League of Legends

Patch 10.24 Preview [Full Changes]

LeagueofLegends12 - Patch 10.24 Preview [Full Changes]
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A follow up from the previous Tweet yesterday


Riot Scruffy Tweeted the patch 10.24 preview with the full changes.

10.24 Preview with changes

  • A few additions (Amumu, Cosmic Drive, Icons)

  • It's so much that we needed 2 images

Keep the feedback coming, were steadily moving closer to a stable state, pace feels pretty good so far.



Image version of the changes: https://imgur.com/a/D768LE1




>>> Item Nerfs <<<

Ludens Tempest

  • Damage: 100 (+15% AP) >>> 100 (+10% AP)

  • Movement Speed: 30% >>> 15%


Liandries Anguish

  • DoT damage: 15 (+2.5% AP) (+1% target HP) >>> 15 (+1.5 AP) (+1% target HP)

Night Harvester

  • Damage Proc base: 175-250 >>> 125-200

Riftmaker

  • Damage Amp: 3% per sercond (max 15) >>> 2% per second (max 10)

Hextech Rocketbelt

  • Base Rocket Damage: 200-300 >>> 175-250

  • Movement Speed boost: 75% >>> 50%


Lich Bane

  • Spellblade AP Ratio: 50 >>> 40%

Demonic Embrace

  • DoT damage: 1.5% >>> 1.25% max HP per second

Nashors Tooth

  • On Hit Ratio: 25% >>> 20% AP

Eclipse

  • Cooldown: 6s >>> 8s

Blade of the Ruined King

  • Cost: 3100 >>> 3200g

  • Attack speed: 30% >>> 25%




>>> Item Buffs <<<

Tear of the Goddess

  • Base mana: 150 >>> 240

  • Max mana from stacks: 450 >>> 360


Cosmic Drive

  • AP: 70 >>> 75

AP Jungle

  • Healing no longer reduced for AOE abilites against monsters

    Загрузка...
  • Healing: 12% >>> 10%


Kraken Slayer

  • AD: 60 >>> 65

  • Proc damage: 60 (+0.3 bAD) >>> 60 (+0.45 bAD)


Essence Reaver

  • AD: 40 >>> 50

Phantom Dancer

  • Cost 2900: 2700

  • Buff duration: 2 >>> 3s


Moonstone Renewer

  • Base healing: 30-60 >>> 60-90

  • Healing amplifier: 0-150% >>> 0-100% over 4 seconds (max heal 75-150 >>> 120-180)


Prowlers Claw

  • AD: 55 >>> 60

Serpent's Fang

  • Shield Reaver 50 (+40% bAD) >>> 70 (+40% bAD)



>>> Nerfs <<<

Kayle

P

  • Attack speed per 100 AP: 10% >>> 5%

Samira

P

  • Melee bonus: 2-19 (+10% bAD) >>> 2-19 (+7.5% bAD)

  • Dash range for immobilized enemies: 800-1000 >>> 650-960


Hecarim

P

  • AD from MS: 15-30% >>> 12-24%

E

  • Movement Speed: 25-85% >>> 25-75%

Amumu

W

  • Base damage: 5-15 >>> 4-12

  • AP ratio: 0.5 >>> 0.25% max HP per 100 AP




>>> Buffs <<<

Tryndamere

Q

  • Passive AD: 5-25 >>> 10-30

  • AD per 1% missing HP: .15-.35 >>> .15-.55


Galio

P

  • Now properly scales with Ability Haste



>>> Other <<<

  • One million bug fixes (dr. evil voice)

  • Item icon clarity improvements

Source: Original link


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