not enough for him.

vs Pre-nerf Rogue Final boss EU. https://hsreplay.net/replay/dbtF9NrcLCRWvZVGmyDkKA

Highroll Letal. (Always Huffer)

Vs Murlocs Shaman (Not my game but I was spectating and advising) https://hsreplay.net/replay/HRneY3KZov5XK7u2To7v3F

vs Zoo lock
https://hsreplay.net/replay/6wD8PxKYdi8QEo2BD9pMdj

Concede after sub nine

Final bosses replays:

Asia

vs rogue
VaVhby2muoBcWVVN3Ze6PJ - The Secret to triple Legend: 550 games with secret Hunter on 3 Servers, Analysis and Meta Adjustments.
https://hsreplay.net/replay/VaVhby2muoBcWVVN3Ze6PJ

NA

vs hunter

https://hsreplay.net/replay/s343Fz4PigKmirsfPXG9t2

NA

vs rogue https://hsreplay.net/replay/x5HcRF55RvXZRNb8p2s5w5

Source: Original link


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