Additional Trait – Gather Minerals – Nearby enemy minions drop minerals when killed. If Probius has 50 or more minerals when killed then the death is worth 1/4 xp to the enemy team and the death timer is reduced by 75%. Only 50 Minerals are lost on death.
E Photon Cannon
Added functionality – Will now prioritize enemy heroes when created.
Z Worker Rush
Added functionality – Taking damage inside a powerfield will not end the effect early.
R1 Pylon Overcharge
Changed Functionality – Now has a 40 second cooldown with 2 charges. When activated it will overcharge the closest non-overcharged pylon.
Enhanced Targeting – Photon Cannon will target all heroes hit by Disruption Pulse for 4 seconds. Passive: Photon Cannon can see over obstacles and reveal cloaked heroes.
Echo Pulse – Disruption Pulse now returns to Probius 1.25 seconds after reaching its target. Warp Rifts detonated on the return deal 30% more damage.
Gather More Minerals – Collected globes are worth 5 minerals and warp rift explosions automatically collect minerals.
Photon Barrier – While Probius is within Photon Cannons attack radius, both gain 30 armor.
Turbo Charged – Worker Rush gains 10% passive Movement Speed while in a Power Field, and its cooldown is reduced by 10 seconds.
Shield Capacitor – Probius losses 50% max health and gains a shield of equal value. This shield regenerates quickly while out of combat.
Cannon Rush – Photon Cannon can be relocated once per cannon. In addition, Photon Cannon’s cooldown refreshes 50% faster while there is no Photon Cannon.
Resonance – Warp Rift gains an additional charge and will arm in .75 seconds while in a powerfield.
Warp Conduit – Warp in Pylon can be used off cooldown at the cost of 1 minerals for each second remaining on the cooldown, and the power radius is increased by 25%.
Aggressive Matrix – Pylon's Power Field grants allied Heroes 35% increased Attack Damage. In addition, Photon Cannon also gains 35% increased damage.
Power Matrix – Pylon's Power Field grants allied Heroes 10% increased Spell Power and 2 Mana per second. In addition, Warp Rift gain 100 additional damage while within a power field.
Shield Battery – Pylon's Power Field grants allied Heroes shields. Shields persist for 2 seconds after exiting a Pylon Power Field.
Optimized Ordnance – After Photon Canon has been active for 2 seconds. Its attack radius is increased by 20%. Up to 80%
Probius Loop – Whenever a Rift explosion hits a enemy Heroes, create a new Warp Rift in the same location.
Gravity Well – Warp Rift slow is increased by 15% for each additional active Warp Rift. And they will detonate automatically at the end of their duration for double damage.
Construct Additional Pylons – Probius can now have up to 3 active Pylons, and the cooldown is reduced to 8 seconds.
Gate Keeper – Null Gate lasts indefinitely if either end is within a Power Field.
Overclocked – If Photon Canon is powered by 2 Pylons then it gains protection and has 100% attack speed.
Nexus – for 200 minerals, warp in a Nexus at the location of a down friendly fort or keep. Functions identically to a fort.
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© Post "My third attempt at a Probius Rework" for game Heroes of the Storm.
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