Hitman 2

Every Hitman Level Rated on Replayability

Hitman4 - Every Hitman Level Rated on Replayability

I love Hitman. It’s the only video game franchise that I’ve played in its entirety, and it’s a series I will keep playing for years to come, regardless of whether or not they ever release Hitman 3.

The key to Hitman’s greatness is its replayability. Every level has more than one solution, and the best have seemingly countless. I love sitting down with pretty much any Hitman game, loading up a favourite level, and executing a perfect hit in a way I’ve never done before. Don’t ask me about the overarching story, because I’ve only played most of these games linearly once, but ask me the best way to assassinate both targets at the fashion show and boy do I have tales to tell.

So without further ado, here’s my rundown of every level in every main Hitman game with a brief write up and an overall replayability score. It may be a little obsessive, but hey, that’s part of the fun of being a Hitman fan.

(If you’re wondering, the best way to kill both targets in at the fashion show is to push Dalia off a balcony onto Victor below. Seriously, it’s the greatest feeling in the world)

Hitman: Codename 47

This is where it all began, and it’s absolutely a game Hitman fans should play once. I don’t think it holds up all that well but it’s fascinating to see where a lot of the series’ trademarks came from. As you probably know, the majority of the levels in the game were remade in Hitman: Contracts; I think Contracts improves on them significantly, so I will be leaving them out of my Codename 47 ratings, and discussing them when we get to Hitman: Contracts.

1 – Training – Ort-Meyer’s Asylum, Romania

Here we go – our intro to Agent 47 (well, “47” here). As far as training levels go, it’s pretty decent, doing a good job of explaining gameplay mechanics, without overstaying its welcome. I’ve only ever played it once, however, and feel like I got everything I need out of it.

Replayability: ⅕

2 – Kowloon Triads in Gang War – Chiu Dai Park, Kowloon, Hong Kong

See Slaying a Dragon in Hitman: Contracts

3 – Ambush at the Wang Fou Restaurant – Wang Fou Restaurant, Kowloon, Hong Kong

See The Wang Fou Incident in Hitman: Contracts

4 – The Massacre at Cheung Chau Fish Restaurant – Cheung Chau Fish Restaurant, Kowloon, Hong Kong

See The Seafood Massacre in Hitman: Contracts

5 – The Lee Hong AssassinationWang Fou Restaurant, Kowloon, Hong Kong

See The Lee Hong Assassination in Hitman: Contracts

6 – Find the U'wa Tribe – Colombian Jungle

The three missions in Columbia are some of my least favourite in all of Hitman-dom, simply because you have to play all three as third person shooters. Stealth is almost never an option, and it drives me INSANE.

Replayability: ⅕

7 – The Jungle God – Colombian Jungle

More of the above, and I feel worse for that little pig than any target in Hitman history.

Replayability: ⅕

8 – Say Hello to My Little Friend – Pablo Ochoa’s Camp, Colombian Jungle

Look, I don’t hate Codename 47. It’s just that the levels that weren’t remade mostly aren’t very good. Sorry, Codename 47 – this one’s gonna be a no from me.

Replayability: ⅕

9 – Traditions of the Trade – Hotel Gallàrd, Budapest

See Traditions of the Trade in Hitman: Contracts

10 – Gunrunner’s Paradise – Harbor, Rotterdam

See Deadly Cargo in Hitman: Contracts

11 – Plutonium Runs Loose – Harbor, Rotterdam

See Deadly Cargo in Hitman: Contracts

12 – The Setup – Ort-Meyer’s Asylum, Romania

I actually like this one! It can, and should, be done stealthily, and even though I don’t care very much about the overall story of Hitman, these last two levels are pretty interesting. I also like bringing patients the items they want. It’s not that replayable, but it’s definitely a cut above the Colombia ones.

Replayability: ⅖

13 – Meet Your Brother – Ort-Meyer’s Asylum, Romania

After the stealthy fun of The Setup it’s a little disappointing that the game ends with a shooting gallery. That said, killing clones of 47 is fun to do once.

