The Witcher

Game Crashing on isle of mists quest

TheWitcher9 - Game Crashing on isle of mists quest
Loading...

Red Engine Crash Log

————————————–

Build: Not Set

User: No

Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error reading location 0xffeccba6

Crashed Thread:

Thread ID: 10944

callstack:

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1fe57 – <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1dad1 – <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1cd6c – <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1ced0 – <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x2c2b – <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x6b8374 – <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xbe0c48 – <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xbe1410 – <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xbe051c – <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xbe09f7 – <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1dba37 – <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1db9cb – <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0xb38ff – <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0xb36b5 – <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0xb2140 – <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x44e0f – <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xbe9274 – <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1277fc – <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x51c2b7 – <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x127ff1 – <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x51b85c – <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1743df – <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xfb526 – <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x179713 – <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x696665 – <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x6719c8 – <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x5b12da – <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x21b394 – <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x10fa75 – <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x6e6634 – <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0xc86b6 – <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xeeec4 – <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0xc396a – <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xef1c7 – <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1216 – <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x428ad – <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x166f – <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x196c – <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x23dcf8 – <Unknown File>(0)

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)

Debug Information


Commandline: "C:Program Files (x86)SteamsteamappscommonThe Witcher 3binx64witcher3.exe"

Thread ID: 8264

callstack:

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 19940

callstack:

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 7664

callstack:

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 3956

callstack:

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 12388

callstack:

<Unknown Symbol>() + 0x0 – <Unknown File>(0)

<Unknown Symbol>() + 0x0 – <Unknown File>(0)

<Unknown Symbol>() + 0x0 – <Unknown File>(0)

<Unknown Symbol>() + 0x0 – <Unknown File>(0)

<Unknown Symbol>() + 0x0 – <Unknown File>(0)

MsgBlobCreateStack() + 0x3485 – <Unknown File>(0)

MsgBlobCreateStack() + 0x270b – <Unknown File>(0)

CreateHeatGripServiceClient() + 0x1dfe – <Unknown File>(0)

CreateHeatGripServiceClient() + 0x1c59 – <Unknown File>(0)

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 12056

callstack:

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb94e07 – <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 – <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 – <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e – <Unknown File>(0)

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 18576

callstack:

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 – <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 – <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e – <Unknown File>(0)

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 21432

callstack:

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 15388

callstack:

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 5248

callstack:

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 17204

callstack:

DllUnregisterServer() + 0x45ad – <Unknown File>(0)

DllUnregisterServer() + 0x48a6 – <Unknown File>(0)

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)

Загрузка...

Thread ID: 10232

callstack:

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 8124

callstack:

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 3652

callstack:

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 7192

callstack:

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 – <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 – <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e – <Unknown File>(0)

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 20004

callstack:

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 – <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 – <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e – <Unknown File>(0)

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 596

callstack:

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 – <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 – <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e – <Unknown File>(0)

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 13180

callstack:

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 – <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 – <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e – <Unknown File>(0)

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 7884

callstack:

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 – <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 – <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e – <Unknown File>(0)

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 13136

callstack:

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xbd88c – <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 – <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 – <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e – <Unknown File>(0)

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 19748

callstack:

Scaleform::System::~System() + 0x7f1be7 – <Unknown File>(0)

Scaleform::System::~System() + 0x7f1ca0 – <Unknown File>(0)

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 19192

callstack:

Scaleform::System::~System() + 0x7f1be7 – <Unknown File>(0)

Scaleform::System::~System() + 0x7f1ca0 – <Unknown File>(0)

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 9752

callstack:

Scaleform::System::~System() + 0x7f1be7 – <Unknown File>(0)

Scaleform::System::~System() + 0x7f1ca0 – <Unknown File>(0)

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 10396

callstack:

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 – <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e – <Unknown File>(0)

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 20020

callstack:

OpenAdapter12() + 0x3a934c – <Unknown File>(0)

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 10584

callstack:

OpenAdapter12() + 0x3a934c – <Unknown File>(0)

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 1872

callstack:

OpenAdapter12() + 0x3a934c – <Unknown File>(0)

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 16208

callstack:

OpenAdapter12() + 0x3a934c – <Unknown File>(0)

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 15628

callstack:

cask::ShaderList<cask::SoftmaxShader,cask::SoftmaxOperation>::availableShaders() + 0x790ca – <Unknown File>(0)

cask::ShaderList<cask::SoftmaxShader,cask::SoftmaxOperation>::availableShaders() + 0x6e30d – <Unknown File>(0)

cask::SafeEnum<cask::GemmChip_ENUMCLASS_SCOPEWRAPPER>::SafeEnum<cask::GemmChip_ENUMCLASS_SCOPEWRAPPER>() + 0x16a2a – <Unknown File>(0)

OpenAdapter12() + 0x3a934c – <Unknown File>(0)

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 20648

callstack:

OpenAdapter12() + 0x3a934c – <Unknown File>(0)

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 17316

callstack:

OpenAdapter12() + 0x3a934c – <Unknown File>(0)

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Game

Last opened world: skellige.w2w


Game

Last opened world: skellige.w2w


Source: Original link


Loading...
© Post "Game Crashing on isle of mists quest" for game The Witcher.


Top 10 Most Anticipated Video Games of 2020

2020 will have something to satisfy classic and modern gamers alike. To be eligible for the list, the game must be confirmed for 2020, or there should be good reason to expect its release in that year. Therefore, upcoming games with a mere announcement and no discernible release date will not be included.

Top 15 NEW Games of 2020 [FIRST HALF]

2020 has a ton to look forward to...in the video gaming world. Here are fifteen games we're looking forward to in the first half of 2020.

You Might Also Like

Leave a Reply

Your email address will not be published. Required fields are marked *