The Elder Scrolls

ESO: Bard Class, Pet Project.

TheElderScrolls9 - ESO: Bard Class, Pet Project.
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So, I was just minding my own business, occasionally looking at my guild's discord chat, when someone mentioned that a possible Bard class could be in the works. Is this true? I don't know but as soon as I read it, I became sort of obsessed with it. So… here you go. This is not balanced in any way, shape, or form; it was just me creating abilities I thought would be cool. What do you people think?

Class – BARD

Skill lines – Instrumental Weaponry:

Frightful Melody: Skillfully pluck at a string, striking fear into the hearts of your enemies, dealing 2150 Magic Damage. – Costs 2600 Magicka

– Morphs-

Notes Of Brimstone: Skillfully pluck at a string, striking fear into the hearts of your enemies dealing 2150 Magic and summoning a burning candle above you. The candle will send nodes of burning light to all enemies within five meters of you dealing 677 Magic Damage. (Reduces Cost as ability ranks up.) – Costs 2200 Magicka

– Resonant Tone: Converts to a Stamina Ability. Skillfully pluck at a string, striking fear into the hearts of your enemies dealing 3620 Physical Damage. Grants Empower, increasing the damage of your next light attack by 40%. – Costs 2420 Stamina

Song Of Confusion: Entrance your enemies with an Arrhythmic Sonata, applying a random minor debuff and dealing 287 Magic Damage every 1 second for eight seconds. – Costs 3600 Magicka

– Morphs

– Sadistic Glee: Entrance your enemies with a beautiful Sonata, applying a random minor debuff and dealing 287 Magic Damage every 1 second for eight seconds. Allies can now activate Bard’s Will, healing them for 10% of the damage done. Entranced enemies are stunned for four seconds and hit with a random status effect if they are immune to stun – Costs 3600 Magicka.

– Dissonant Chord: Entrance your enemies with a beautiful Sonata, dealing 1088 Magic Damage. Adds 25 Magic Damage for each enemy entranced. – Costs 4800 Magicka

Lullaby: Pull on the heart strings of all enemies within ten meters of you, applying minor maim. – Costs 1200 Magicka

– Morphs

– Night Terrors: Pull on the heart strings of all enemies within ten meters of you, applying minor maim and minor defile. – Costs 1200 Magicka

– Inspiring Lullaby: Focus inward, granting minor heroism for five seconds. – Costs 7000 Magicka

Vicious Mockery: Shout a string of insults, putting stacks of Demoralization on your enemies up to twenty stacks. Each stack increases damage done by 0.5%. – Costs 9000 Stamina

– Morphs

– Cutting Deep: Shout a string of insults, putting stacks of Demoralization on your enemies up to twenty stacks. Each stack increases damage done by 1%. – Costs 10000 Stamina

– Hurtful Words: Shout a string of insults, putting stacks of Demoralization on your enemies up to twenty stacks. Each stack increases damage done by 0.5% and applies minor mangle. – Costs 9000 Stamina

Chant of Courage: Sing a song of heroism, inspiring your allies and granting them minor courage for twelve seconds. – Costs 7800 Magicka

– Morphs

– Chant of Recklessness: Sing a song of heroism, inspiring your allies and granting them minor courage and minor berserk for twelve seconds. – Costs 7800 Magicka

– Chant Of Faith: Sing a song of heroism, inspiring your allies and granting them minor courage and minor vitality for twelve seconds. – Costs 7800 Magicka

Ultimate – Thunderous Symphony: Shutdown the battlefield with a sickening, discordant song, dealing 4576 Magic Damage every second for twelve seconds. – Costs 175 Ultimate

– Morphs

– Forte: Shutdown the battlefield with a sickening, discordant song, dealing 6789 Magic Damage every second for twelve seconds. – Costs 175 Ultimate

– Allegro: Shutdown the battlefield with a sickening, discordant song, dealing 4576 Magic Damage every second for twelve seconds. Allies can now activate a synergy, granting them major expedition and major savagery for twelve seconds. – Costs 175 Ultimate.

Passives:

Street Performer (1/2): Killing an enemy with an Instrumental Weapons ability gives you 10 gold. (20 Gold maxed out).