Replayability: ⅕

Hitman: Codename 47 Average Replayability: ⅕

Hitman 2: Silent Assassin

This was the first game in the series I played, and my god did I love it. It improves on everything that worked about Codename 47, and ditches pretty much everything that didn’t. It doesn’t all work quite as well as I remembered, but it’s still a good game.

1 – The Gontranno Sanctuary – Vittorio’s Church, Sicily

We begin in a cute little Sicilian church, and while there isn’t anyone to kill here, I like revisiting this level from time to time because it’s very zen and 47 seems to genuinely enjoy not killing people for a change.

Replayability: ⅖

2 – Anathema – Villa Borghese, Sicily

Before we know it 47 is back to his old tricks and Diana sends him to assassinate a mafia don. The setting is certainly limited by the graphics, and there isn’t a ton to do once you get into the compound, but this has the honour of being the first proper Hitman level I ever played, and will always have a special place in my heart.

Replayability: ⅗

3 – St. Petersburg Stakeout – St. Petersburg, Russia

This is a great one. The location, the music, the time limit, and the process of elimination game you have to play to identify the general all works together to create a mission that I still enjoy going back to.

Replayability: ⅗

4 – Kirov Park Meeting – St. Petersburg, Russia

While not as good as St. Petersburg Stakeout, there’s plenty of fun to be had either sniping or bombing the targets. And that Jesper Kyd score – my god.

Replayability: ⅖

5 – Tubeway Torpedo – St. Petersburg, Russia

This one feels a bit like filler, but it’s always nice when Agent Smith pops up.

Replayability: ⅕

6 – Invitation to a Party – St. Petersburg, Russia

I love just about any Hitman mission with civilians hanging out at what would otherwise be a fairly ordinary location. Invitation to a Party fits the bill, and I think it’s a wonderful conclusion to the Russia chapter of this game.

Replayability: ⅗

7 – Tracking Hayamoto – Hayamoto’s Mansion, Honshu, Japan

Hitman in Japan is fun because Agent 47 is basically a ninja. This level isn’t amazing, but poisoning sushi while dressed up as a chef is extremely satisfying.

Replayability: ⅖

8 – Hidden Valley – Honshu, Japan

Definitely filler.

Replayability: ⅕

9 – At the Gates – Honshu, Japan

Wait, we still can’t kill Hayamoto?! If I was giving out zero scores, this would be the number one candidate.

Replayability: ⅕

10 – Shogun Showdown – Katsuyama Mansion, Honsu, Japan

It isn’t totally worth the two levels of tedium it took to get here, but Shogun Showdown is a cool level. Dressing up as a ninja and sneaking around lasers just feels so right.

Replayability: ⅖

11 – Basement Killing – Petronas Towers, Kuala Lumpur, Malaysia

This level is fairly easy, but I absolutely love it. It can be done so smoothly with practice, and I find either of the three basic solutions to be a blast. I’ve completed this level waaay too many times.

Replayability: ⅘

12 – Graveyard Shift – Petronas Towers, Kuala Lumpur, Malaysia

This level would feel right at home in a Splinter Cell, which is never a bad thing.

Replayability: ⅖

13 – The Jacuzzi Job – Petronas Towers, Kuala Lumpur, Malaysia

Everything about The Jacuzzi Job is goofy fun, from the all-female guards to the rubber duck to the fact that Charlie is totally nude. I most definitely want to make boom boom with Charlie.

Replayability: ⅗

14 – Murder at the Bazaar – Nuristan, Afghanistan

The most memorable thing about this section of the game is that 47 looks like Professor Quirrell from Harry Potter and the Philosopher’s Stone.

Replayability: ⅕

15 – The Motorcade Interception – Nuristan, Afghanistan

Not only is this as dull as Hidden Valley it’s incredibly frustrating too. Hard pass.

Replayability: ⅕

16 – Tunnel Rat – Nuristan, Afghanistan

Well, at least this is the last mission in Afghanistan.

Replayability: ⅕

17 – Temple City Ambush – Temple City, Punjab, India

The layout of this level isn’t anything to write home about, but the surprise of the third assassin appearing never ceases to bring a smile to my face.

Replayability: ⅖

18 – The Death of Hannelore – Temple City Palace, Punjab, India

The location is nice, but this mission’s just never done it for me.

