The Witcher

Game freeze then crash

TheWitcher2 - Game freeze then crash
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So i've had this game for a long time now without any issues but recently the game started crashing weirdly all of the sudden. First the game freezes and nothing plays except the audio, then the game crashes. My pc specs are: 2x ventus rtx 3070, ryzen 5 2600, corsair vengeance rbg pro 32gb, 550w corsair psu. I am only experiencing crashes in this game, all others work just fine. I am running the latest 460.89 drivers. I have tried uninstalling the game and reinstalling aswell as verifying integrity of game files.

Hes an example of the crash logs (they are all different but all have the "EXCEPTION_ACCESS_VIOLATION (3221225477)" in common.

Any help is appreciated

Red Engine Crash Log

————————————–

Build: Not Set

User: Jacob

Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error reading location 0xba7715ac

Crashed Thread:

Thread ID: 1568

callstack:

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xdda4 – <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc1f86d – <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc1e1fd – <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc1b5c1 – <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xbc44b5 – <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x27912 – <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x27672 – <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 – <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 – <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e – <Unknown File>(0)

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)

Debug Information


Commandline: "D:SteamLibrarysteamappscommonThe Witcher 3binx64witcher3.exe"

Thread ID: 11184

callstack:

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x10fc78 – <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x6e6634 – <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0xc86b6 – <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xeeec4 – <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0xc396a – <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xef1c7 – <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1216 – <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x428ad – <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x166f – <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x196c – <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x23dcf8 – <Unknown File>(0)

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 17652

callstack:

<Unknown Symbol>() + 0x0 – <Unknown File>(0)

<Unknown Symbol>() + 0x0 – <Unknown File>(0)

<Unknown Symbol>() + 0x0 – <Unknown File>(0)

<Unknown Symbol>() + 0x0 – <Unknown File>(0)

<Unknown Symbol>() + 0x0 – <Unknown File>(0)

MsgBlobCreateStack() + 0x3465 – <Unknown File>(0)

MsgBlobCreateStack() + 0x26eb – <Unknown File>(0)

CreateHeatGripServiceClient() + 0x1e0e – <Unknown File>(0)

CreateHeatGripServiceClient() + 0x1c69 – <Unknown File>(0)

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 23916

callstack:

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb94e07 – <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 – <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 – <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e – <Unknown File>(0)

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 4364

callstack:

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 – <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 – <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e – <Unknown File>(0)

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 23672

callstack:

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 20792

callstack:

DllUnregisterServer() + 0x45ad – <Unknown File>(0)

DllUnregisterServer() + 0x48a6 – <Unknown File>(0)

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 20308

callstack:

NiGetApexSDK() + 0xd8bc1 – <Unknown File>(0)

NiGetApexSDK() + 0xd9f6a – <Unknown File>(0)

NiGetApexSDK() + 0xdb8a3 – <Unknown File>(0)

NiGetApexSDK() + 0xdc220 – <Unknown File>(0)

NiGetApexSDK() + 0xd1794 – <Unknown File>(0)

NiGetApexSDK() + 0x100c78 – <Unknown File>(0)

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 4144

callstack:

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 17772

callstack:

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 – <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 – <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e – <Unknown File>(0)

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 22016

callstack:

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 – <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 – <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e – <Unknown File>(0)

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 22768

callstack:

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 – <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 – <Unknown File>(0)

Загрузка...

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e – <Unknown File>(0)

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 24268

callstack:

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 – <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 – <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e – <Unknown File>(0)

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 11132

callstack:

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 – <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 – <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e – <Unknown File>(0)

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 14264

callstack:

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xbd88c – <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 – <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 – <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e – <Unknown File>(0)

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 15964

callstack:

Scaleform::System::~System() + 0x7f1be7 – <Unknown File>(0)

Scaleform::System::~System() + 0x7f1ca0 – <Unknown File>(0)

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 18128

callstack:

Scaleform::System::~System() + 0x7f1be7 – <Unknown File>(0)

Scaleform::System::~System() + 0x7f1ca0 – <Unknown File>(0)

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 16848

callstack:

OpenAdapter12() + 0x3a84ac – <Unknown File>(0)

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 19936

callstack:

OpenAdapter12() + 0x3a84ac – <Unknown File>(0)

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 1160

callstack:

OpenAdapter12() + 0x3a84ac – <Unknown File>(0)

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 10192

callstack:

OpenAdapter12() + 0x3a84ac – <Unknown File>(0)

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 19528

callstack:

OpenAdapter12() + 0x3a84ac – <Unknown File>(0)

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 16880

callstack:

OpenAdapter12() + 0x3a84ac – <Unknown File>(0)

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 6352

callstack:

cask::ShaderList<cask::SoftmaxShader,cask::SoftmaxOperation>::availableShaders() + 0x790ca – <Unknown File>(0)

cask::ShaderList<cask::SoftmaxShader,cask::SoftmaxOperation>::availableShaders() + 0x6e30d – <Unknown File>(0)

cask::SafeEnum<cask::GemmChip_ENUMCLASS_SCOPEWRAPPER>::SafeEnum<cask::GemmChip_ENUMCLASS_SCOPEWRAPPER>() + 0x165ca – <Unknown File>(0)

OpenAdapter12() + 0x3a84ac – <Unknown File>(0)

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 13132

callstack:

OpenAdapter12() + 0x3a84ac – <Unknown File>(0)

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 15988

callstack:

OpenAdapter12() + 0x3a84ac – <Unknown File>(0)

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 21396

callstack:

OpenAdapter12() + 0x3a84ac – <Unknown File>(0)

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 19116

callstack:

OpenAdapter12() + 0x3a84ac – <Unknown File>(0)

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 23584

callstack:

OpenAdapter12() + 0x3a84ac – <Unknown File>(0)

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 24552

callstack:

OpenAdapter12() + 0x3a84ac – <Unknown File>(0)

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 21716

callstack:

OpenAdapter12() + 0x3a84ac – <Unknown File>(0)

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Thread ID: 9880

callstack:

cask::ShaderList<cask::SoftmaxShader,cask::SoftmaxOperation>::availableShaders() + 0x790ca – <Unknown File>(0)

cask::ShaderList<cask::SoftmaxShader,cask::SoftmaxOperation>::availableShaders() + 0x6e30d – <Unknown File>(0)

cask::SafeEnum<cask::GemmChip_ENUMCLASS_SCOPEWRAPPER>::SafeEnum<cask::GemmChip_ENUMCLASS_SCOPEWRAPPER>() + 0x165ca – <Unknown File>(0)

OpenAdapter12() + 0x3a84ac – <Unknown File>(0)

BaseThreadInitThunk() + 0x14 – <Unknown File>(0)

RtlUserThreadStart() + 0x21 – <Unknown File>(0)


Game

Last opened world: novigrad.w2w


Game

Last opened world: novigrad.w2w


Any help is appreciated. thanks

Source: Original link


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© Post "Game freeze then crash" for game The Witcher.


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