The Elder Scrolls

(More Than) A Few Ideas For Crafting/Furnishing to Make the Game More Fun

TheElderScrolls3 - (More Than) A Few Ideas For Crafting/Furnishing to Make the Game More Fun

So while the Xbox server is down, I thought I'd actually put some of the thoughts I've had over the last two weeks being almost 100% immersed in furnishing my home. Crafting/furnishing is my very favorite part of the game, and I'd love to see it balance a bit into turning that aspect into "part of the world game" and not just something you piddle around with mostly for your own alone time funsies.

I'm WAY more into crafting, harvesting, and furnishing than I will ever be in end-game trials and whatnot. They're just too competitive and spending 30 minutes killing one thing isn't really my cup of tea. But I love TESO SO MUCH regardless, I just want more challenge for the parts of it I really enjoy.

A lot of these ideas are probably not possible, some might be game breaking, and some might not go together with other ideas, but I'd love to hear if anyone has any *other* ideas or any ways to make the ideas I set forth better and more feasible to request from ZoS.

  • Up the item limits in home – SOON (or yesterday, whichever). I know that's not a unique or novel request, but man is it necessary to mention. I'm a quarter of the way finished with the house I'm working on now and over half my slots are full already. I'm judicious with my items (decorating for aesthetic and not just to display all the junk I have however I can), and the item caps are so off-putting when it comes to wanting to do something to the level you want to do it.
  • Overhaul the crafting system to include being able to grow your own crops or raise your own livestock. While it would be nice to plant a row of 500 cornflowers, I can see how being able to grow your own alchemy ingredients might be game breaking (it would severely lower the cost of ingredients at guild stores, for one thing). But one of my FAVORITE things in Skyrim was my gardens that I could come home and harvest after a few in-game days of questing. What I suggest is introducing a new line of crops to plant (or using the same ones, only they will only be used for the new furnishing/crafting system) and releasing a bunch of new recipes that utilize these crops alone.
  • Release outfit crafting that doesn't just involve armor styles. I want to be able to craft a Kajit tunic to go with an Alinor skirt and a Redguard headpiece and die them all wacky colors just because I'm in the mood that day. This could go along with the previous suggestion of overhauling the crafting system. The way you could be able to do these things is by growing things in your house and then crafting things out of them.
  • Add the ability to dye furnishings.
  • While we're on it, add more dyes (again, possible by making new dyes acheivements for growing things in your own home or some other system of achievement, like having 20 gold furnishings, 40 purples, etc.)
  • And while we're on THAT, add a "points rating" to the household so that each kind of furnishing or number of crops grown and harvested, etc., nets you "household points". While this wouldn't reward *good decor*, it would be one way to implement my next idea.
  • When your household gets to a certain number of points, you unlock the ability to hire an NPC in your home. So let's say, 50,000 points gives you the ability to hire a bartender NPC (just to stand around and do their little animations behind the bar), 100,000 points gives you the ability to unlock a maid. 200,000 points gives you the ability to unlock a butler. Etc. It would just be SO FUN to come back home and have NPCs hanging out doing their thing.
  • Make housing more fun to hang out in by adding mini games. How fun would it be after running a couple of dungeons if you could invite people back to your house to play a game of poker or some other ESO-centric mini game (I mean, I don't even know how Foxes and Felines works)? As it is, there's just so little reason to have many people over to your house just to gawk at your stuff.
  • Make housing more fun to hang out in by adding the ability to craft "gift bags" that your guests can take before leaving the house. They can hold maybe 3 or 5 items – potions, a dinner, etc.
  • I have no idea how, but make a way to make crafting more "competitive" and thereby immersive. I don't know how you'd do that in the same style of "burn an enemy down" when it comes to dungeons, etc. There's no AI way to *judge* the aesthetic of a theme-furnished room or house, but man would that be fun. As it is now, I feel like the furnishing market is far more unpopular than any of the markets that have to do with fighting; I'd love to see it more popular by adding in the competitive aspect.
  • Oh oh! I just remembered another idea – add "crafting armor/outfit sets." Like in Skyrim. So you put on a blacksmithing crafting set, and it takes, say, less mats to craft items. That kind of thing. And since I remembered that, I remembered this which I won't make its own bullet point, but goldang it, fix the jewelry crafting drops. The rarity and difficulty in obtaining jewelry crafting blues, purples and golds (not to mention greens even) is just borked and ridiculous. You can tell the system is SEVERELY broken by the sheer amount of jewelry crafting writs sold for literally pennies (I see them for 9 gold per writ at guild stores all the time now).
  • Thought of another one! Allow us to host "market hours" in our houses. This is one of the main reasons I think the furnishing market languishes – I want to see an item oftentimes before I buy it. Allow us to have a "mini-store" for, say, an hour in our house. Perhaps it could be limited to 50 players per hour or something and we'd have to bid on them. And then we can set prices on the items in our house and a customer could buy with a couple of clicks right then and there without having to go through the rigamarole of mailing and/or being there to have to initiate a trade.
Read:  The Official Unofficial Last Ever Imperials vs. Stormcloaks Thread (Maybe)

I think I had more ideas, but they're not coming to me at the moment. So if anyone has any to add, I'm (and I hope ZoS is) all ears.

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