Heroes of the Storm

Using the highest MMR from both rank modes is a terrible idea and needs to be addressed immediately!

HeroesoftheStorm 1 - Using the highest MMR from both rank modes is a terrible idea and needs to be addressed immediately!
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Hello Jarnis!

Our feature team has been working crazy-hard to get the new combined Ranked mode stood up and ready to launch. I am extremely excited to say that the framework for it will be coming in our next major patch. That said, we have a lot more work to do in order to polish and get all of the additional features complete, so the first glimpse of this new League will come in as a Preseason, followed closely by the full roll-out soon after.

As for generating a player’s MMR, we plan on taking the highest Ranked Mode (Hero or Team League) MMR from your profile, normalizing and then clamping it in order to seed the new league with a good initial distribution of skill levels for all players. From here, we should have an accurate starting place for players to begin competing in the new Ranked Experience. For players that have never played any Ranked mode before, we will be using a skill estimate based on information we have about those players from other modes (if we have it) but it will also be clamped to a specific maximum division equivalent.

Right now, there are countless players, multiple divisions above their true rank due to the extremely heavily abused average team MMR system in Team League, using players highest MMR, meaning Team League for a lot of players, would cause tremendous amount of damage to the rank system that I strongly doubt would fix itself anywhere near the year 2021. If you believe it will fix itself, good news, we have proof it will not, remember the Platinum Fiasco? Remember how a lot of those Platinums are still low Master/high Diamond? How's that for fixing itself.

hxQ7pVC - Using the highest MMR from both rank modes is a terrible idea and needs to be addressed immediately!


There are also players who are hard stuck in Gold, yet high Grand Master in Team League.
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We need a full blown MMR reset in Ranked Modes or for Team League ranks to be normalized with Hero League MMR regardless if Hero League was played or not using the default Hero League MMR if we have to. We are rewarding players who have abused the system and punishing everyone else. No one wins from this, we will have rainbow games for a long time in every single rank.

Why not just have everyone place Master 1000 if we are going to boost such a large portion of the player base? Ranks should be an achievement, something to strive for, not given out like candy. Players who will seed to Master from this, yet are regularly play on a Silver level in Hero League, would have their MMR hard-root them in place, again just like the Platinum Fiasco.

It takes an insane amount of time for a player to fall out of Master back to Silver where they belong, and an absolutely unrealistic loss streak as being carried is bound to happen. Keep in mind that I can't stress this enough that we have already did this, we already experienced it, if we flood high ranks with low rank players, they will not fall out of it. It will outnumber the high ranks and eventually play against each other often sustaining a 40 ~ 50% win rate, hard-rooting them in place.

I challenge anyone to do the math, a 40% win rate, how long would it take for someone to fall back to Silver from Master 1000? Not only number of games played, but also a rough estimate of time taken.

Rather than down vote, give a counter argument why it's a good idea.

Here's a 2nd challenge, if you can provide a good counter argument why it's a good idea that does not have any gaping flaw such as, "people worked hard on their Team League rank!" Yeah well, people also worked hard on Hero League and this would pretty much devalue their effort, I will delete my Reddit account.

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