I spent the past like 20 hours or so of my game time playing this race, and had a pretty good time doing it for the most part, so I wanted to memorialize them in a post here before moving on to something else. I like playing Inward Perfectionists, since they generally let me just be left alone to do my own thing, without worrying about outsiders. I had a few minor wars early on, but no territory was lost or gained. My game was set to mostly defaults, with a 1000 star galaxy, default game dates, and a 25x Crisis strength, on Grand Admiral difficulty.
Some information about my Empire's size and expansions:
2200 – 2350
- Initial border size was 42 systems, containing 12 habitable worlds of varying degrees of habitability.
The Home Systems.
- Early on in the game (before any expansions) I converted half of those worlds to Ecumenopolis, the other half were terraformed to Gaia worlds.
- To feed these Ecumenopolis, I have 6 Generator habitats in my home sector, along with 9 Mining habitats. Each Generator habitat provides ~+200 excess power after upkeep, and each Mining habitat provides ~+300 mineral after upkeep (they also act as refineries in a lot of cases).
- I started with the Shattered Ring origin, I knew I wasn't going to be able to expand very quickly, so I wanted a decent boost on tech to get to orbitals and Ecumenopolis fairly quickly.
- My first Megastructures were a Dyson Sphere and Matter Decompressor. Even with all of my Orbital Habitats to provide resources, I was very close to a deficit until I got these structures up. Since I had the Shattered Ring origin, I repaired a ring segment, and was able to start construction on both of these mega structures before the end of the 2200's.
- Once I had my Ecumenopolis worlds set up, and my economy being supplied by Mega Structures, I turned my attention to the L-Gate I was lucky enough to have within my Territory. I opened the gate around 2370.
- I sent my Battleships through the gate after letting the Nanites have a few years to wreck the galaxy, I had 3 fleets of about 80K. I took and held the Terminus system, and then killed the Nanites while I claimed their systems. This more than doubled my number of worlds, once I fully settled their system I had 16 new planets, and 2 more Generator stations. The 3 worlds there with the worst resources (only 2-3 mining / generator districts each) into Ecumenopolis, the rest were terraformed to Gaia worlds.
The Terminus Systems
- Only one Fallen Empire awakened in this game. Around 2430, I did everything I could to become friendly with a neighbor of this empire so they opened their borders, and invaded and killed the Awakened Empire. I took their worlds, mostly because I could and this was one of the few opportunities for expansion, but also because I wanted Dark Matter tech. This added 10 more worlds to my empire, and I made 5 more Orbital Habitats there, all Generator stations. My fleets were becoming expensive (I was spending ~6K energy in upkeep alone) so I needed the power. The
I chose to go for Evolutionary Mastery. I felt it synergized best with Inward Perfection, since I get bonuses to pop growth anyway. My species in the end looked like
this. I absorbed some refugees of my species who were psionic, and so made my entire pop Psionic. I did the same when I got some Cyborg pops. On Ecumenopolis worlds, I was able to achieve +200% pop growth, so my population grew fairly fast on my 9 Ecumenopolis worlds. By the end of the game, I had nearly 8,000 organic pops living in my empire, with 2500 robots.
Science and Tech
Since I started with a Ringworld, I didn't build a single research building that wasn't actually on a Ringworld… all research was handled by rings. By the end game, I had 7 Ring worlds, if you count the one I started with. These were all in my home sector, clustered around my homeworld. Most of these were dedicated to research, though I did have 2 commercial ring segments to boost trade. My main researchers were
Psionic Cyborgs, with decently high bonuses to research speed. I had +122K research by the year 2500, so I was able to boost my fleet's power significantly with repeatable research.
The entire point of this run was to get strong enough to fight off a 25x Crisis… so when the Contingency attacked in 2470, I was ready.
My fleets relied on Kinetic weaponry and Dark Matter shields, with a Juggernaut that boosted their engagement ranges. These fleets were entirely composed of Battleships and Titans, mostly Kinetic Artillery + Giga Cannons, though about a third of the battleships were Carriers with strike craft for point defense and dealing with smaller ships. All key systems were held with a swarm of orbital platforms, so they had defensive strengths ranging from 400K-800K… not enough to seriously threaten a Contingency fleet, but it left me pretty much immune to the regular AI's just in case one decided to get froggy.
My initial fleet strength when the Contingency attacked was about 20M, so I was able to kill the first Machine world pretty easily. The second one proved a bit harder, they had about 24M of fleets stacked up on their home world, so I engaged and fought through it, but then a second death stack showed up through a gateway in their home world system and badly mauled my fleets. I won the battle, but my fleets were reduced to 50% strength. I killed the second machine world, returned to my home base and repaired and re-armed for 10 years, then hit the third Machine world. The Contingency managed to get together another doom stack of about 30M, and that was a pretty epic fight, but I beat it with only about 20% casualties to my fleet, so I just shattered the next 2 Machine worlds about 2 months before the 2500 victory date.
I had a lot of fun with this Empire. The late 2300's up until the Crisis was kind of boring, it was mostly me just researching repeatables, but I had an audio book on in the background, so it was pretty chill. Like I initially said, this was the tallest empire I've done to date, with a fairly small footprint, though by the end of the game I had 38 worlds, 24 orbital habitats, and 27 ring world segments, so I guess it could have been taller.
Source: Original link
© Post "My Tallest Empire Yet – Han’Felir Interplanetary Nation, an Inward Perfectionist Society" for game Stellaris.
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