League of Legends

Patch 11.4 Preview [Full Changes]

LeagueofLegends11 - Patch 11.4 Preview [Full Changes]
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A follow up from the previous post yesterday


Riot Scruffy Tweeted the patch 11.4 preview with the full changes.

11.4 Preview with full changes.

Nearly final but a few things may still change.

Updated jungle changes (pulled back on a few of the nerfs)



Imgur (image) version: https://imgur.com/a/Wmp6s35




>>> Systems Nerfs <<<

Jungle Position


Moonstone Renewer

  • Base heal: 70-100 >>> 50-100 (by champ lvl)



>>> Items Buffs <<<

Everfrost

  • Case Time: .25s >>> .15

  • Spell Delay Unchanged

  • Build Path: Lost Chapter + Blasting Wand + 1250g >>> Lost Chapter + Blasting Wand + Kindlegem + 450g

  • Health: 200 >>> 250

  • Active Damage: 100 (+30% AP) >>> 125 (+35% AP)


Cosmic Drive

  • Movement speed on-spellhit

  • If you have 160 AP, gain 20 Ability Haste and 10-30 Move Speed

  • Ability Haste: 30 >>> 20


Guinsoo's Rageblade

  • Attack Speed: 40 >>> 45%

Chempunk Chainsword

  • Health: 150 >>> 250

Mortal Reminder

  • AD: 20 >>> 25

Morellonomicon

  • AP: 70 >>> 80



>>> Champion Nerfs <<<

Samira

E

  • Can dash to allies

  • Dash speed: 2050 >>> 1600

W

  • Duration: 1 >>> 0.75s

Q

  • Damage ratio: 100 >>> 80-110% TAD

P

  • Melee damage bonus ratio: 7.5 >>> 3.5-9.5% TAD

R

  • Cooldown: 3 >>> 8s

Kai'Sa

Q

  • Base Damage per missile: 45-110 >> 40-100

    Загрузка...
  • Max single-target: 101.25-247.5 >>> 90-225

  • Evolved max: 168-412.5 >>> 150-375


Skarner

Base stats

  • HP: 601>>> 580

  • Health per level: 90 >>> 85


Renekton

Q

  • Healing from minions: 3-9 >>> 3-7

  • Empowered healing from minions: 9-27 >>> 9-21


Camille

W

  • Cooldown: 15-9 >>> 17-11



>>> Champion Buffs <<<

Caitlyn

Base stats

  • AD per level: 3.3 >>> 3.8

  • AS per level: 3.5 >>> 4%


Fiora

P

  • Damage: 2.5% (+4.5% per 100 AD) >>> 3% (+5.5% per 100 AD)

Soraka

Q

  • Movement speed bonus: 15-25 >>> 20-30%

W

  • Base heal: 90-230 >>> 100-240

Varus

W

  • Active: 0-50 >>> 0-80% increased damage based on Q charge

  • Max 9-21 >>> 10.8-25.2% missing HP damage


Braum

R

  • Cooldown: 140-100 >>> 120-80s

Jinx

Base stats

  • Base Health: 550 >>> 610

Veigar

Q

  • Mana cost: 40-60 >>> 30-60

R

  • Cooldown: 120-80 >>> 120-60s

Talon

W

  • Cooldown: 9 >>> 9-7

  • Outgoing Bonus AD Ratio: .4 >>> .55


Lee Sin

Q

  • Cooldown: 11-7 >>> 10-6

Tryndamere

Base stats

  • AD: 69 >>> 72

Amumu

E

  • Base damage: 75-155 >>> 75-175

Source: Original link


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