League of Legends

The Review: Patch 10.6 Balance Change Analysis by the Numbers

LeagueofLegends5 - The Review: Patch 10.6 Balance Change Analysis by the Numbers
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loltheory - The Review: Patch 10.6 Balance Change Analysis by the Numbers


LoLTheory.gg here! Welcome back to The Review, where I use tables and numbers to talk about what Riot's most recent balance patch actually affected, and by how much.

patch 10 6 notes - The Review: Patch 10.6 Balance Change Analysis by the Numbers

Check Out the 10.6 Notes Here

Patch 10.6, AKA the one where Wukong gets reworked. Some other stuff happened to, or so I'm told. Yaddah yaddah, here's a table:

Champion Changes:

ChampionRoleChangeWR 10.5 ⇒ WR 10.6PR 10.5 ⇒ PR 10.6
AniviaMiddleBuff50.48%  ⇒  49.70%2.55%  ⇒  2.84%
ApheliosBottomNerf48.64%  ⇘  47.36%10.52%  ⇓  6.92%
DariusTopNerf52.47%  ⇘  50.04%10.97%  ⇘  9.47%
DravenBottomBuff50.10%  ⇗  51.39%3.85%  ⇗  5.11%
GarenTopNerf52.81%  ⇘  51.16%12.53%  ⇘  9.97%
GarenMiddleNerf52.99%  ⇒  52.70%1.80%  ⇒  1.51%
HecarimJungleBuff49.82%  ⇒  50.63%2.77%  ⇗  3.90%
KaynJungleBuff47.39%  ⇒  48.17%6.30%  ⇒  5.96%
KindredJungleBuff49.99%  ⇒  50.51%2.40%  ⇗  2.99%
MorganaMiddleBuff51.31%  ⇒  51.42%0.56%  ⇒  0.70%
MorganaSupportBuff47.54%  ⇗  49.11%7.33%  ⇗  8.40%
RyzeTopBuff45.43%  ⇒  46.11%1.48%  ⇒  1.61%
RyzeMiddleBuff45.01%  ⇒  45.54%3.13%  ⇒  3.32%
SennaTopNerf54.49%  ⇓  49.78%1.99%  ⇘  1.21%
SennaBottomNerf54.41%  ⇓  51.07%6.81%  ⇓  3.86%
SennaSupportNerf51.54%  ⇘  49.37%11.15%  ⇘  8.55%
ShacoJungleNerf53.00%  ⇘  51.76%5.94%  ⇒  5.52%
ShacoSupportNerf50.63%  ⇒  51.24%1.26%  ⇒  1.20%
SorakaSupportBuff47.71%  ⇒  48.45%4.18%  ⇒  4.50%
Twisted FateMiddleBuff49.78%  ⇒  49.63%4.28%  ⇑  6.15%
UrgotTopBuff49.06%  ⇒  49.46%1.50%  ⇗  2.37%
VeigarMiddleBuff48.52%  ⇗  50.59%2.52%  ⇗  3.32%
WukongTopRework50.77%  ⇑  54.04%0.37%  ⇑  8.07%
WukongJungleRework45.78%  ⇑  52.12%0.34%  ⇑  5.66%
WukongMiddleRework52.57%  ⇒  53.33%0.63%  ⇗  2.02%
XerathMiddleBuff48.50%  ⇒  49.29%2.06%  ⇗  3.04%
XerathSupportBuff47.91%  ⇗  49.15%1.44%  ⇗  2.07%

Notes:

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  • Aphelios: And another one. Further down he goes.

  • Darius: After Ornn's fall, Darius stepped up to help fill the void of oppressive champs in the top lane. He gets knocked down a couple pegs here.

  • Garen: See: Darius.

  • Senna: Riot targeted Support Senna, but it looks like Top actually took the biggest hit here, falling by 4.7%. That said, they did manage to knock down ADC Senna by ~3.5%, while Support Senna escapes relatively unscated (- ~2% WR).

  • Wukong: YES. It's about time. Is he overpowered? Yes. Did he deserve a hotfix nerf? Probably. Will I complain about it regardless? You bet your ass I will. These numbers are still a bit inflated, but at this point the post-hotfix sample dwarfs the pre-hotfix one, and Wukong is still above 52% in three roles. Wukong saw improvement in all roles, but Jungle was by far his biggest, spiking over 6% from last patch.

 


Teleport Changes:

RoleTP WR vs Others 10.5 ⇒ 10.6TP PR 10.5 ⇒ 10.6
Top47.37%  ⇗  48.74%74.84%  ⇒  76.98%
Middle48.72%  ⇒  49.00%25.60%  ⇒  25.57%

TL;DR:

  • In order to isolate the effects of this patch, we decided to only look at games where TP was run versus another summoner spell in the lane. This allows us to avoid having the effect diluted by TP vs. TP matchups, which will always have a 50% WR. Once that adjustment is made, we can see that TP is performing much better in the top lane versus other summoners than last patch.

 


Sources:
LoLTheory.gg

Source: Original link


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