League of Legends

The Review: Patch 10.13 Balance Change Analysis by the Numbers

LeagueofLegends10 - The Review: Patch 10.13 Balance Change Analysis by the Numbers
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Hey all, Aldonall from LoLTheory.gg here! Welcome back to The Review, where I use tables and numbers to talk about what Riot's most recent balance patch actually affected, and by how much.

patch 10 13 notes - The Review: Patch 10.13 Balance Change Analysis by the Numbers

Check Out the 10.13 Notes Here

Full coverage in 10.13, with several individual buffs and nerfs, coupled with a handful of rune changes (Conqueror, Guardian) and an item change (Death's Dance). Take a look!

Champion Changes:

ChampionRoleChangeWR 10.12 ⇒ WR 10.13PR 10.12 ⇒ PR 10.13
ApheliosBottomNerf49.16%  ⇘  48.03%19.26%  ⇘  16.70%
CassiopeiaTopNerf52.92%  ⇘  50.58%0.74%  ⇒  0.66%
CassiopeiaMiddleNerf51.61%  ⇒  50.85%5.01%  ⇒  4.91%
CassiopeiaBottomNerf52.68%  ⇒  52.03%0.76%  ⇒  0.74%
GnarTopBuff48.91%  ⇒  48.72%3.01%  ⇗  3.97%
KalistaBottomNerf49.20%  ⇒  48.60%5.76%  ⇒  5.79%
Kog'MawMiddleBuff47.79%  ⇒  47.00%0.11%  ⇗  1.47%
Kog'MawBottomBuff?52.36%  ⇘  51.36%1.84%  ⇗  2.65%
LucianTopBuff46.09%  ⇑  48.73%1.04%  ⇒  1.06%
LucianMiddleBuff45.66%  ⇒  46.52%1.73%  ⇒  1.93%
LucianBottomBuff47.22%  ⇗  48.37%10.26%  ⇗  12.70%
NocturneJungleBuff46.82%  ⇗  48.11%1.84%  ⇑  4.23%
NocturneMiddleBuff52.17%  ⇒  51.72%1.29%  ⇒  1.26%
Nunu & WillumpJungleBuff51.90%  ⇒  52.31%3.47%  ⇑  5.53%
Nunu & WillumpMiddleBuff31.98%  ⇑  49.25%0.06%  ⇗  0.73%
OrnnTopNerf49.06%  ⇒  49.98%5.56%  ⇘  4.69%
RakanSupportBuff50.06%  ⇒  49.48%3.90%  ⇒  4.23%
RyzeTopBuff46.92%  ⇒  47.66%0.78%  ⇒  0.95%
RyzeMiddleBuff46.22%  ⇒  47.19%2.34%  ⇗  3.00%
SyndraMiddleNerf48.92%  ⇘  46.62%9.65%  ⇘  6.54%
SyndraBottomNerf48.98%  ⇒  48.90%1.25%  ⇒  0.89%
ViJungleBuff49.23%  ⇗  51.15%2.29%  ⇑  4.09%
YorickTopBuff49.65%  ⇒  49.06%1.75%  ⇒  2.16%
YuumiSupportNerf49.15%  ⇓  45.02%13.91%  ⇘  9.78%

Notes:

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  • Aphelios: I've lost count of how many times he's been nerfed this season.

  • Cassiopeia: Hit top-lane Cass significantly harder than anywhere else, falling nearly 2.5% WR in the role.

  • Kog'Maw: AP Kog mid appears to be back in action, to middling success so far. Looks like 10.13 was a net nerf to Kog bot, as the relatively insignificant ratio buffs weren't as significant as some meta changes, such as…

  • Lucian: Slowly on the ascent, the quintessential bot-lane bully saw his WR bump a full percent in all 3 roles he sees play in.

  • Nunu: AP Nunu mid exists now; I'm sure we're all happy about that. Went from an outright troll pick (31% WR – 0.06% PR) to reasonable (49% WR – 0.73% PR) overnight.

  • Vi: A nice healthy buff to one of my favorite junglers, adding some mobility later in the game when she needs it most.

  • Yuumi: Good.

 


Other Winners/Losers:

ChampionRoleChangeWR 10.12 ⇒ WR 10.13PR 10.12 ⇒ PR 10.13
HecarimTop50.67%  ⇗  51.89%1.41%  ⇒  1.23%
KassadinMiddle50.48%  ⇗  51.52%7.37%  ⇒  7.49%
MaokaiSupport51.08%  ⇗  52.30%1.19%  ⇒  1.20%
PantheonTop51.12%  ⇗  52.22%1.08%  ⇒  1.06%
QuinnTop52.56%  ⇗  53.72%1.88%  ⇒  1.99%
ZiggsMiddle48.01%  ⇗  49.23%1.61%  ⇒  1.69%
CorkiMiddle47.23%  ⇘  45.79%2.88%  ⇒  2.72%
IvernJungle50.64%  ⇘  49.32%1.95%  ⇒  1.58%
RengarTop51.79%  ⇘  50.21%1.41%  ⇒  1.40%
TwitchBottom51.75%  ⇘  50.53%4.00%  ⇗  4.67%
UdyrJungle51.99%  ⇘  50.71%1.23%  ⇒  1.21%

TL;DR: While these champions weren't changed directly, their WR/PR was influenced either by meta changes, or by item/rune changes. For 10.13, main drivers include nerfs to Conqueror and Guardian, as well as nerfs to the usability of Death's Dance on ranged champions.

 


Sources:
LoLTheory.gg

Source: Original link


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