Liquid Courage (1/2): Using an Instrumental Weapons ability whilst food or drink are active increases spell and weapon damage by 570.

Will Work For Food (1/1): Using an Instrumental Weapons ability gives you a meal ticket. At a stack of five tickets, you exchange your tickets for tasty chicken breast, healing for 5000.

Life of the Party (1/1): When allies activate one of your synergies, they do 5% more damage for ten seconds and heal for 2450.

Skill lines – Soul Song

Joyous Hymn: Sing to the heavens, healing you for 4750. – Costs 5670 Magicka

– Morphs

– Chorus: Sing to the heavens, healing you and an ally for 4750. Costs 5670 Magicka

– Solo: Sing to the heavens, healing you for 7800. – Costs 5670 Magicka

Soul Knife: Manifest your anger in the form of an ethereal blade, dealing 2450 Magic Damage. Deals 300% more damage if the target enemy is below 50% health. Costs 2467 Magicka- Morphs

– Thirsting Blade: Converts to a Stamina Ability. Manifest your anger in the form of an ethereal blade, dealing 2450 Physical Damage. Deals 400% more damage if the target enemy is below 50% health. Heals for 10% of the damage inflicted. – Costs 2467 Magicka

– Shattered Fragments: Manifest your anger in the form of three ethereal fragments, dealing 1250 Magic Damage. Deals 300% more damage if the target enemy is below 50% health. While Slotted, max magicka is increased by 10%. – Costs 2467 Magicka.

Disregard: Empower the soul of a single ally, granting them stun and snare immunity for twelve seconds. – Costs 4700 Magicka

– Morphs

– What Doesn’t Kill You… : Empower the soul of a single ally, granting them stun and snare immunity for twelve seconds. They are healed for 5678 for every stun or snare that hits them. – Costs 7000 Magicka

– Pay Them No Mind: Empower the souls of all allies around you, granting them stun and snare immunity for five seconds. – Costs 4700 Magicka

Romantic Ballad: Bridge the gap between your soul and the soul of an ally, healing both of you for 1750 every 1 second. The connection breaks if you or your ally move more than ten meters away from each other. – Costs N/A- Morphs

– Undying Love: Bridge the gap between your soul and the soul of an ally, healing both of you for 1750 every 1 second and increasing spell and physical resistance by 1320. The connection breaks if you or your ally move more than ten meters away from each other. – Costs N/A

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– Furtive Affair: Bind your soul with that of an ally’s, healing both of you for 2000 every 1 second and granting Major Evasion. The connection breaks if you or your ally move more than ten meters away from each other and cannot be recast for 30 seconds on a different target. – Costs N/A

Cleansing Song: Purge three negative effects from you and up to three other allies. – Costs 5600 Magicka

– Morphs-

Refreshing Song: Purge three negative effects from you and up to three other allies and healing for 6785. – Costs 5600 Magicka

– Clear-Minded: Purge three negative effects from you and up to three other allies. While slotted, gain Minor Force, increasing your critical damage by 10%. – Costs 5600 Magicka

Ultimate – Whisper in the Wind: Whisper words of encouragement to you and up to eleven other allies, granting a random minor buff every five seconds for ten seconds, and healing for 12507. – Costs 250 Ultimate

– Morphs

– Lingering Whispers: Whisper words of encouragement to you and up to eleven other allies, granting a random minor buff every five seconds for twenty seconds, and healing for 24564. – Costs 250 Ultimate

– Dissonant Whispers: Whisper unspeakable curses to all enemies around you, applying a random minor debuff every five seconds for ten seconds and healing up to twelve allies for 12507. – Costs 250 Ultimate.

Passives:

Love From Afar (1/2): Increases distance of Romantic Ballad by 2 meters (4 meters maxed out).

Compassionate Soul: (1/2): Every Soul Song ability slotted increases Healing by 2%.

Enduring Passion: (1/2): Increases the duration of all heal-over-time abilities by 5%.

Key Change (1/1): If Soul Song heal-over-time abilities are sustained for over a minute, send a surge of healing to your allies, healing for 10780.

