Heroes of the Storm

Zenyatta

HeroesoftheStorm 5 - Zenyatta
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Hero: Zenyatta

Universe: Overwatch

Role: Healer

Title: Wandering Guru

Base Stats {Note – Zenyatta Doesn't Have Mana, But has a Shield, Which Functions like Fenix's. Shield Rechargerate is 125 Per Second After No Taking Dam for 5 Seconds}

Health – 500 – 4.12 Regen | Shield – 750 | Resource – NA | Att Rn – 10 "Q" | Att Spd – 2.5 "Q" | Att Dam 40

Trait: Zen – Zenyatta uses his Orbs of Destruction to attack his enemies, Zenyatta has increased attack range and must recall his orbs after they have been fired.

Q: Orb of Destruction 0.4 Second CD Per Orb – Zenyatta propels his Orbs of Destruction in the cursors direction dealing 40 Damage to the first enemy hit. Zenyatta can hold down Q to charge a volley of 5 shots dealing 10 more damage the longer it is charged up. Zenyatta loses 20% movement speed while charging up. After all Orbs have been used up 20/20, Zenyatta must Hit D to Recall all Orbs to Deal 40 Damage per orb. Deals 25% Damage to towers. Recalling Orbs Takes .15 Seconds per Orb Used

W: Orb of Harmony 0.0 Second CD – Zenyatta targets an ally and sends them the Orb of Harmony which heals allies for 75 Health per Second and gives them +10 Armor making them take 10% less damage. Hold W to Have Orb Return to you for 33% Healing "Orb of Harmony heals Shields" Allies Must Remain 15 Range From Zen

E: Orb of Discord 0.0 Second CD – Zenyatta targets an enemy hero and sends them the Orb of Discord which makes removes 20 armor from them. Zenyatta Takes credit for bonus Damage dealt. Hold E to Return orb to you. Enemies must Remain 15 Range to Zen

R1: Transendance 100 Second CD – Zenyatta Gains 50% more movement speed and becomes Unstoppable and Protected but can't use abillites for 6 seconds, allies in a 15 Meter Radius around him heal for 200 Health per second.

R2: Supercharged 50 Second CD – For 15 Seconds Zenyatta gains 10% Movement Speed and 50% Attack Speed, for this time He also gets 2 Of each of his orbs. His Orb of Harmony also Heals for 400 Health per second. Passive – Zenyatta is not affected by his Q Debuff.

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Talents

LVL 1

1a: Orb of Destruction "Q" – Quest: Increase Orb of Destruction Damage by .33 for every time you Hit an Enemy Hero.

1b: Orb of Harmony "W" – Quest: Heal Ally Heroes for 20,000 Health. REWARD: Orb of Harmony now heals for 25% more and gives +20 Armor.

1c: Orb of Discord "E" – Quest: Keep the Orb of Discord on Enemy Heroes for 180 Seconds. REWARD: Orb of Discord now takes +10 Bonus Armor away from target Hero and Ally Heroes are healed for 50% of Damage Dealt to enemy Heroes with Orb.

LVL 4

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4a: Controlled Anger "Trait D + Q" – Zenyatta gains 20 More Destruction Orbs, Orbs also pierce non-hero units. Recalling orbs is 75% Faster Now

4b: Inner Peace "Passive" – Zenyatta Gains 20 Armor

4c: Chaos Unleashed "E" – Enemies with Orb of Discord take 1% of their Health as Damage per Second

LVL 7

7a: Precision "Q" – 3 Consecutive hits on enemies deals percent health 5% for Heroes 100% for Minions and 5% for Mercenaries

7b: Prosperity "W" – Leaving Orb of Harmony on an ally for 4 Seconds heals that hero for +3.33% of their Maximun Health per Second

7c: Pestilence "E" – Zenyatta gains 50% bonus damage against whoever has the Orb of Discord.

LVL 10

10a: Transendance 100 Second CD – Zenyatta Gains 50% more movement speed and becomes Unstoppable and Protected but can't use abillites for 5 seconds, allies in a 10 Meter Radius around him heal for 300 Health per second.

10b: Supercharged 50 Second CD – For 20 Seconds Zenyatta gains 10% Movement Speed and 50% Attack Speed, His Orb of Harmony also Heals for 200 Health per second. Passive – Zenyatta is not affected by his Q Debuff.

LVL 13

13a: Efficient "Passive" – Zenyatta Gains 10% Movement Speed

13b: Protect "W" – Orb of Harmony now grants +10 more Armor

13c: Compromise "E" – When Orb of Discord is on an Enemy hero, Targeted hero is slowed by 30% but Zenyatta gains -20 Armor.

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LVL 16

16a: Flow "Q" – Zenyatta Charges up his Orbs of Destruction 100% faster and Fires them 100% Faster.

16b: Yin-Yang "W" – Zenyatta gains a Second Orb of Harmony and now heals for 100% to himself When he has an Orb of Harmony, Orb of Harmony heals -20% less heal per second

16c: Twins Gemini "E" – Zenyatta gains a Second Orb of Discord

LVL 20

20a: I AM TRANSENDANCE " R1" – Transendance CD is lowered by 70 Seconds But Duration is Cut by 50%

20b: Omegacharged "R2" – Zenyatta's bonus's are 100% Better

20c: Mastered Anger "Q" – Zenyatta's Orb of Destruction can now charge to 10 orbs and gains 5 more Attack Range

20d: Infinite Life "Active" CD 60 Seconds – Zenyatta can Active to heal whoever has the Orb of Harmony for 100% of their Health Over 5 Seconds

20e: Death Awaits "E" – Orb of Discord now gives the targeted hero -50 Armor

Feel Free to give some input

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