League of Legends

Patch 11.6 Preview [Full Changes]

LeagueofLegends6 - Patch 11.6 Preview [Full Changes]
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A follow up from the previous post yesterday


1369360656168755200 - Patch 11.6 Preview [Full Changes]

Riot Scruffy Tweeted the patch 11.6 preview with the full changes.

11.6 Patch Preview with the tentative changes.

Some of these are still probably getting some small adjustments but it's nearly done. Thanks for the feedback so far.



Imgur (image) version: https://imgur.com/a/0FruF3M




>>> System Nerfs <<<

Ravenous Hunter

  • Base Omnivamp: 1% >>> 0%

  • Omnivamp Per Stack: 1.7% >>> 1.5%


Fleet Footwork (AP)

  • Heal AP ratio: 30 >>> 20%

Blade of the Ruined King

  • Life Steal: 12% >>> 10%

  • Siphon Damage: 40-120 >>> 40-150


Sterak's Gage

  • Bloodlust: Healing from each stack beyond the first is reduced by 50%

Stridebreaker

  • Health: 300 >>> 200

Seeker's Armguard

  • Armor per kill: 1 >>> 0.5 (max 30 >>> 15)

Verdant Barrier

  • MR per kill: 0.5 >>> 0.3 (max 15 >>> 9)

  • AP: 25 >>> 20


Void Staff

  • Ability Power: 65 >>> 70

  • Cost: 2500 >>> 2700




>>> Item Buffs <<<

Shureliya's Battlesong

  • Inspire Cooldown (Active): 90 >>> 75s

Luden's Tempest

  • Dealing ability damage to champions reduces cooldown by 0.5s (max 6 per ability)

Sunfire Aegis

  • Ability Haste: 15 >>> 20

  • Immolate Damage Per Stack: +10% >>> +12%


Rabadon's Deathcap

  • Cost: 3800 >>> 3600



>>> System Adjustments <<<

Immortal Shieldbow

  • Lifesteal: 12% >>> 10%

  • Lifeline Lifesteal Increase

  • Passive: Gain 25-50% AS on proc

  • Shield Amount: 250-700 >>> 300-800


Teleport Summoner Spell

  • Teleport now removes Respawn Homeguards

  • Teleport now removes Homeguards

  • Move Speed: 30/40/50% >>> 50%

  • Cooldown: 420-240 >>> 420-210

    Загрузка...

Liandry's Anguish

  • Gain 5% Magic Pen per second against burning targets (max 15%) >>> Deal up to 12% bonus magic damage based on their bonus health (maxed at 1250 bonus HP)

Ironspike Whip

  • Cost: 1200 >>> 1100

  • Cooldown: 15 >>> 20s (to match mythics)


Smite Summoner

  • Base Healing: 70 >>> 90

Gromp Jungle Camp

  • Experience: 125-168.75 >>> 135-182.25



>>> Champion Nerfs <<<

Hecarim

Q

  • Damage: 60-228 >>> 60-208

Karthus

Q

  • Damage: 45-125 >>> 45-115

Urgot

W

  • On Hit Modifier: 75% >>> 50%

Lillia

R

  • Cooldown: 130-90 >>> 150-110

Renekton

R

  • Bonus Health: 250-750 >>> 250-550

Gnar

Base stats

  • AS: 0.625 >>> 0.593



>>> Champion Buffs <<<

Akali

See Thread


Xin Zhao

See Thread

  • pgHrhZx - Patch 11.6 Preview [Full Changes]
    https://i.imgur.com/pgHrhZx.png

Leblanc

W

  • Mana cost: 60-120 >>> 60-100

Sylas

P

  • Attack Speed: 80% >>> 125%

W

  • Cooldown: 13-7 >>> 13-6

Pyke

E

  • Cooldown: 15 >>> 15/14/13/12/11

Volibear Jungle

W

  • Heal against wounded monsters: 50 >>> 100%

E

  • Damage cap: 150-750 >>> 750

Source: Original link


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