Replayability: ⅕

19 – Terminal Hospitality – Hospital Island, Punjab, India

Like the previous mission, there’s something about this one that just doesn’t click. The clone showing up at the end is kind of neat though.

Replayability: ⅕

20 – St. Petersburg Revisited – St. Petersburg, Russia

I had forgotten how much this game sags at the end. We go BACK to St. Petersburg?!

Replayability: ⅕

21 – Redemption at Gontranno – Vittorio’s Church, Sicily

Like Codename 47, we end where we began, and like Codename 47, we unfortunately end with a shooting gallery. It’s not a bad mission, just not a very replayable one.

Replayability: ⅕

Hitman 2: Silent Assassin Average Replayability: ⅖

Hitman 2 Christmas Game

Yes I’ve played this – no, you should not.

Hitman: Contracts

Like 2018’s Hitman 2, Contracts doesn’t set out to reinvent the wheel. What it does is focus on what made Silent Assassin great and do more of that. There are a few gameplay tweaks, but as far as mechanics go, Contracts mostly stays the course. What’s so special about it is the atmosphere; it’s by far the darkest Hitman game, and every level feels wonderfully seedy and grim.

1 – Asylum Aftermath – Ort-Meyer’s Asylum, Romania

We start with the aftermath of 47 killing Ort-Meyer, and it’s a nice introduction to the basic concept of the game – revisiting the past.

Replayability: ⅖

2 – The Meat King’s Party – Slaughterhouse, Romania

Everything about this mission is completely disgusting – I love it!

Replayability: ⅘

3 – The Bjarkhov Bomb – Remote Base, Siberia, Russia

This mission feels very been-there-done-that, especially after the giddy grotesquery of The Meat King’s Party.

Replayability: ⅕

4 – Beldingford Manor – Beldingford Manor, England

Oh HELL yes. One of the best Hitman missions ever, Beldingford Manor is the perfect illustration of what this series can offer. Interesting, but believable location – check. Endless ways to complete the mission – check. Wonderfully evil targets – check. Great score – check. So. Much. Atmosphere – check, check, check. Now, if you’ll excuse me, I’m going to go play Beldingford Manor for the 100th time.

Replayability: 5/5

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5 – Rendezvous in Rotterdam – Flaming Rotterdam’s Compound, Rotterdam, Netherlands

Bikers are kind of the worst. I don’t like their shitty attitudes, shitty music, or shitty decorating choices. I don’t like this level.

Replayability: ⅕

6 – Deadly Cargo

This is the first full-on Codename 47 remake in the game, combining Gunrunner’s Paradise with Plutonium Runs Loose. The location isn’t the most exciting, but with a nuclear bomb to diffuse and a treasure trove of different ways to complete the mission, I’m not complaining.

Replayability: ⅘

7 – Traditions of the Trade – Hotel Galar, Budapest, Hungary

Another home run, this level is dripping with atmosphere AND features a ghost. Yes please.

Replayability: ⅘

8 – Slaying a Dragon – Chiu Dai Park, Hong Kong

This level can be completed so hilariously quickly that I never really feel like putting in the effort to try other solutions.

Replayability: ⅕

9 – The Wang Fou Incident – Wang Fou Restaurant, Hong Kong

It wouldn’t work that well story-wise, but these Hong Kong missions should probably have been combined Deadly Cargo-style. They’re just too simple on their own.

Replayability: ⅕

10 – The Seafood Massacre – Cheung Chau Fish Restaurant, Hong Kong

This one is quite fun, and framing someone else for murder is always a good time.

Replayability: ⅖

11 – The Lee Hong Assassination – Wang Fou Restaurant, Hong Kong

It’s not a bad end to the Lee Hong series of levels, but it’s a bit anticlimactic. Agent Smith raises its pedigree slightly.

Replayability: ⅖

12 – Hunter and Hunted – Hotel, Paris, France

47 goes full Leon: The Professional and it’s glorious. Playing Contracts for the first time, a part of me knew this mission must be coming, but actually playing 47s impossible escape blew my expectations away. A superb end to a very underrated game.