Skill Lines – Tumbler

Pirouette: Create a swirling column of air around you, increasing Physical and Spell Resistance by 5280 for twenty-four seconds. – Costs 5000 Stamina

– Morphs

– Partner Dance: Create a swirling column of air around you and one other ally, increasing Physical Resistance and Spell Resistance by 5280 for twenty-four. Costs 5000 Stamina

– Cartwheel: Converts to a Stamina Ability. Send a gust of harmful wind at the closest opponent, dealing 4560 Physical Damage and granting you Minor Toughness. – Costs 2500 Stamina

Sucker Punch: Surprise an enemy with a vicious roundhouse punch, dealing 2500 Physical Damage, knocking them over, and stunning them for four seconds. Grants a damage shield based off of half the damage done multiplied by time stunned. Damage and Damage Shield Scales off of Max Health. – Costs 3500 Stamina

– Morphs

– Hidden Fury: Surprise an enemy with a vicious roundhouse punch, dealing 4500 Physical Damage, knocking them over, and stunning them for four seconds. Grants a damage shield based off the damage done multiplied by time stunned. Damage and Damage Shield scales of off Max Health. – Costs 3500 Stamina

– Hidden Glee: Surprise an enemy with a flurry of punches, dealing 1000 Physical Damage each, and stunning them for two seconds. Each punch extends the stun by one second. If the ability is completed without interruption, gain health recovery equal to 25% of your maximum stamina. If the ability is interrupted, recover 50% of stamina used to cast the ability. – Costs 2500 Stamina

Brace: Hunker down into a solid stance, negating 50% of any incoming damage. Cannot move while ability is in effect. – Costs 1500 Stamina per Second.

– Morphs

– Horse Stance: Hunker down into a solid stance, negating 75% of any incoming damage. Cannot move while ability is in effect. – Costs 3000 Stamina per Second.

– Juggernaut: Converts into a Magicka Ability. Summon a shield of wind around you, absorbing 25% of any incoming damage, and sending 50% of the damage reflected back to the caster. Caster can now move while ability is active. – Costs 500 Magicka per Second.

Juggler: Toss a series of dangerous objects at your target, dealing 3% of their max health in damage. – Costs 3000 Stamina

– Morphs

– Flame Dancer: Converts to Magicka ability. Toss a series of flaming objects at your target, dealing 3% of their max health in damage and 500 flame damage every second for five seconds. Damage over time is extended by one second for each successful throw. – Costs 3000 Magicka

– Sword Dancer: Toss sharp daggers at your target, dealing 3% of their max health in damage and 1000 bleed damage every one second for five seconds. Damage over time is extended by one second for each successful throw. – Costs 3000 Stamina

Tales of Sorcery: Read aloud the ancient stories of sorcery, increasing your spell damage by 258 for twenty-four seconds. – Costs N/A

– Morphs

– Tales of Might: Read aloud the ancient stories of might, increasing your physical damage by 258 for twenty-four seconds. – Costs N/A

– Tales of Glory: Read aloud the ancient stories of glory, increasing physical and spell damage by 150 for one minute. While slotted, gain minor slayer. – Costs N/A

Ultimate – Dancing in the Dark: Disappear using parlor tricks and deception. While hidden, gain all major buffs. These buffs will remain for the next three abilities. After three abilities are used or ten seconds passes, you will uncloak. – Costs 500 Ultimate

– Morphs

– Invisible Box: Lock yourself in an invisible box. While locked in place, gain all major buffs. These buffs will remain for twenty seconds. After twenty seconds passes, movement will be restored. – Costs 500 Ultimate

– Build the Suspense: Disappear using parlor tricks and deception. While hidden, gain all major buffs. These buffs will remain for the next five abilities. – Costs 500 Ultimate.

Passives:

Misdirection (1/1): Gain one ultimate every time a tumbler ability is used.

Trick of the Trade (1/1): Every fifth attack has a 25% chance to miss.

Momentum (1/2): If a tumbler ability is cast within five seconds of the previous tumbler ability, the cost will be reduced by 15% (30% maxed).

Return to Sender (1/2): 5% of damage blocked is sent back to the caster (10% maxed).

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