League of Legends

Hag, the Wicker Witch [Champion Concept]

LeagueofLegends6 - Hag, the Wicker Witch [Champion Concept]

Hag, the Wicker Witch

Role: Support (Enchanter); Resource Bar: Mana

Passive – Witchcraft

Every 25-5 seconds, Hag steals the next shield or heal used on a nearby enemy champion for herself and has its effectiveness increased by 20%.

Witchcraft’s cooldown cannot be reduced.

Q – Hex Bolt

Active: Hag unleashes a bolt of dark energies in a line, dealing 60/85/110/135/160 (+60% AP) magic damage to all enemies hit and stunning the first target for 0.5/0.75/1/1.25/1.5 seconds.

Range: 700 Resource Cost: 60/65/70/75/80 Mana Cooldown: 11/10/9/8/7 Seconds

W – Magical Brew

First Cast: Hag begins to brew a potion, channeling for up to 6 seconds. For every 1 second of channel time, she can empower it by adding an ingredient through her abilities, up to 3 total. Brewing slows Hag by 25%.

After the channel completes, three ingredients have been added or no ingredient has been selected within 1.25 seconds of it becoming available, Hag can recast this ability to use the potion on an ally.

Basic Potion – Restores 40/70/100/130/160 (+30% AP) health to the allied target.

Q: Dragon Scales – Grants the target a 20/30/40/50/60 (+10% AP) magic damage shield for 2.5 seconds. The shield’s health increases as Hag adds additional dragon scales.

W: Swamp Water – Causes the target to leave a poisonous trail behind them for 3 seconds, dealing 25/40/55/70/85 (+15% AP) magic damage over 1.5 seconds per usage of ingredient on contact and reduces healing by 40% while affected.

E: Raven’s Feather – Grants the target 6/9/12/15/18% movement speed for 2 seconds per ingredient. Nearby allies are also hasted at 50% effectiveness.

R: Glowbloom – Increases the healing granted by 15% per ingredient and heals them 5% of its amount on-hit for 3 seconds.


Second Cast: Hag uses the brewed potion on herself, her magical cauldron, or a nearby allied champion.

Range: 700 Resource Cost: 100 Mana Cooldown: 24/22/20/18/16 Seconds

E – Spreading Plague

Active: Hag infects an enemy with the plague, dealing 7/9/11/13/15% of the target’s maximum health (+1% per 75 AP) magic damage over 3 seconds.

Enemy champions and large monsters spread the plague every 1 second to all nearby targets. Minions spread it if they die to this ability instead. If more than 3 afflicted enemies are near each other, they are all slowed for 30% for 2 seconds.

Minimum damage: 60/80/100/120/140 (+15% AP); Maximum damage to monsters: 150 (+20 per level)

Range: 500 Resource Cost: 80 Mana Cooldown: 17/15/13/11/9 Seconds

R – Enchanted Cauldron

Passive: Hag summons a walking cauldron that follows her wherever she goes. She can store magical brews and consumables in the cauldron by using them while near it, up to 3/5/7 brews or consumables stored.

Active: Hag commands the cauldron to become stationary for 7 seconds, offering a random deposited consumable to allies who click on it. Allies can only receive up to 1 Magical Brew and 2 Consumables per usage of this ability.

Additionally, the cauldron upgrades as it gains ranks:

Rank 2 – All consumables (biscuits, elixirs and potions) now restore 20% more Health and Mana.

Rank 3 – Allies also gain a random ingredient effect when using the cauldron, up to 1 per cast.

For the purposes of Magical Cauldron, Goldbloom grants 15% of the Basic Potion’s healing alongside the on-hit heal buff.

Range: 200 Resource Cost: 100/50/0 Mana Cooldown: 150/100/50 Seconds

Source: Original link

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