Replayability: 5/5

Hitman: Contracts Average Replayability: ⅗

Hitman: Blood Money

What more can be said about Blood Money? It’s the game where everything just fell into place.

1 – Death of a Showman – Southland Amusement Park, Baltimore, USA

It’s a testament to the greatness of Blood Money that even the training mission is excellent. It’s not as replayable as some of the truly legendary levels this game has to offer, but Death of a Showman is the perfect introduction to everyone’s favourite Hitman game.

Replayability: ⅗

2 – A Vintage Year – Colchagua Valley Vineyard, Chile

This is a very good Hitman level, but it hasn’t stuck with me the way some of Blood Money has.

Replayability: ⅗

3 – Curtains Down – Garnier Opera House, Paris, France

This is one of those levels that you can point to and say, “THAT’S what Hitman is.” It’s Hitchco*kian in its construction, gorgeous, and may feature the most satisfying kill in any Hitman game. And can I mention how fantastic the mission titles are in Blood Money?

Replayability: 5/5

4 – Flatline – Pine Cone Rehabilitation Centre, California, USA

Three targets AND you get to rescue Agent Smith. Hitman had done medical centres before, but this was the best yet by far. 47 in a robe makes me chuckle every time.

Replayability: ⅘

5 – A New Life – Suburbs, San Diego, USA

Dear god this game just keeps knocking it out of the park. This may be my favourite Hitman level of all time, and it all comes down to the simple location. There’s something so twisted about watching 47 stalk his prey in the suburbs; it’s like Michael Myers in Halloween. It’s an inversion of everyday life, and a brilliant examination of the darkness that can lurk just below the surface.

Replayability: 5/5

6 – The Murder of Crows – New Orleans, Louisiana, USA

The (ahem) hits keep coming. I sometimes forget just how many great levels Blood Money contains. This is the first Hitman level to feature a colossal amount of NPCs and IO Interactive really uses them to their full advantage. Pushing through a raucous crowd while wearing a bird costume – perfection.

Replayability: ⅘

7 – You Better Watch Out… – Rocky Mountains, USA

Perhaps it’s due to the quadruple whammy preceding it, but this level doesn’t totally work for me. Don’t get me wrong, it’s good, but not quite Blood Money good.

Replayability: ⅖

8 – Death on the Mississippi – Emily, Mississippi, USA

This is a damn good mission, and I love how many targets there are.

Replayability: ⅗

9 – Till Death Do Us Part – Mississippi, USA


I’m truly torn over whether to give this a 4 or a 5. It’s wonderful, but maybe not quiiiite top tier. Maybe. I dunno – it’s amazing. This is really a 4.5

Replayability: ⅘

10 – A House of Cards – Shamal Hotel and Casino, Las Vegas, USA

They really nail the feel of Vegas here, but something about this mission has never totally drawn me in.

Replayability: ⅖

11 – A Dance with the Devil – The Shark Club, Las Vegas, USA

The concept for this level alone is mindblowing, but the (ahem) execution is just as flawless. This game is so good it makes me cry.

Replayability: 5/5

12 – Amendment XXV – White House, Washington, USA

Blood Money takes place mostly in America, so where better to have the final full level than the White House? It doesn’t quite reach the dizzying highs of some of Blood Money’s missions, but this is a supremely satisfying almost-finale.

Replayability: ⅘

13 – Requiem – Unknown, USA

Ok, remember when I said I don’t really care about Hitman’s story? Or when I said I don’t like shooting galleries? Somehow all of that melts away in Requiem, and I’m left absolutely floored by this ending. As a mission it’s quick, but as a conclusion to the best Hitman game – flawless.

Replayability: 5/5

Hitman: Blood Money Average Replayability: ⅘

Hitman: Vegas

Well I thought I played all the Hitman games. There’s a great video review of this here:

and it does kind of make me want to give it a shot.

Hitman: Sniper Challenge

The first of three sniper games, Sniper Challenge is fun. I’m not going to include it in my rankings because it’s so different in concept, but it’s definitely worth checking out.

