There is alot to digest here. So please keep in mind that numbers are vague and not indicative of a finished design.
Raise Skeleton – When a nearby enemy Minion dies, it becomes a Skeleton warrior that last up to 15 seconds. Up to 4 Skeletal Warriors can be active at once.
Bone Armor – Activate to gain a Shield equal to 20% of your maximum Health for 3 seconds. In addition, Bone Armor will destroy all active skeletons, increasing the shield by 5% for each.
Spectral Scythe – Summon a scythe that travels to Xul after 1 second, dealing damage and reducing healing received by 25% for 4 seconds.
Cursed Strikes – Xul’s Basic Attack deals damage in a wide area and applies a chosen curse. (chosen as the level one talent) Lasts 4 seconds once triggered.
Bone Prison – After a 2 seconds delay, root the target enemy Hero for 1.75 seconds. Nearby skeletons will gain 40% movement speed and fixate on the target.
Weaken – Cursed Strike will reduce the attack speed of heroes by 40% for 2 seconds.
Confuse – Cursed Strike will add 1 additional second to any enemy abilities that are on cooldown.
Amplify Damage – Cursed Strike will reduce armor by 10 for 2 seconds.
Reaper’s Tools – Spectral Scythe’s cooldown is reduced by 2 seconds for each hero hit.
Grim Scythe – Each enemy hit by Cursed Strikes reduces its cooldown by 1 seconds, up to 12 seconds.
Jailors – Bone Prison will spawn 2 Skeleton Warrior. These do not count towards your Raise Skeleton Maximum. If Xul has no skeletons, then 4 skeleton Warriors will spawn instead.
Life Touch – Xul heals for 100% of the healing reduced by Spectral Scythe.
Harvest Vitality – Cursed Strikes heals for 70% of the damage dealt to Heroes.
Trag’Oul’s Essence – Every time a Skeletal Warrior attacks an enemy, it restores 10 health to Xul and itself.
Echoes of Death – Spectral Scythe spawns 2 additional scythes next to the first after 1.5 seconds, dealing 60% damage.
Rapid Harvest – Gain 5% Attack Speed for 3 seconds each time Cursed Strikes hits an enemy, up to 75%.
Corpse Explosion – When Skeletal Warriors die they explode dealing damage in a small area.
Teeth – When Bone Armor is activated, nearby enemies take damage equal to 15% of their current health.
Final Service – Upon taking Lethal damage, Bone armor will activate. Any shield left over at the end of the duration will heal Xul for that amount. This effect cannot occur more than once every 60 seconds.
Bone Spear – Deals damage to enemies in a line. Gains bonus damage for each active Skeleton Warrior.
Mortal Wound – Enemies hit by Spectral Scythe receive 75% less healing for 4 seconds.
Curse Mastery – Cursed Strike now gains all level 1 talents.
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