League of Legends

PSA: botrk passive deals less damage with stormrazor/rfc (and “sometimes” with other on-hit items too)

LeagueofLegends7 - PSA: botrk passive deals less damage with stormrazor/rfc (and "sometimes" with other on-hit items too)
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Recently I've been building an item build optimizer for my website, and was puzzled to find out that botrk was performing consistently better in my simulations than in-game. After spending some quality time with practice dummies, I guess I found out what's going on.

You probably know botrk passive is based on target's current HP (10% if melee, 6% if ranged). A more subtle fact: the current HP is calculated before, not after, the hit lands. So against a 1000-HP dummy, botrk passive is supposed to hit 100. Armor/MR is set to 0 to ensure no rounding errors.

  1. botrk only: AD 113, hits 213 => botrk passive: 100

rg6eequgjj861 - PSA: botrk passive deals less damage with stormrazor/rfc (and "sometimes" with other on-hit items too)

https://preview.redd.it/rg6eequgjj861.png?width=1920&format=png&auto=webp&s=7017c47c718d257d0662c4acafcb89e4c6c95670
  1. with Stormrazor: AD 153, hits 241 => botrk passive 88

https://preview.redd.it/ow6sm4fklj861.png?width=1920&format=png&auto=webp&s=e40caa9a679bba7f9f1b3c2052178dec9607dd07

  1. with RFC: AD 113, hits 201 => botrk passive 88

https://preview.redd.it/7sjerdbllj861.png?width=1920&format=png&auto=webp&s=f1cf015151c5bfe8ef784070021887bba6570dff

  1. with Stormrazor and RFC: AD 153, hits 229 => botrk passive 76

https://preview.redd.it/qc3m6ysllj861.png?width=1920&format=png&auto=webp&s=3fa14cc71bd2abc6cc9259a1cc7acf331cb0b981

So, it looks like the current HP is calculated before the AD part of the auto, but after the on-hit effects of Stormrazor/RFC. But this is not consistent with other on-hit items.

  1. with Guinsoo: AD 113, hits 253 (Guinsoo 40) => botrk passive 100

https://preview.redd.it/ddmkk28olj861.png?width=1920&format=png&auto=webp&s=344eed4bdb905b5459b83f908153281d146b0e25

Now the fun part: with Nashor's Tooth, Wit's End, or Muramana, it depends on whether you bought botrk first or not. If you buy it first, botrk passive deals 100 (current HP is calculated before the on-hit effects). If you buy it second, it deals less than 100 (calculated after the on-hit effects).

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6-1. botrk and then nashor: AD 108, hits 208 => botrk passive 100

https://preview.redd.it/n9tkq1wvlj861.png?width=1920&format=png&auto=webp&s=c9b5edd0dfdc99ae482d2e02de98751c2cba5343

6-2. nashor and then botrk: AD 108, hits 204 => botrk passive 96

https://preview.redd.it/836u46iwlj861.png?width=1920&format=png&auto=webp&s=01e0abcfcc166b026da57e67f4e738241cf87335

7-1. botrk and then wit's end: AD 143, hits 243 => botrk passive 100

https://preview.redd.it/n4s79zfxlj861.png?width=1920&format=png&auto=webp&s=4d72df428f34dcb9ef3e033737432d23dad619bf

7-2. wit's end and then botrk: AD 143, hits 241 => botrk passive 98


https://preview.redd.it/di41m5cylj861.png?width=1920&format=png&auto=webp&s=eef0e145a36ac3235d5b9ce560e3e4973552ba8e

8-1. botrk and then muramana: AD 172, hits 320 (muramana proc 48) => botrk passive 100

https://preview.redd.it/aes846s4mj861.png?width=1920&format=png&auto=webp&s=61340af53d11b1d9b2138cbafe7d6a239aeb4c2d

8-2. muramana and then botrk: AD 172, hits 315 (muramana proc 48) => botrk passive 95

https://preview.redd.it/0fky9yc5mj861.png?width=1920&format=png&auto=webp&s=16681406f4dcecc5f5bde1d25c25c82d577660a4

Changing the item slot order didn't matter.

TL;DR

botrk passive deals less damage if
1) combined with Stomrazor and/or RFC (not sure it's intended)
2) bought after Nashor's Tooth/Wit's End/Muramana (definitely a bug)

Source: Original link


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