Hitman: Absolution

Ok, let’s talk about Hitman: Absolution. It’s…a really good game, and if it wasn’t called Hitman I don’t think many people would complain. Compared to Blood Money, Absolution is indeed a bit of a misstep for the series. There’s less freedom or need to experiment, and those are two of Hitman’s greatest strengths. Here’s the thing though – I will never hold it against an artist for trying something new. That’s what art is all about. Did the changes totally work? No. So they course-corrected, and four years later gave us exactly what we asked for. This game also looks and sounds great. Textures, lighting effects, and NPC dialogue are polished until they gleam. The gameplay is by far the smoothest the series had ever seen, and they even came up with a solid story, told through well produced cut scenes. I’m just gonna say it – I’m a fan of Absolution. Please don’t hate me.

1 – A Personal Contract – Outskirts of Chicago, USA

The target’s Diana?! Right off the bat Absolution takes a hard left turn, and I’d put this training mission up right up there with Death of a Showman. It does a fantastic job of explaining how the game works (including the much-maligned but actually really fun point shooting feature), and looks absolutely stunning.

Replayability: ⅗

2 – The King of Chinatown – Chinatown, Chicago, USA

I think even Absolution haters would have to admit this level is awesome. There are endless way to kill the King, and having them all be in such a contained space is really impressive.

Replayability: ⅘

3 – Terminus – Terminus Hotel, Chicago, USA

This mission is…kind of dull. If all of Absolution were like this I’d definitely be in the “not a fan” camp. I’m giving it an extra point for the scary bear and the really cool way it ends.

Replayability: ⅖

4 – Run for Your Life – Chicago, USA

Here is where this game very much announces how different it is from other Hitman games. This feels like a mission from a completely different series and I enjoy it a lot.

Replayability: ⅗

5 – Hunter and Hunted – The Vixen Club, Chicago, USA

This mission is great! Going from the stripclub to Chinatown feels like something from 2016’s Hitman, and a quick glance at all the challenges available demonstrates just how much this level has to offer.

Replayability: ⅘

6 – Rosewood – Rosewood Orphanage, Chicago, USA

This one’s OK. Starting with carrying Victoria is very tense and atmospheric, but once that part’s over the rest of the mission isn’t that memorable.

Replayability: ⅖

7 – Welcome to Hope – Hope, South Dakota, USA

This mission is mostly cutscenes AND features bikers. No thank-you.

Replayability: ⅕

8 – Birdie’s Gift – Hope, South Dakota, USA

Even though the mission is very easy to complete, I love this location. They totally nailed the look and feel of this particular kind of place and sneaking through a shooting range is terrifying in all the best ways. This is also a fun location for target practice.

Replayability: ⅗

9 – Shaving Lenny – Hope, South Dakota, USA

Having the Hope Cougars be a 1950’s style greaser gang makes me so very happy. Another gorgeous location, with plenty of targets and lots of ways to get the job done.

Replayability: ⅗

10 – End of the Road – Desert, USA

This level is a work of genius. It’s a brilliant subversion of everything we expect from a Hitman game, and once you start experimenting there are practically endless ways to complete a level that can technically be beaten in three seconds.

Replayability: 5/5

11 – Dexter Industries – Hope, South Dakota, USA

This mission has a great opening cutscene, but for the most part it’s pretty bland.

Replayability: ⅕

12 – Death Factory – Hope, South Dakota, USA

There’s sooo many ways to complete this mission, but for whatever reason the layout of the level just doesn’t appeal to me so I rarely come back to it.

Replayability: ⅖

13 – Fight Night – Dexter Industries, Hope, USA

Dressing up as a luchador and killing Sanchez in the ring is really fun, but there’s not a ton else to do here.

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Replayability: ⅖

14 – Attack of the Saints – Waikiki Inn, Hope, USA

This is another great location, but let’s face it, there’s only one correct way to do this, and it’s dressed as a scarecrow. But I will happily dress as a scarecrow over and over again.

Replayability: ⅗

15 – Skurky’s Law – Hope, South Dakota, USA

Another very solid level, with some fun disguises, and a cameo from Kane!

Replayability: ⅗

16 – Operation Sledgehammer – Hope, South Dakota, USA

Operation Sledgehammer is OK, but the best part by far is just walking towards the church at the end; it’s epic.

