To preface this, I will say that I am a ~5500 mmr protoss player, just getting my potential biases out of the way.
I was poking around recent tournaments for matchup win rates, and I found something pretty interesting that I think warrant’s discussion. Map Balance. I had a feeling that recently the map pool was very strong for protoss against terran, so I decided to take a look at the win rates. I was curious, was the map pool as a whole imbalanced, or was it a few select maps damaging the matchup?
I decided to look at three recent premier tournaments:
GSL 2019 Season 1
GSL Super Tournament
IEM Katowice – Offline only
I figured that these being some of the most recent tournaments, and most densely populated with top players would give the best insight on the highest level of PvT
Here is the aggregate data of the tournaments:
|Map||Protoss win%||Win – Loss|
|Automaton||72.22%||13 – 5|
|Cyber Forest||52%||13 – 12|
|Kairos Junction||62.16%||23 – 14|
|King’s Cove||45.45%||10 – 12|
|New Repugnancy||36.36%||4 – 7|
|Port Alexander||50%||12 – 12|
|Year Zero||33.33%||2 – 4|
I am not here to make any large balance claims, nor say what the solution is. However here are a few interesting things from the data:
Protoss overall win rate is 53.85% (77 – 66)
The most imbalanced map with a decent sample size, is Automaton (Year Zero is lacking on data)
If you remove automaton from the pool, the win rate is 51.2% (64 – 61)
Additionally, I looked at map rush distance, main base to main base, Here is the data, in number of seconds it takes a worker to cross the map
|Map||Time in seconds|
Average: 44.1 seconds
Now let’s rank them based on rush distance and include win rate data
|Map||Time In Seconds||Protoss win %|
|Karios Junction||40 sec||62.16%|
|New Repugnancy||40 sec||36.36%|
|Cyber Forest||42 sec||52%|
|Port Alexander||44 sec||50%|
|King’s Cove||45 sec||45.45%|
|Year Zero||49 sec||33.33%|
The sweet spot seems to be around 44 seconds for rush distance. The larger deviation from this time, the more extreme the win rates get. Interestingly Both races have a short map that favors them, and a long map that favors them (though, I will state again, year zero has very little data)
I don't have any solid conclusion for this data. I am just hoping it sparks an interesting discussion. To me, the numbers seem to show that there is a fairly well balanced match-up that is being obscured mainly by Automaton. Karios Junction might need to be looked at.
What do you think? Is PvT a balance problem? A map problem? Does anybody have any good data to add to the discussion? I would love to get some other people’s input
Source: Original link
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