Heroes of the Storm

Doomfist, hero concept

HeroesoftheStorm 7 - Doomfist, hero concept
Loading...

I had the idea to bring Doomfist in as an Bruiser kind of hero.

His Q would be his Rocket Punch
-Just like in Overwatch, the more you charge it the more range it will have and the further away will the enemy fly.
-The wall hitting mechanic could be just like Diablo's Q

Talents could be:
-Rocket Punch now hits multiple enemies if they stand close to each other (Level 13 or 16)
-Rocket Punch Deals now % Health Damage (Maybe level 4 or 7)
-Rocket Punch has more range or charges faster (both should be on the same level also around level 7)

His W would be his Uppercut
-Would Stun Enemies in range for arround 0.75 to 1.25 seconds (depends on how strong it would be)
-Very low range (Similar to Johanna Q)

Talents could be:
-Stunned targets have lowered armor (Level 13)
-You can charge Rocket Punch Mid-Air dealing bonus damage

His E would be Ground Pound
-Long cooldown
-Slowing enemies in an area (size of maybe a Johanna E) around 60% slow but it decays fast
-Similar to his Overwatch ability but without the movement aspect

Talents could be:
-Enemies in range have less damage for the duration
-Enemies in range will have increased cooldowns (maybe level 20 if it is not too strong)
-Enemies in range have less armor (on the same level as the uppercut armor reduction)

His Passive Would be his shields from Overwatch:
-Gaining shield for a percentage of damage dealt with abilities
-After 2 seconds slowly decaying

Загрузка...

Talents could be:
-If you hit multiple enemies with one ability gain more shield
-While shielded gain either Physical or Magical Armor (either low armor on an early level or a stronger armor on a higher level)
-You can cleanse yourself/become unstopable for a second but you lose your shield (you must have a fix amount of shield to activate it)

Read:  Character idea: Belial. Or is that just a trick?

Ultimates could be:
Boulder Smash
-Long interruptable channeling time
-After the channel you can choose a location where you would throw the boulder to it
-The boulder deals damage to enemies stunning them for 0.25 to 0.75 seconds depending on how close they are

Meteor Strike
-Doomfist leaps into the air and becomes untargetable
-He has around 1,5 secounds to choose a location in a radius to land to and deal damage in this area

Talent could be:
-Meteor Smash:

-Both ultimates fuse together. Doomfist now has a shorter channeltime and flies high with the boulder smashing it in
the target location now dealing increased damage and stunning for 0.5 up to 1 second.

Thank you for reading my concept, im sorry for my bad english (non native speaker).
If you have any suggestions just leave them in the comments.

Source: Original link


Loading...
© Post "Doomfist, hero concept" for game Heroes of the Storm.


Top 10 Most Anticipated Video Games of 2020

2020 will have something to satisfy classic and modern gamers alike. To be eligible for the list, the game must be confirmed for 2020, or there should be good reason to expect its release in that year. Therefore, upcoming games with a mere announcement and no discernible release date will not be included.

Top 15 NEW Games of 2020 [FIRST HALF]

2020 has a ton to look forward to...in the video gaming world. Here are fifteen games we're looking forward to in the first half of 2020.

You Might Also Like

Leave a Reply

Your email address will not be published. Required fields are marked *