Replayability: ⅖

17 – One of a Kind – Chicago, USA

There’s not much to do here, save for some cool Hitman easter eggs.

Replayability: ⅕

18 – Blackwater Park – Blackwater Park, Chicago, USA

The game is definitely dragging at this point and the part with Layla trying to seduce 47 only to have him murder her is really mean-spirited.

Replayability: ⅕

19 – Countdown – Chicago, USA

The fog is awesome, the countdown adds a great level of tension, and pushing people off the roof is a blast.

Replayability: ⅘

20 – Absolution – Cornwall, England

This mission feels pretty tacked on, especially after Countdown, but 47 saying “You’ll never know” makes the whole thing worth it.

Replayability: ⅖

Hitman: Absolution Average Replayability: ⅗

Hitman Go

Hitman chilled out for a bit and released a couple more mobile games. I’m not going to include either in my level rankings because they aren’t typical Hitman levels at all, but Hitman Go is a must-play for any Hitman fan. It’s equal parts delightful and challenging, and every level is a minimalist work of art.

Hitman: Sniper

Hitman: Sniper is also worth checking out. It’s bogged down by the usual mobile game unlockable nonsense, but there’s still plenty of fun to be had here, and it’s ridiculously cheap if you don’t fall for any of the microtransactions.


I’m a little bit torn on Hitman. Let’s start with the good: Sapienza and Hokkaido are fantastic locations that I can literally play endlessly. IO has fully embraced the sandbox nature of these games and when it all works it’s as good as Hitman has ever been. But…I really miss the personality of Contracts, Blood Money, and Absolution. It’s easier to create atmosphere when levels are smaller and more contained – that’s why a lot of open world games aren’t very distinctive. The massive levels in Hitman just haven’t stuck with me the way some of the best missions in other Hitman have. That said, all I need to do is load up Sapienza, Hokkaido, or Paris and I’m pretty much guaranteed a great time. This game is a little tough to break into missions since there so many are twists on the six main locations so I’m only going to focus on the story ones. I debated doing a write up for Patient Zero but considering it’s also in existing locations I’ll just say that it’s totally worth playing at least once, especially the final level, which is bananas. And I also want to give IO a shout out for their commitment to players. They were releasing content for Hitman pretty much up until the release of Hitman 2, and they really, really seem to care about everyone who plays this game having something new to do whenever they boot it up.

1 – Freeform Training – ICA Training Facility, Greenland

I love the idea of having training be in a simulated ICA environment – it’s a great tongue in cheek nod to the artifice of games themselves, especially training levels. Knowing that everyone in the level is just acting gives every playthrough an added level of enjoyment and the general shittiness of the fake boat is perfect.

Replayability: ⅘

2 – The Final Test – ICA Training Facility, Greenland

I could have stood to have only one simulated environment – two seems like overkill.

Replayability: ⅖

3 – The Showstopper – Palais de Walewska, Paris, France

This level really feels like IO announcing that they listened to fans’ reaction to Absolution. It has more ways to complete it than any previous Hitman level and really rewards multiple playthroughs. The targets aren’t all that memorable, but this is a welcome return to Agent 47’s roots.

Replayability: ⅘

4 – World of Tomorrow – Sapienza, Italy

Sapienza takes everything that makes The Showstopper work and cranks it up to 11. The location is maybe the prettiest in any Hitman game, the layout is perfect, and it’s a blast to walk around in 47’s casual clothes and just hang out in this perfect little Italian town.

Replayability: 5/5

5 – A Gilded Cage – Marrakesh, Morocco

This one’s a bit of a bummer. It’s competent but just isn’t all that fun.

Replayability: ⅖

6 – Club 27 – Bangkok, Thailand

Definitely an improvement over Marrakesh, but not as good as Paris or Sapienza.

Replayability: ⅗

7 – Freedom Fighters – Colorado, USA

Oh man – I really dislike this mission. It’s bland and easy and just feels like something from a much worse stealth game.

Replayability: ⅕

8 – Situs Inversus – Hokkaido, Japan

Luckily, Hitman totally sticks the landing. Situs Inversus is even better than Flatline. It’s equal parts tranquille and creepily sterile, plus 47 gets to dress up as a ninja and run across rooftops with a samurai sword. It’s a perfect ending.

Replayability: 5/5

Hitman Average Replayability: ⅗

Hitman 2

Hitman 2 is to Hitman what Contracts was to Silent Assassin; It’s so similar that you can even play all of Hitman 1 within it, utilizing all of the updated gameplay features. But, like Contracts, Hitman 2 takes everything that worked in Hitman and doubles down on it, creating a truly immersive experience. Each location has a distinct atmosphere and there’s a running theme of how unsustainable wealth and power is. This is the best Hitman game since Blood Money – it might be the best Hitman game ever made. IO, now an independent studio, includes another fun sniper mode called Sniper Assassin, and there’s even multiplayer for the first time. Ghost Mode basically pits you against Agent 47 from an alternate universe and you compete with another player to try and get the best score on a level – it’s fantastic. There’s also plenty of single-player DLC yet to be released. It saddens me that the game isn’t doing super well commercially, and I really, really hope there will someday be a Hitman 3. I’m on board for life, IO, and I know a lot of other people are too.

1 – Nightcall – Hawke’s Bay, New Zealand

Nightcall features a nice location and there are quite a few ways to get the job done, but I definitely prefer the training level in Hitman.

Replayability: ⅖

2 – The Finish Line – Miami, USA

Oh man – this is one for the ages. There’s so much to do, and it feels like four levels all in one. Every mission story is worth playing, and that’s just the tip of the iceberg. I’ll be playing this one for years to come.

Replayability: 5/5

3 – Three-Headed Serpent – Santa Fortuna, Colombia

The only Codename 47 location that had never been revisited was Colombia and Three-Headed Serpent makes the return trip worth the wait. It’s nothing like the Colombia missions in Codename 47, but it’s a great level. I’ve barely scratched the surface of all the things to do, and the three distinct elements – the military, the wealth, and the drugs – all play beautifully off one another.

Replayability: ⅘

4 – Chasing a Ghost – Mumbai, India

This level really shows off how much better the voice acting is in Hitman 2 compared to Hitman. Mumbai feels truly alive, and the level’s tight, labyrinthian structure is so packed with authentic details I would often stop just to marvel at the sun blazing from behind a skyscraper or to appreciate the all the little elements that were combined to create the laundry foreman’s office building. Trying to find the Maelstrom isn’t quite as fun as I hoped it would be, however, and I think the mission could have done without him.

Replayability: ⅘

5 – Another Life – Whittleton Creek, Vermont, USA

As a huge fan of A New Life, this feels like a level created just for me (though I’m sure there are many, many other New Life fans out there). The scale of this compared to the original absolutely blows me away, and like the original, discovering all the darkness hiding beneath the veneer of small-town Americana makes for a wonderful juxtaposition. Whether it’s a creepy basement full of poison and baking or a politician with some truly reprehensible ideas, it’s eminently clear that 47 isn’t the only boogeyman in town.

Replayability: 5/5

6 – The Ark Society – Isle of Sgàil, North Atlantic Ocean

All the themes of class structure and wealth disparity come to a head in a perfect final mission. This article by Cameron Kunzelman beautifully articulates what makes this level, and Hitman as a whole, so special: https://waypoint.vice.com/en_us/article/4397e3/hitman-2-makes-you-the-catastrophe-everyone-is-dreading

I’ll end by saying that I encountered a bug during my first playthrough of this mission and was unable to load any of my saves, forcing me to restart. With most games this would be a chore, but with Hitman I eagerly dove back in, and immediately discovered a completely new way to take out a target. That’s why I love Hitman so much.

Replayability: 5/5

Hitman 2 Average Replayability: 4/5

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2018 has been a stellar year for video game fans, and there's still more to come. The list for the Best Games of So Far!

Top-10 Most Anticipated Video Games of 2019

With 2018 bringing such incredible titles to gaming, it's no wonder everyone's already looking forward to 2019's offerings. All the best new games slated for a 2019 release, fans all over the world want to dive into these anticipated games!

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